Updated frame-by-frame function to cover previous edge cases. (#1411)
* Updated frame-by-frame function to cover previous edge cases. * Minor change to setting fps value. * Fixed default value and if.
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					@ -865,18 +865,23 @@ export default Vue.extend({
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    framebyframe: function (step) {
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					    framebyframe: function (step) {
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      this.player.pause()
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					      this.player.pause()
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      const qualityHeight = this.useDash ? this.player.qualityLevels()[this.player.qualityLevels().selectedIndex].height : 0
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					      const quality = this.useDash ? this.player.qualityLevels()[this.player.qualityLevels().selectedIndex] : {}
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      let fps
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					      let fps = 30
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      // Non-Dash formats are 30fps only
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					      // Non-Dash formats are 30fps only
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      if (qualityHeight >= 480 && this.maxFramerate === 60) {
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					      if (this.maxFramerate === 60 && quality.height >= 480) {
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        fps = 60
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					        for (let i = 0; i < this.adaptiveFormats.length; i++) {
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      } else {
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					          if (this.adaptiveFormats[i].bitrate === quality.bitrate) {
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        fps = 30
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					            fps = this.adaptiveFormats[i].fps
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					            break
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          }
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					          }
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					        }
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					      }
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      // The 3 lines below were taken from the videojs-framebyframe node module by Helena Rasche
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					      // The 3 lines below were taken from the videojs-framebyframe node module by Helena Rasche
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      const frameTime = 1 / fps
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					      const frameTime = 1 / fps
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      const dist = frameTime * step
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					      const dist = frameTime * step
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      this.player.currentTime(this.player.currentTime() + dist)
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					      this.player.currentTime(this.player.currentTime() + dist)
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					      console.log(fps)
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    },
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					    },
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    changeVolume: function (volume) {
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					    changeVolume: function (volume) {
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