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					data
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					bin
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					obj
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					FROM mcr.microsoft.com/dotnet/sdk:7.0 AS build-env
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			||||||
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					WORKDIR /App
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			||||||
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			||||||
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					# Copy everything
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			||||||
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					COPY . ./
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			||||||
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					# Restore as distinct layers
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			||||||
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					RUN dotnet restore
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			||||||
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					# Build and publish a release
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			||||||
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					RUN dotnet publish -c Release -o out
 | 
				
			||||||
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 | 
				
			||||||
 | 
					# Build runtime image
 | 
				
			||||||
 | 
					FROM mcr.microsoft.com/dotnet/runtime:7.0
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			||||||
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					EXPOSE 19428
 | 
				
			||||||
 | 
					WORKDIR /App
 | 
				
			||||||
 | 
					COPY --from=build-env /App/out .
 | 
				
			||||||
 | 
					ENTRYPOINT ["dotnet", "SimpleNotes.dll"]
 | 
				
			||||||
| 
						 | 
					@ -0,0 +1,617 @@
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			||||||
 | 
					### GNU GENERAL PUBLIC LICENSE
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					Version 3, 29 June 2007
 | 
				
			||||||
 | 
					
 | 
				
			||||||
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					Copyright (C) 2007 Free Software Foundation, Inc.
 | 
				
			||||||
 | 
					<https://fsf.org/>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					Everyone is permitted to copy and distribute verbatim copies of this
 | 
				
			||||||
 | 
					license document, but changing it is not allowed.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					### Preamble
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					The GNU General Public License is a free, copyleft license for
 | 
				
			||||||
 | 
					software and other kinds of works.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					The licenses for most software and other practical works are designed
 | 
				
			||||||
 | 
					to take away your freedom to share and change the works. By contrast,
 | 
				
			||||||
 | 
					the GNU General Public License is intended to guarantee your freedom
 | 
				
			||||||
 | 
					to share and change all versions of a program--to make sure it remains
 | 
				
			||||||
 | 
					free software for all its users. We, the Free Software Foundation, use
 | 
				
			||||||
 | 
					the GNU General Public License for most of our software; it applies
 | 
				
			||||||
 | 
					also to any other work released this way by its authors. You can apply
 | 
				
			||||||
 | 
					it to your programs, too.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					When we speak of free software, we are referring to freedom, not
 | 
				
			||||||
 | 
					price. Our General Public Licenses are designed to make sure that you
 | 
				
			||||||
 | 
					have the freedom to distribute copies of free software (and charge for
 | 
				
			||||||
 | 
					them if you wish), that you receive source code or can get it if you
 | 
				
			||||||
 | 
					want it, that you can change the software or use pieces of it in new
 | 
				
			||||||
 | 
					free programs, and that you know you can do these things.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					To protect your rights, we need to prevent others from denying you
 | 
				
			||||||
 | 
					these rights or asking you to surrender the rights. Therefore, you
 | 
				
			||||||
 | 
					have certain responsibilities if you distribute copies of the
 | 
				
			||||||
 | 
					software, or if you modify it: responsibilities to respect the freedom
 | 
				
			||||||
 | 
					of others.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					For example, if you distribute copies of such a program, whether
 | 
				
			||||||
 | 
					gratis or for a fee, you must pass on to the recipients the same
 | 
				
			||||||
 | 
					freedoms that you received. You must make sure that they, too, receive
 | 
				
			||||||
 | 
					or can get the source code. And you must show them these terms so they
 | 
				
			||||||
 | 
					know their rights.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					Developers that use the GNU GPL protect your rights with two steps:
 | 
				
			||||||
 | 
					(1) assert copyright on the software, and (2) offer you this License
 | 
				
			||||||
 | 
					giving you legal permission to copy, distribute and/or modify it.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					For the developers' and authors' protection, the GPL clearly explains
 | 
				
			||||||
 | 
					that there is no warranty for this free software. For both users' and
 | 
				
			||||||
 | 
					authors' sake, the GPL requires that modified versions be marked as
 | 
				
			||||||
 | 
					changed, so that their problems will not be attributed erroneously to
 | 
				
			||||||
 | 
					authors of previous versions.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					Some devices are designed to deny users access to install or run
 | 
				
			||||||
 | 
					modified versions of the software inside them, although the
 | 
				
			||||||
 | 
					manufacturer can do so. This is fundamentally incompatible with the
 | 
				
			||||||
 | 
					aim of protecting users' freedom to change the software. The
 | 
				
			||||||
 | 
					systematic pattern of such abuse occurs in the area of products for
 | 
				
			||||||
 | 
					individuals to use, which is precisely where it is most unacceptable.
 | 
				
			||||||
 | 
					Therefore, we have designed this version of the GPL to prohibit the
 | 
				
			||||||
 | 
					practice for those products. If such problems arise substantially in
 | 
				
			||||||
 | 
					other domains, we stand ready to extend this provision to those
 | 
				
			||||||
 | 
					domains in future versions of the GPL, as needed to protect the
 | 
				
			||||||
 | 
					freedom of users.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					Finally, every program is threatened constantly by software patents.
 | 
				
			||||||
 | 
					States should not allow patents to restrict development and use of
 | 
				
			||||||
 | 
					software on general-purpose computers, but in those that do, we wish
 | 
				
			||||||
 | 
					to avoid the special danger that patents applied to a free program
 | 
				
			||||||
 | 
					could make it effectively proprietary. To prevent this, the GPL
 | 
				
			||||||
 | 
					assures that patents cannot be used to render the program non-free.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					The precise terms and conditions for copying, distribution and
 | 
				
			||||||
 | 
					modification follow.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					### TERMS AND CONDITIONS
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#### 0. Definitions.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					"This License" refers to version 3 of the GNU General Public License.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					"Copyright" also means copyright-like laws that apply to other kinds
 | 
				
			||||||
 | 
					of works, such as semiconductor masks.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					"The Program" refers to any copyrightable work licensed under this
 | 
				
			||||||
 | 
					License. Each licensee is addressed as "you". "Licensees" and
 | 
				
			||||||
 | 
					"recipients" may be individuals or organizations.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					To "modify" a work means to copy from or adapt all or part of the work
 | 
				
			||||||
 | 
					in a fashion requiring copyright permission, other than the making of
 | 
				
			||||||
 | 
					an exact copy. The resulting work is called a "modified version" of
 | 
				
			||||||
 | 
					the earlier work or a work "based on" the earlier work.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					A "covered work" means either the unmodified Program or a work based
 | 
				
			||||||
 | 
					on the Program.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					To "propagate" a work means to do anything with it that, without
 | 
				
			||||||
 | 
					permission, would make you directly or secondarily liable for
 | 
				
			||||||
 | 
					infringement under applicable copyright law, except executing it on a
 | 
				
			||||||
 | 
					computer or modifying a private copy. Propagation includes copying,
 | 
				
			||||||
 | 
					distribution (with or without modification), making available to the
 | 
				
