using System; using System.Runtime.Serialization; using Newtonsoft.Json; using Newtonsoft.Json.Converters; namespace Ooui { public class Message { [JsonProperty("m")] public MessageType MessageType = MessageType.Nop; [JsonProperty("id")] public string TargetId = ""; [JsonProperty("k")] public string Key = ""; [JsonProperty("v", NullValueHandling = NullValueHandling.Ignore)] public object Value = null; public static Message Call (string targetId, string method, params object[] args) => new Message { MessageType = MessageType.Call, TargetId = targetId, Key = method, Value = args, }; public static Message Event (string targetId, string eventType) => new Message { MessageType = MessageType.Event, TargetId = targetId, Key = eventType, }; } [JsonConverter (typeof (StringEnumConverter))] public enum MessageType { [EnumMember(Value = "nop")] Nop, [EnumMember(Value = "create")] Create, [EnumMember(Value = "set")] Set, [EnumMember(Value = "call")] Call, [EnumMember(Value = "listen")] Listen, [EnumMember(Value = "event")] Event, } }