diff --git a/Ooui/Client.js b/Ooui/Client.js index d779bdf..639e076 100644 --- a/Ooui/Client.js +++ b/Ooui/Client.js @@ -1,10 +1,12 @@ +const debug = false; + // Create WebSocket connection. const socket = new WebSocket ("ws://" + document.location.host + rootElementPath, "ooui"); console.log("Web socket created"); -const nodes = {} +const nodes = {}; function getNode (id) { switch (id) { @@ -24,7 +26,7 @@ function msgCreate (m) { if (tagName !== "#text") node.id = id; nodes[id] = node; - console.log ("Created node", node); + if (debug) console.log ("Created node", node); } function msgSet (m) { @@ -35,7 +37,7 @@ function msgSet (m) { return; } node[m.k] = m.v; - console.log ("Set", node, m.k, m.v); + if (debug) console.log ("Set", node, m.k, m.v); } function msgCall (m) { @@ -46,7 +48,7 @@ function msgCall (m) { return; } const f = node[m.k]; - console.log ("Call", node, f, m.v); + if (debug) console.log ("Call", node, f, m.v); f.apply (node, m.v); } @@ -56,7 +58,7 @@ function msgListen (m) { console.error ("Unknown node id", m); return; } - console.log ("Listen", node, m.k); + if (debug) console.log ("Listen", node, m.k); node.addEventListener(m.k, function () { const em = { m: "event", @@ -68,7 +70,7 @@ function msgListen (m) { } const ems = JSON.stringify (em); socket.send (ems); - console.log ("Event", em); + if (debug) console.log ("Event", em); }); } @@ -115,7 +117,7 @@ socket.addEventListener('open', function (event) { socket.addEventListener('message', function (event) { const messages = JSON.parse (event.data); - console.log("Messages", messages); + if (debug) console.log("Messages", messages); if (Array.isArray (messages)) { messages.forEach (function (m) { // console.log('Raw value from server', m.v); diff --git a/Ooui/UI.cs b/Ooui/UI.cs index aea02ca..ea4d5df 100644 --- a/Ooui/UI.cs +++ b/Ooui/UI.cs @@ -297,8 +297,7 @@ namespace Ooui // sendThrottle = new System.Timers.Timer (throttleInterval.TotalMilliseconds); sendThrottle.Elapsed += (s, e) => { - // e.SignalTime - System.Console.WriteLine ("TICK SEND THROTTLE FOR {0}", element); + // System.Console.WriteLine ("TICK SEND THROTTLE FOR {0}", element); if ((e.SignalTime - lastTransmitTime) >= throttleInterval) { sendThrottle.Enabled = false; lastTransmitTime = e.SignalTime;