			||||||
 | 
					public, and in some countries other activities as well.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					To "convey" a work means any kind of propagation that enables other
 | 
				
			||||||
 | 
					parties to make or receive copies. Mere interaction with a user
 | 
				
			||||||
 | 
					through a computer network, with no transfer of a copy, is not
 | 
				
			||||||
 | 
					conveying.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					An interactive user interface displays "Appropriate Legal Notices" to
 | 
				
			||||||
 | 
					the extent that it includes a convenient and prominently visible
 | 
				
			||||||
 | 
					feature that (1) displays an appropriate copyright notice, and (2)
 | 
				
			||||||
 | 
					tells the user that there is no warranty for the work (except to the
 | 
				
			||||||
 | 
					extent that warranties are provided), that licensees may convey the
 | 
				
			||||||
 | 
					work under this License, and how to view a copy of this License. If
 | 
				
			||||||
 | 
					the interface presents a list of user commands or options, such as a
 | 
				
			||||||
 | 
					menu, a prominent item in the list meets this criterion.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#### 1. Source Code.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					The "source code" for a work means the preferred form of the work for
 | 
				
			||||||
 | 
					making modifications to it. "Object code" means any non-source form of
 | 
				
			||||||
 | 
					a work.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					A "Standard Interface" means an interface that either is an official
 | 
				
			||||||
 | 
					standard defined by a recognized standards body, or, in the case of
 | 
				
			||||||
 | 
					interfaces specified for a particular programming language, one that
 | 
				
			||||||
 | 
					is widely used among developers working in that language.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					The "System Libraries" of an executable work include anything, other
 | 
				
			||||||
 | 
					than the work as a whole, that (a) is included in the normal form of
 | 
				
			||||||
 | 
					packaging a Major Component, but which is not part of that Major
 | 
				
			||||||
 | 
					Component, and (b) serves only to enable use of the work with that
 | 
				
			||||||
 | 
					Major Component, or to implement a Standard Interface for which an
 | 
				
			||||||
 | 
					implementation is available to the public in source code form. A
 | 
				
			||||||
 | 
					"Major Component", in this context, means a major essential component
 | 
				
			||||||
 | 
					(kernel, window system, and so on) of the specific operating system
 | 
				
			||||||
 | 
					(if any) on which the executable work runs, or a compiler used to
 | 
				
			||||||
 | 
					produce the work, or an object code interpreter used to run it.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					The "Corresponding Source" for a work in object code form means all
 | 
				
			||||||
 | 
					the source code needed to generate, install, and (for an executable
 | 
				
			||||||
 | 
					work) run the object code and to modify the work, including scripts to
 | 
				
			||||||
 | 
					control those activities. However, it does not include the work's
 | 
				
			||||||
 | 
					System Libraries, or general-purpose tools or generally available free
 | 
				
			||||||
 | 
					programs which are used unmodified in performing those activities but
 | 
				
			||||||
 | 
					which are not part of the work. For example, Corresponding Source
 | 
				
			||||||
 | 
					includes interface definition files associated with source files for
 | 
				
			||||||
 | 
					the work, and the source code for shared libraries and dynamically
 | 
				
			||||||
 | 
					linked subprograms that the work is specifically designed to require,
 | 
				
			||||||
 | 
					such as by intimate data communication or control flow between those
 | 
				
			||||||
 | 
					subprograms and other parts of the work.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					The Corresponding Source need not include anything that users can
 | 
				
			||||||
 | 
					regenerate automatically from other parts of the Corresponding Source.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					The Corresponding Source for a work in source code form is that same
 | 
				
			||||||
 | 
					work.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#### 2. Basic Permissions.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					All rights granted under this License are granted for the term of
 | 
				
			||||||
 | 
					copyright on the Program, and are irrevocable provided the stated
 | 
				
			||||||
 | 
					conditions are met. This License explicitly affirms your unlimited
 | 
				
			||||||
 | 
					permission to run the unmodified Program. The output from running a
 | 
				
			||||||
 | 
					covered work is covered by this License only if the output, given its
 | 
				
			||||||
 | 
					content, constitutes a covered work. This License acknowledges your
 | 
				
			||||||
 | 
					rights of fair use or other equivalent, as provided by copyright law.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					You may make, run and propagate covered works that you do not convey,
 | 
				
			||||||
 | 
					without conditions so long as your license otherwise remains in force.
 | 
				
			||||||
 | 
					You may convey covered works to others for the sole purpose of having
 | 
				
			||||||
 | 
					them make modifications exclusively for you, or provide you with
 | 
				
			||||||
 | 
					facilities for running those works, provided that you comply with the
 | 
				
			||||||
 | 
					terms of this License in conveying all material for which you do not
 | 
				
			||||||
 | 
					control copyright. Those thus making or running the covered works for
 | 
				
			||||||
 | 
					you must do so exclusively on your behalf, under your direction and
 | 
				
			||||||
 | 
					control, on terms that prohibit them from making any copies of your
 | 
				
			||||||
 | 
					copyrighted material outside their relationship with you.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					Conveying under any other circumstances is permitted solely under the
 | 
				
			||||||
 | 
					conditions stated below. Sublicensing is not allowed; section 10 makes
 | 
				
			||||||
 | 
					it unnecessary.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#### 3. Protecting Users' Legal Rights From Anti-Circumvention Law.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					No covered work shall be deemed part of an effective technological
 | 
				
			||||||
 | 
					measure under any applicable law fulfilling obligations under article
 | 
				
			||||||
 | 
					11 of the WIPO copyright treaty adopted on 20 December 1996, or
 | 
				
			||||||
 | 
					similar laws prohibiting or restricting circumvention of such
 | 
				
			||||||
 | 
					measures.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					When you convey a covered work, you waive any legal power to forbid
 | 
				
			||||||
 | 
					circumvention of technological measures to the extent such
 | 
				
			||||||
 | 
					circumvention is effected by exercising rights under this License with
 | 
				
			||||||
 | 
					respect to the covered work, and you disclaim any intention to limit
 | 
				
			||||||
 | 
					operation or modification of the work as a means of enforcing, against
 | 
				
			||||||
 | 
					the work's users, your or third parties' legal rights to forbid
 | 
				
			||||||
 | 
					circumvention of technological measures.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#### 4. Conveying Verbatim Copies.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					You may convey verbatim copies of the Program's source code as you
 | 
				
			||||||
 | 
					receive it, in any medium, provided that you conspicuously and
 | 
				
			||||||
 | 
					appropriately publish on each copy an appropriate copyright notice;
 | 
				
			||||||
 | 
					keep intact all notices stating that this License and any
 | 
				
			||||||
 | 
					non-permissive terms added in accord with section 7 apply to the code;
 | 
				
			||||||
 | 
					keep intact all notices of the absence of any warranty; and give all
 | 
				
			||||||
 | 
					recipients a copy of this License along with the Program.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					You may charge any price or no price for each copy that you convey,
 | 
				
			||||||
 | 
					and you may offer support or warranty protection for a fee.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#### 5. Conveying Modified Source Versions.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					You may convey a work based on the Program, or the modifications to
 | 
				
			||||||
 | 
					produce it from the Program, in the form of source code under the
 | 
				
			||||||
 | 
					terms of section 4, provided that you also meet all of these
 | 
				
			||||||
 | 
					conditions:
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					-   a) The work must carry prominent notices stating that you modified
 | 
				
			||||||
 | 
					    it, and giving a relevant date.
 | 
				
			||||||
 | 
					-   b) The work must carry prominent notices stating that it is
 | 
				
			||||||
 | 
					    released under this License and any conditions added under
 | 
				
			||||||
 | 
					    section 7. This requirement modifies the requirement in section 4
 | 
				
			||||||
 | 
					    to "keep intact all notices".
 | 
				
			||||||
 | 
					-   c) You must license the entire work, as a whole, under this
 | 
				
			||||||
 | 
					    License to anyone who comes into possession of a copy. This
 | 
				
			||||||
 | 
					    License will therefore apply, along with any applicable section 7
 | 
				
			||||||
 | 
					    additional terms, to the whole of the work, and all its parts,
 | 
				
			||||||
 | 
					    regardless of how they are packaged. This License gives no
 | 
				
			||||||
 | 
					    permission to license the work in any other way, but it does not
 | 
				
			||||||
 | 
					    invalidate such permission if you have separately received it.
 | 
				
			||||||
 | 
					-   d) If the work has interactive user interfaces, each must display
 | 
				
			||||||
 | 
					    Appropriate Legal Notices; however, if the Program has interactive
 | 
				
			||||||
 | 
					    interfaces that do not display Appropriate Legal Notices, your
 | 
				
			||||||
 | 
					    work need not make them do so.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					A compilation of a covered work with other separate and independent
 | 
				
			||||||
 | 
					works, which are not by their nature extensions of the covered work,
 | 
				
			||||||
 | 
					and which are not combined with it such as to form a larger program,
 | 
				
			||||||
 | 
					in or on a volume of a storage or distribution medium, is called an
 | 
				
			||||||
 | 
					"aggregate" if the compilation and its resulting copyright are not
 | 
				
			||||||
 | 
					used to limit the access or legal rights of the compilation's users
 | 
				
			||||||
 | 
					beyond what the individual works permit. Inclusion of a covered work
 | 
				
			||||||
 | 
					in an aggregate does not cause this License to apply to the other
 | 
				
			||||||
 | 
					parts of the aggregate.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#### 6. Conveying Non-Source Forms.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					You may convey a covered work in object code form under the terms of
 | 
				
			||||||
 | 
					sections 4 and 5, provided that you also convey the machine-readable
 | 
				
			||||||
 | 
					Corresponding Source under the terms of this License, in one of these
 | 
				
			||||||
 | 
					ways:
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					-   a) Convey the object code in, or embodied in, a physical product
 | 
				
			||||||
 | 
					    (including a physical distribution medium), accompanied by the
 | 
				
			||||||
 | 
					    Corresponding Source fixed on a durable physical medium
 | 
				
			||||||
 | 
					    customarily used for software interchange.
 | 
				
			||||||
 | 
					-   b) Convey the object code in, or embodied in, a physical product
 | 
				
			||||||
 | 
					    (including a physical distribution medium), accompanied by a
 | 
				
			||||||
 | 
					    written offer, valid for at least three years and valid for as
 | 
				
			||||||
 | 
					    long as you offer spare parts or customer support for that product
 | 
				
			||||||
 | 
					    model, to give anyone who possesses the object code either (1) a
 | 
				
			||||||
 | 
					    copy of the Corresponding Source for all the software in the
 | 
				
			||||||
 | 
					    product that is covered by this License, on a durable physical
 | 
				
			||||||
 | 
					    medium customarily used for software interchange, for a price no
 | 
				
			||||||
 | 
					    more than your reasonable cost of physically performing this
 | 
				
			||||||
 | 
					    conveying of source, or (2) access to copy the Corresponding
 | 
				
			||||||
 | 
					    Source from a network server at no charge.
 | 
				
			||||||
 | 
					-   c) Convey individual copies of the object code with a copy of the
 | 
				
			||||||
 | 
					    written offer to provide the Corresponding Source. This
 | 
				
			||||||
 | 
					    alternative is allowed only occasionally and noncommercially, and
 | 
				
			||||||
 | 
					    only if you received the object code with such an offer, in accord
 | 
				
			||||||
 | 
					    with subsection 6b.
 | 
				
			||||||
 | 
					-   d) Convey the object code by offering access from a designated
 | 
				
			||||||
 | 
					    place (gratis or for a charge), and offer equivalent access to the
 | 
				
			||||||
 | 
					    Corresponding Source in the same way through the same place at no
 | 
				
			||||||
 | 
					    further charge. You need not require recipients to copy the
 | 
				
			||||||
 | 
					    Corresponding Source along with the object code. If the place to
 | 
				
			||||||
 | 
					    copy the object code is a network server, the Corresponding Source
 | 
				
			||||||
 | 
					    may be on a different server (operated by you or a third party)
 | 
				
			||||||
 | 
					    that supports equivalent copying facilities, provided you maintain
 | 
				
			||||||
 | 
					    clear directions next to the object code saying where to find the
 | 
				
			||||||
 | 
					    Corresponding Source. Regardless of what server hosts the
 | 
				
			||||||
 | 
					    Corresponding Source, you remain obligated to ensure that it is
 | 
				
			||||||
 | 
					    available for as long as needed to satisfy these requirements.
 | 
				
			||||||
 | 
					-   e) Convey the object code using peer-to-peer transmission,
 | 
				
			||||||
 | 
					    provided you inform other peers where the object code and
 | 
				
			||||||
 | 
					    Corresponding Source of the work are being offered to the general
 | 
				
			||||||
 | 
					    public at no charge under subsection 6d.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					A separable portion of the object code, whose source code is excluded
 | 
				
			||||||
 | 
					from the Corresponding Source as a System Library, need not be
 | 
				
			||||||
 | 
					included in conveying the object code work.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					A "User Product" is either (1) a "consumer product", which means any
 | 
				
			||||||
 | 
					tangible personal property which is normally used for personal,
 | 
				
			||||||
 | 
					family, or household purposes, or (2) anything designed or sold for
 | 
				
			||||||
 | 
					incorporation into a dwelling. In determining whether a product is a
 | 
				
			||||||
 | 
					consumer product, doubtful cases shall be resolved in favor of
 | 
				
			||||||
 | 
					coverage. For a particular product received by a particular user,
 | 
				
			||||||
 | 
					"normally used" refers to a typical or common use of that class of
 | 
				
			||||||
 | 
					product, regardless of the status of the particular user or of the way
 | 
				
			||||||
 | 
					in which the particular user actually uses, or expects or is expected
 | 
				
			||||||
 | 
					to use, the product. A product is a consumer product regardless of
 | 
				
			||||||
 | 
					whether the product has substantial commercial, industrial or
 | 
				
			||||||
 | 
					non-consumer uses, unless such uses represent the only significant
 | 
				
			||||||
 | 
					mode of use of the product.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					"Installation Information" for a User Product means any methods,
 | 
				
			||||||
 | 
					procedures, authorization keys, or other information required to
 | 
				
			||||||
 | 
					install and execute modified versions of a covered work in that User
 | 
				
			||||||
 | 
					Product from a modified version of its Corresponding Source. The
 | 
				
			||||||
 | 
					information must suffice to ensure that the continued functioning of
 | 
				
			||||||
 | 
					the modified object code is in no case prevented or interfered with
 | 
				
			||||||
 | 
					solely because modification has been made.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					If you convey an object code work under this section in, or with, or
 | 
				
			||||||
 | 
					specifically for use in, a User Product, and the conveying occurs as
 | 
				
			||||||
 | 
					part of a transaction in which the right of possession and use of the
 | 
				
			||||||
 | 
					User Product is transferred to the recipient in perpetuity or for a
 | 
				
			||||||
 | 
					fixed term (regardless of how the transaction is characterized), the
 | 
				
			||||||
 | 
					Corresponding Source conveyed under this section must be accompanied
 | 
				
			||||||
 | 
					by the Installation Information. But this requirement does not apply
 | 
				
			||||||
 | 
					if neither you nor any third party retains the ability to install
 | 
				
			||||||
 | 
					modified object code on the User Product (for example, the work has
 | 
				
			||||||
 | 
					been installed in ROM).
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					The requirement to provide Installation Information does not include a
 | 
				
			||||||
 | 
					requirement to continue to provide support service, warranty, or
 | 
				
			||||||
 | 
					updates for a work that has been modified or installed by the
 | 
				
			||||||
 | 
					recipient, or for the User Product in which it has been modified or
 | 
				
			||||||
 | 
					installed. Access to a network may be denied when the modification
 | 
				
			||||||
 | 
					itself materially and adversely affects the operation of the network
 | 
				
			||||||
 | 
					or violates the rules and protocols for communication across the
 | 
				
			||||||
 | 
					network.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					Corresponding Source conveyed, and Installation Information provided,
 | 
				
			||||||
 | 
					in accord with this section must be in a format that is publicly
 | 
				
			||||||
 | 
					documented (and with an implementation available to the public in
 | 
				
			||||||
 | 
					source code form), and must require no special password or key for
 | 
				
			||||||
 | 
					unpacking, reading or copying.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#### 7. Additional Terms.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					"Additional permissions" are terms that supplement the terms of this
 | 
				
			||||||
 | 
					License by making exceptions from one or more of its conditions.
 | 
				
			||||||
 | 
					Additional permissions that are applicable to the entire Program shall
 | 
				
			||||||
 | 
					be treated as though they were included in this License, to the extent
 | 
				
			||||||
 | 
					that they are valid under applicable law. If additional permissions
 | 
				
			||||||
 | 
					apply only to part of the Program, that part may be used separately
 | 
				
			||||||
 | 
					under those permissions, but the entire Program remains governed by
 | 
				
			||||||
 | 
					this License without regard to the additional permissions.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					When you convey a copy of a covered work, you may at your option
 | 
				
			||||||
 | 
					remove any additional permissions from that copy, or from any part of
 | 
				
			||||||
 | 
					it. (Additional permissions may be written to require their own
 | 
				
			||||||
 | 
					removal in certain cases when you modify the work.) You may place
 | 
				
			||||||
 | 
					additional permissions on material, added by you to a covered work,
 | 
				
			||||||
 | 
					for which you have or can give appropriate copyright permission.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					Notwithstanding any other provision of this License, for material you
 | 
				
			||||||
 | 
					add to a covered work, you may (if authorized by the copyright holders
 | 
				
			||||||
 | 
					of that material) supplement the terms of this License with terms:
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					-   a) Disclaiming warranty or limiting liability differently from the
 | 
				
			||||||
 | 
					    terms of sections 15 and 16 of this License; or
 | 
				
			||||||
 | 
					-   b) Requiring preservation of specified reasonable legal notices or
 | 
				
			||||||
 | 
					    author attributions in that material or in the Appropriate Legal
 | 
				
			||||||
 | 
					    Notices displayed by works containing it; or
 | 
				
			||||||
 | 
					-   c) Prohibiting misrepresentation of the origin of that material,
 | 
				
			||||||
 | 
					    or requiring that modified versions of such material be marked in
 | 
				
			||||||
 | 
					    reasonable ways as different from the original version; or
 | 
				
			||||||
 | 
					-   d) Limiting the use for publicity purposes of names of licensors
 | 
				
			||||||
 | 
					    or authors of the material; or
 | 
				
			||||||
 | 
					-   e) Declining to grant rights under trademark law for use of some
 | 
				
			||||||
 | 
					    trade names, trademarks, or service marks; or
 | 
				
			||||||
 | 
					-   f) Requiring indemnification of licensors and authors of that
 | 
				
			||||||
 | 
					    material by anyone who conveys the material (or modified versions
 | 
				
			||||||
 | 
					    of it) with contractual assumptions of liability to the recipient,
 | 
				
			||||||
 | 
					    for any liability that these contractual assumptions directly
 | 
				
			||||||
 | 
					    impose on those licensors and authors.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					All other non-permissive additional terms are considered "further
 | 
				
			||||||
 | 
					restrictions" within the meaning of section 10. If the Program as you
 | 
				
			||||||
 | 
					received it, or any part of it, contains a notice stating that it is
 | 
				
			||||||
 | 
					governed by this License along with a term that is a further
 | 
				
			||||||
 | 
					restriction, you may remove that term. If a license document contains
 | 
				
			||||||
 | 
					a further restriction but permits relicensing or conveying under this
 | 
				
			||||||
 | 
					License, you may add to a covered work material governed by the terms
 | 
				
			||||||
 | 
					of that license document, provided that the further restriction does
 | 
				
			||||||
 | 
					not survive such relicensing or conveying.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					If you add terms to a covered work in accord with this section, you
 | 
				
			||||||
 | 
					must place, in the relevant source files, a statement of the
 | 
				
			||||||
 | 
					additional terms that apply to those files, or a notice indicating
 | 
				
			||||||
 | 
					where to find the applicable terms.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					Additional terms, permissive or non-permissive, may be stated in the
 | 
				
			||||||
 | 
					form of a separately written license, or stated as exceptions; the
 | 
				
			||||||
 | 
					above requirements apply either way.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#### 8. Termination.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					You may not propagate or modify a covered work except as expressly
 | 
				
			||||||
 | 
					provided under this License. Any attempt otherwise to propagate or
 | 
				
			||||||
 | 
					modify it is void, and will automatically terminate your rights under
 | 
				
			||||||
 | 
					this License (including any patent licenses granted under the third
 | 
				
			||||||
 | 
					paragraph of section 11).
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					However, if you cease all violation of this License, then your license
 | 
				
			||||||
 | 
					from a particular copyright holder is reinstated (a) provisionally,
 | 
				
			||||||
 | 
					unless and until the copyright holder explicitly and finally
 | 
				
			||||||
 | 
					terminates your license, and (b) permanently, if the copyright holder
 | 
				
			||||||
 | 
					fails to notify you of the violation by some reasonable means prior to
 | 
				
			||||||
 | 
					60 days after the cessation.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					Moreover, your license from a particular copyright holder is
 | 
				
			||||||
 | 
					reinstated permanently if the copyright holder notifies you of the
 | 
				
			||||||
 | 
					violation by some reasonable means, this is the first time you have
 | 
				
			||||||
 | 
					received notice of violation of this License (for any work) from that
 | 
				
			||||||
 | 
					copyright holder, and you cure the violation prior to 30 days after
 | 
				
			||||||
 | 
					your receipt of the notice.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					Termination of your rights under this section does not terminate the
 | 
				
			||||||
 | 
					licenses of parties who have received copies or rights from you under
 | 
				
			||||||
 | 
					this License. If your rights have been terminated and not permanently
 | 
				
			||||||
 | 
					reinstated, you do not qualify to receive new licenses for the same
 | 
				
			||||||
 | 
					material under section 10.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#### 9. Acceptance Not Required for Having Copies.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					You are not required to accept this License in order to receive or run
 | 
				
			||||||
 | 
					a copy of the Program. Ancillary propagation of a covered work
 | 
				
			||||||
 | 
					occurring solely as a consequence of using peer-to-peer transmission
 | 
				
			||||||
 | 
					to receive a copy likewise does not require acceptance. However,
 | 
				
			||||||
 | 
					nothing other than this License grants you permission to propagate or
 | 
				
			||||||
 | 
					modify any covered work. These actions infringe copyright if you do
 | 
				
			||||||
 | 
					not accept this License. Therefore, by modifying or propagating a
 | 
				
			||||||
 | 
					covered work, you indicate your acceptance of this License to do so.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#### 10. Automatic Licensing of Downstream Recipients.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					Each time you convey a covered work, the recipient automatically
 | 
				
			||||||
 | 
					receives a license from the original licensors, to run, modify and
 | 
				
			||||||
 | 
					propagate that work, subject to this License. You are not responsible
 | 
				
			||||||
 | 
					for enforcing compliance by third parties with this License.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					An "entity transaction" is a transaction transferring control of an
 | 
				
			||||||
 | 
					organization, or substantially all assets of one, or subdividing an
 | 
				
			||||||
 | 
					organization, or merging organizations. If propagation of a covered
 | 
				
			||||||
 | 
					work results from an entity transaction, each party to that
 | 
				
			||||||
 | 
					transaction who receives a copy of the work also receives whatever
 | 
				
			||||||
 | 
					licenses to the work the party's predecessor in interest had or could
 | 
				
			||||||
 | 
					give under the previous paragraph, plus a right to possession of the
 | 
				
			||||||
 | 
					Corresponding Source of the work from the predecessor in interest, if
 | 
				
			||||||
 | 
					the predecessor has it or can get it with reasonable efforts.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					You may not impose any further restrictions on the exercise of the
 | 
				
			||||||
 | 
					rights granted or affirmed under this License. For example, you may
 | 
				
			||||||
 | 
					not impose a license fee, royalty, or other charge for exercise of
 | 
				
			||||||
 | 
					rights granted under this License, and you may not initiate litigation
 | 
				
			||||||
 | 
					(including a cross-claim or counterclaim in a lawsuit) alleging that
 | 
				
			||||||
 | 
					any patent claim is infringed by making, using, selling, offering for
 | 
				
			||||||
 | 
					sale, or importing the Program or any portion of it.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#### 11. Patents.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					A "contributor" is a copyright holder who authorizes use under this
 | 
				
			||||||
 | 
					License of the Program or a work on which the Program is based. The
 | 
				
			||||||
 | 
					work thus licensed is called the contributor's "contributor version".
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					A contributor's "essential patent claims" are all patent claims owned
 | 
				
			||||||
 | 
					or controlled by the contributor, whether already acquired or
 | 
				
			||||||
 | 
					hereafter acquired, that would be infringed by some manner, permitted
 | 
				
			||||||
 | 
					by this License, of making, using, or selling its contributor version,
 | 
				
			||||||
 | 
					but do not include claims that would be infringed only as a
 | 
				
			||||||
 | 
					consequence of further modification of the contributor version. For
 | 
				
			||||||
 | 
					purposes of this definition, "control" includes the right to grant
 | 
				
			||||||
 | 
					patent sublicenses in a manner consistent with the requirements of
 | 
				
			||||||
 | 
					this License.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					Each contributor grants you a non-exclusive, worldwide, royalty-free
 | 
				
			||||||
 | 
					patent license under the contributor's essential patent claims, to
 | 
				
			||||||
 | 
					make, use, sell, offer for sale, import and otherwise run, modify and
 | 
				
			||||||
 | 
					propagate the contents of its contributor version.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					In the following three paragraphs, a "patent license" is any express
 | 
				
			||||||
 | 
					agreement or commitment, however denominated, not to enforce a patent
 | 
				
			||||||
 | 
					(such as an express permission to practice a patent or covenant not to
 | 
				
			||||||
 | 
					sue for patent infringement). To "grant" such a patent license to a
 | 
				
			||||||
 | 
					party means to make such an agreement or commitment not to enforce a
 | 
				
			||||||
 | 
					patent against the party.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					If you convey a covered work, knowingly relying on a patent license,
 | 
				
			||||||
 | 
					and the Corresponding Source of the work is not available for anyone
 | 
				
			||||||
 | 
					to copy, free of charge and under the terms of this License, through a
 | 
				
			||||||
 | 
					publicly available network server or other readily accessible means,
 | 
				
			||||||
 | 
					then you must either (1) cause the Corresponding Source to be so
 | 
				
			||||||
 | 
					available, or (2) arrange to deprive yourself of the benefit of the
 | 
				
			||||||
 | 
					patent license for this particular work, or (3) arrange, in a manner
 | 
				
			||||||
 | 
					consistent with the requirements of this License, to extend the patent
 | 
				
			||||||
 | 
					license to downstream recipients. "Knowingly relying" means you have
 | 
				
			||||||
 | 
					actual knowledge that, but for the patent license, your conveying the
 | 
				
			||||||
 | 
					covered work in a country, or your recipient's use of the covered work
 | 
				
			||||||
 | 
					in a country, would infringe one or more identifiable patents in that
 | 
				
			||||||
 | 
					country that you have reason to believe are valid.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					If, pursuant to or in connection with a single transaction or
 | 
				
			||||||
 | 
					arrangement, you convey, or propagate by procuring conveyance of, a
 | 
				
			||||||
 | 
					covered work, and grant a patent license to some of the parties
 | 
				
			||||||
 | 
					receiving the covered work authorizing them to use, propagate, modify
 | 
				
			||||||
 | 
					or convey a specific copy of the covered work, then the patent license
 | 
				
			||||||
 | 
					you grant is automatically extended to all recipients of the covered
 | 
				
			||||||
 | 
					work and works based on it.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					A patent license is "discriminatory" if it does not include within the
 | 
				
			||||||
 | 
					scope of its coverage, prohibits the exercise of, or is conditioned on
 | 
				
			||||||
 | 
					the non-exercise of one or more of the rights that are specifically
 | 
				
			||||||
 | 
					granted under this License. You may not convey a covered work if you
 | 
				
			||||||
 | 
					are a party to an arrangement with a third party that is in the
 | 
				
			||||||
 | 
					business of distributing software, under which you make payment to the
 | 
				
			||||||
 | 
					third party based on the extent of your activity of conveying the
 | 
				
			||||||
 | 
					work, and under which the third party grants, to any of the parties
 | 
				
			||||||
 | 
					who would receive the covered work from you, a discriminatory patent
 | 
				
			||||||
 | 
					license (a) in connection with copies of the covered work conveyed by
 | 
				
			||||||
 | 
					you (or copies made from those copies), or (b) primarily for and in
 | 
				
			||||||
 | 
					connection with specific products or compilations that contain the
 | 
				
			||||||
 | 
					covered work, unless you entered into that arrangement, or that patent
 | 
				
			||||||
 | 
					license was granted, prior to 28 March 2007.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					Nothing in this License shall be construed as excluding or limiting
 | 
				
			||||||
 | 
					any implied license or other defenses to infringement that may
 | 
				
			||||||
 | 
					otherwise be available to you under applicable patent law.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#### 12. No Surrender of Others' Freedom.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					If conditions are imposed on you (whether by court order, agreement or
 | 
				
			||||||
 | 
					otherwise) that contradict the conditions of this License, they do not
 | 
				
			||||||
 | 
					excuse you from the conditions of this License. If you cannot convey a
 | 
				
			||||||
 | 
					covered work so as to satisfy simultaneously your obligations under
 | 
				
			||||||
 | 
					this License and any other pertinent obligations, then as a
 | 
				
			||||||
 | 
					consequence you may not convey it at all. For example, if you agree to
 | 
				
			||||||
 | 
					terms that obligate you to collect a royalty for further conveying
 | 
				
			||||||
 | 
					from those to whom you convey the Program, the only way you could
 | 
				
			||||||
 | 
					satisfy both those terms and this License would be to refrain entirely
 | 
				
			||||||
 | 
					from conveying the Program.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#### 13. Use with the GNU Affero General Public License.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					Notwithstanding any other provision of this License, you have
 | 
				
			||||||
 | 
					permission to link or combine any covered work with a work licensed
 | 
				
			||||||
 | 
					under version 3 of the GNU Affero General Public License into a single
 | 
				
			||||||
 | 
					combined work, and to convey the resulting work. The terms of this
 | 
				
			||||||
 | 
					License will continue to apply to the part which is the covered work,
 | 
				
			||||||
 | 
					but the special requirements of the GNU Affero General Public License,
 | 
				
			||||||
 | 
					section 13, concerning interaction through a network will apply to the
 | 
				
			||||||
 | 
					combination as such.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#### 14. Revised Versions of this License.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					The Free Software Foundation may publish revised and/or new versions
 | 
				
			||||||
 | 
					of the GNU General Public License from time to time. Such new versions
 | 
				
			||||||
 | 
					will be similar in spirit to the present version, but may differ in
 | 
				
			||||||
 | 
					detail to address new problems or concerns.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					Each version is given a distinguishing version number. If the Program
 | 
				
			||||||
 | 
					specifies that a certain numbered version of the GNU General Public
 | 
				
			||||||
 | 
					License "or any later version" applies to it, you have the option of
 | 
				
			||||||
 | 
					following the terms and conditions either of that numbered version or
 | 
				
			||||||
 | 
					of any later version published by the Free Software Foundation. If the
 | 
				
			||||||
 | 
					Program does not specify a version number of the GNU General Public
 | 
				
			||||||
 | 
					License, you may choose any version ever published by the Free
 | 
				
			||||||
 | 
					Software Foundation.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					If the Program specifies that a proxy can decide which future versions
 | 
				
			||||||
 | 
					of the GNU General Public License can be used, that proxy's public
 | 
				
			||||||
 | 
					statement of acceptance of a version permanently authorizes you to
 | 
				
			||||||
 | 
					choose that version for the Program.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					Later license versions may give you additional or different
 | 
				
			||||||
 | 
					permissions. However, no additional obligations are imposed on any
 | 
				
			||||||
 | 
					author or copyright holder as a result of your choosing to follow a
 | 
				
			||||||
 | 
					later version.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#### 15. Disclaimer of Warranty.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
 | 
				
			||||||
 | 
					APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
 | 
				
			||||||
 | 
					HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT
 | 
				
			||||||
 | 
					WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT
 | 
				
			||||||
 | 
					LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
 | 
				
			||||||
 | 
					A PARTICULAR PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND
 | 
				
			||||||
 | 
					PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE PROGRAM PROVE
 | 
				
			||||||
 | 
					DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING, REPAIR OR
 | 
				
			||||||
 | 
					CORRECTION.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#### 16. Limitation of Liability.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
 | 
				
			||||||
 | 
					WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR
 | 
				
			||||||
 | 
					CONVEYS THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES,
 | 
				
			||||||
 | 
					INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES
 | 
				
			||||||
 | 
					ARISING OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT
 | 
				
			||||||
 | 
					NOT LIMITED TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR
 | 
				
			||||||
 | 
					LOSSES SUSTAINED BY YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM
 | 
				
			||||||
 | 
					TO OPERATE WITH ANY OTHER PROGRAMS), EVEN IF SUCH HOLDER OR OTHER
 | 
				
			||||||
 | 
					PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#### 17. Interpretation of Sections 15 and 16.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					If the disclaimer of warranty and limitation of liability provided
 | 
				
			||||||
 | 
					above cannot be given local legal effect according to their terms,
 | 
				
			||||||
 | 
					reviewing courts shall apply local law that most closely approximates
 | 
				
			||||||
 | 
					an absolute waiver of all civil liability in connection with the
 | 
				
			||||||
 | 
					Program, unless a warranty or assumption of liability accompanies a
 | 
				
			||||||
 | 
					copy of the Program in return for a fee.
 | 
				
			||||||
| 
						 | 
					@ -0,0 +1,410 @@
 | 
				
			||||||
 | 
					using System.Text;
 | 
				
			||||||
 | 
					using System.Text.Encodings.Web;
 | 
				
			||||||
 | 
					using System.Web;
 | 
				
			||||||
 | 
					using LiteDB;
 | 
				
			||||||
 | 
					using Newtonsoft.Json;
 | 
				
			||||||
 | 
					using Tesses.WebServer;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					namespace SimpleNotes
 | 
				
			||||||
 | 
					{
 | 
				
			||||||
 | 
					    public class Note
 | 
				
			||||||
 | 
					    {
 | 
				
			||||||
 | 
					        public Note()
 | 
				
			||||||
 | 
					        {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					        public Note(string title,string body)
 | 
				
			||||||
 | 
					        {
 | 
				
			||||||
 | 
					            Title = title;
 | 
				
			||||||
 | 
					            Body = body;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					        [JsonProperty("id")]
 | 
				
			||||||
 | 
					        public long Id {get;set;}
 | 
				
			||||||
 | 
					        [JsonProperty("title")]
 | 
				
			||||||
 | 
					        public string Title {get;set;}="";
 | 
				
			||||||
 | 
					        [JsonProperty("body")]
 | 
				
			||||||
 | 
					        public string Body {get;set;}="";
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    public static class Program
 | 
				
			||||||
 | 
					    {
 | 
				
			||||||
 | 
					        const string Index = "<!DOCTYPE html><html lang=\"en\"><head><meta charset=\"UTF-8\"><meta name=\"viewport\" content=\"width=device-width, initial-scale=1.0\"><title>{0}</title>{2}</head><body><h1>{0}</h1>{1}</body></html>";
 | 
				
			||||||
 | 
					        const string CreateAccount = "<form action=\"./adduser\" method=\"post\"><input type=\"text\" name=\"username\" placeholder=\"Username\"><br><input type=\"password\" name=\"password\" placeholder=\"Password\"><br><input type=\"password\" name=\"password_confirm\" placeholder=\"Confirm Password\"><br><input type=\"submit\" value=\"Create User\"></form>";
 | 
				
			||||||
 | 
					        const string ChangePassword = "<form action=\"./changepassword\" method=\"post\"><input type=\"password\" name=\"old_password\" placeholder=\"Old Password\"><br><input type=\"password\" name=\"password\" placeholder=\"New Password\"><br><input type=\"password\" name=\"password_confirm\" placeholder=\"Confirm New Password\"><br><input type=\"submit\" value=\"Change Password\"></form>";
 | 
				
			||||||
 | 
					        const string Css = "";
 | 
				
			||||||
 | 
					    
 | 
				
			||||||
 | 
					        static string CreateIndex(string title,string page,string extraHead="")
 | 
				
			||||||
 | 
					        {
 | 
				
			||||||
 | 
					            return string.Format(Index,HttpUtility.HtmlEncode(title),page,$"<style>{Css}</style>{extraHead}");
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					        static string A(string href,string content,bool escapeContent=true)
 | 
				
			||||||
 | 
					        {
 | 
				
			||||||
 | 
					            return $"<a href=\"{HttpUtility.HtmlAttributeEncode(href)}\">{(escapeContent ? HttpUtility.HtmlEncode(content) : content)}</a>";
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					        static string NewNoteForm()
 | 
				
			||||||
 | 
					        {
 | 
				
			||||||
 | 
					            return "<form action=\"./\" method=\"post\"><input type=\"text\" name=\"title\" placeholder=\"Title\"><br><textarea name=\"body\" placeholder=\"Body\" cols=\"30\" rows=\"10\"></textarea><br><input type=\"submit\" value=\"Post\"></form>";
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					        static string ExistingNoteForm(Note note)
 | 
				
			||||||
 | 
					        {
 | 
				
			||||||
 | 
					            
 | 
				
			||||||
 | 
					                return $"<form action=\"./?id={note.Id}\" method=\"post\"><input type=\"text\" name=\"title\" placeholder=\"Title\" value=\"{HttpUtility.HtmlAttributeEncode(note.Title)}\"><br><textarea name=\"body\" placeholder=\"Body\" cols=\"30\" rows=\"10\">{HttpUtility.HtmlEncode(note.Body)}</textarea><br><input type=\"submit\" value=\"Save Changes\"></form>";
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					        static string MainIndex(IEnumerable<Note> notes)
 | 
				
			||||||
 | 
					        {
 | 
				
			||||||
 | 
					            StringBuilder page = new StringBuilder();
 | 
				
			||||||
 | 
					            page.Append($"{A("/adduser","Add User")} {A("/changepassword","Change Password")}<br>");
 | 
				
			||||||
 | 
					            page.Append(NewNoteForm());
 | 
				
			||||||
 | 
					            page.Append("<ul>");
 | 
				
			||||||
 | 
					            foreach(var item in notes)
 | 
				
			||||||
 | 
					            {
 | 
				
			||||||
 | 
					                page.Append($"<li>{A($"./?id={item.Id}",item.Title)} {A($"./delete?id={item.Id}","Delete")}</li>");
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					            page.Append("</ul>");
 | 
				
			||||||
 | 
					            return CreateIndex("SimpleNotes",page.ToString());
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					        public static string GetUserName(this ServerContext ctx)
 | 
				
			||||||
 | 
					        {
 | 
				
			||||||
 | 
					             string username = "";
 | 
				
			||||||
 | 
					             if (ctx.RequestHeaders.TryGetFirst("Authorization", out var auth))
 | 
				
			||||||
 | 
					            {
 | 
				
			||||||
 | 
					                string[] authorization = auth.Split(' ');
 | 
				
			||||||
 | 
					                //authorization_basic
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					                if (authorization[0] == "Basic")
 | 
				
			||||||
 | 
					                {
 | 
				
			||||||
 | 
					                    string[] userPass = Encoding.UTF8.GetString(Convert.FromBase64String(authorization[1])).Split(new char[] { ':' },2);
 | 
				
			||||||
 | 
					                    //return userPass.Equals($"{config.UserName}:{config.Password}", StringComparison.Ordinal);
 | 
				
			||||||
 | 
					                    username = userPass[0];
 | 
				
			||||||
 | 
					                }
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					            return username;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					         private static string Clean(string text)
 | 
				
			||||||
 | 
					            {
 | 
				
			||||||
 | 
					               StringBuilder builder=new StringBuilder();
 | 
				
			||||||
 | 
					                foreach(var c in text)
 | 
				
			||||||
 | 
					                {
 | 
				
			||||||
 | 
					                    if(c > sbyte.MaxValue)
 | 
				
			||||||
 | 
					                    {
 | 
				
			||||||
 | 
					                        byte[] data = Encoding.UTF8.GetBytes($"{c}");
 | 
				
			||||||
 | 
					                        foreach(var d in data)
 | 
				
			||||||
 | 
					                        {
 | 
				
			||||||
 | 
					                           builder.Append($"${d.ToString("X2")}");
 | 
				
			||||||
 | 
					                        }
 | 
				
			||||||
 | 
					                    }else
 | 
				
			||||||
 | 
					                    if(!char.IsLetterOrDigit(c) && c != '$' && c != '_')
 | 
				
			||||||
 | 
					                    {
 | 
				
			||||||
 | 
					                        byte data = (byte)c;
 | 
				
			||||||
 | 
					                        builder.Append($"${data.ToString("X2")}");
 | 
				
			||||||
 | 
					                    }
 | 
				
			||||||
 | 
					                    else if(c == '$')
 | 
				
			||||||
 | 
					                    {
 | 
				
			||||||
 | 
					                        builder.Append("$$");
 | 
				
			||||||
 | 
					                    }
 | 
				
			||||||
 | 
					                    else
 | 
				
			||||||
 | 
					                    {
 | 
				
			||||||
 | 
					                        builder.Append(c);
 | 
				
			||||||
 | 
					                    }
 | 
				
			||||||
 | 
					                }
 | 
				
			||||||
 | 
					                return builder.ToString();
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        public static ILiteCollection<Note> GetCollection2(this ILiteDatabase db,ServerContext ctx)
 | 
				
			||||||
 | 
					        {
 | 
				
			||||||
 | 
					           
 | 
				
			||||||
 | 
					            return db.GetCollection<Note>($"notes_{Clean(ctx.GetUserName())}",BsonAutoId.ObjectId);
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					        public static void Main(string[] args)
 | 
				
			||||||
 | 
					        {
 | 
				
			||||||
 | 
					            Directory.CreateDirectory("data");
 | 
				
			||||||
 | 
					           using ILiteDatabase db = new LiteDatabase("data/mydb.db");
 | 
				
			||||||
 | 
					            RouteServer routeServer = new RouteServer();
 | 
				
			||||||
 | 
					            routeServer.Add("/adduser",async(ctx)=>{
 | 
				
			||||||
 | 
					                await ctx.SendTextAsync(CreateIndex("Add User",CreateAccount));
 | 
				
			||||||
 | 
					            });
 | 
				
			||||||
 | 
					            routeServer.Add("/changepassword",async(ctx)=>{
 | 
				
			||||||
 | 
					                await ctx.SendTextAsync(CreateIndex("Change Password",ChangePassword));
 | 
				
			||||||
 | 
					            });
 | 
				
			||||||
 | 
					            routeServer.Add("/changepassword",async(ctx)=>{
 | 
				
			||||||
 | 
					                 ctx.ParseBody();
 | 
				
			||||||
 | 
					                if(ctx.QueryParams.TryGetFirst("old_password",out var old_password) && ctx.QueryParams.TryGetFirst("password",out var password) && ctx.QueryParams.TryGetFirst("password_confirm",out var password_confirm) && password==password_confirm)
 | 
				
			||||||
 | 
					                {
 | 
				
			||||||
 | 
					                    if(User.ChangePassword(db.GetCollection<User>("users"),ctx.GetUserName(),old_password,password))
 | 
				
			||||||
 | 
					                    {
 | 
				
			||||||
 | 
					                        await ctx.SendRedirectAsync("/");
 | 
				
			||||||
 | 
					                    }
 | 
				
			||||||
 | 
					                    else
 | 
				
			||||||
 | 
					                    {
 | 
				
			||||||
 | 
					                        await ctx.SendTextAsync(CreateIndex("Failed",A("/adduser","<- Back")));
 | 
				
			||||||
 | 
					                    }
 | 
				
			||||||
 | 
					                }
 | 
				
			||||||
 | 
					                else
 | 
				
			||||||
 | 
					                {
 | 
				
			||||||
 | 
					                    await ctx.SendTextAsync(CreateIndex("Failed",A("/adduser","<- Back")));
 | 
				
			||||||
 | 
					                }
 | 
				
			||||||
 | 
					            },"POST");
 | 
				
			||||||
 | 
					            routeServer.Add("/adduser",async(ctx)=>{
 | 
				
			||||||
 | 
					                ctx.ParseBody();
 | 
				
			||||||
 | 
					                if(ctx.QueryParams.TryGetFirst("username",out var username) && ctx.QueryParams.TryGetFirst("password",out var password) && ctx.QueryParams.TryGetFirst("password_confirm",out var password_confirm) && password==password_confirm)
 | 
				
			||||||
 | 
					                {
 | 
				
			||||||
 | 
					                    if(User.AddUser(db.GetCollection<User>("users"),username,password))
 | 
				
			||||||
 | 
					                    {
 | 
				
			||||||
 | 
					                        await ctx.SendRedirectAsync("/");
 | 
				
			||||||
 | 
					                    }
 | 
				
			||||||
 | 
					                    else
 | 
				
			||||||
 | 
					                    {
 | 
				
			||||||
 | 
					                        await ctx.SendTextAsync(CreateIndex("Failed",A("/adduser","<- Back")));
 | 
				
			||||||
 | 
					                    }
 | 
				
			||||||
 | 
					                }
 | 
				
			||||||
 | 
					                else
 | 
				
			||||||
 | 
					                {
 | 
				
			||||||
 | 
					                    await ctx.SendTextAsync(CreateIndex("Failed",A("/adduser","<- Back")));
 | 
				
			||||||
 | 
					                }
 | 
				
			||||||
 | 
					            },"POST");
 | 
				
			||||||
 | 
					            foreach(var meth in new[]{"GET","POST"})
 | 
				
			||||||
 | 
					     
 | 
				
			||||||
 | 
					            routeServer.Add("/",RootPage,meth);
 | 
				
			||||||
 | 
					            async Task RootPage(ServerContext ctx)
 | 
				
			||||||
 | 
					            {
 | 
				
			||||||
 | 
					                
 | 
				
			||||||
 | 
					                if(ctx.Method == "POST") 
 | 
				
			||||||
 | 
					                {
 | 
				
			||||||
 | 
					                    ctx.ParseBody();
 | 
				
			||||||
 | 
					                }
 | 
				
			||||||
 | 
					                if(ctx.QueryParams.TryGetFirst("id",out var id) && long.TryParse(id,out var idV))
 | 
				
			||||||
 | 
					                {
 | 
				
			||||||
 | 
					                    var item=db.GetCollection2(ctx).FindById(idV);
 | 
				
			||||||
 | 
					                    if(item == null)
 | 
				
			||||||
 | 
					                    {
 | 
				
			||||||
 | 
					                        await ctx.SendRedirectAsync("/");
 | 
				
			||||||
 | 
					                    }
 | 
				
			||||||
 | 
					                    else
 | 
				
			||||||
 | 
					                    {
 | 
				
			||||||
 | 
					                        if(ctx.Method == "POST")
 | 
				
			||||||
 | 
					                        {
 | 
				
			||||||
 | 
					                            if(ctx.QueryParams.TryGetFirst("title",out var title) && ctx.QueryParams.TryGetFirst("body",out var body))
 | 
				
			||||||
 | 
					                            {
 | 
				
			||||||
 | 
					                                item.Title = title;
 | 
				
			||||||
 | 
					                                item.Body = body;
 | 
				
			||||||
 | 
					                                db.GetCollection2(ctx).Update(item);
 | 
				
			||||||
 | 
					                            }
 | 
				
			||||||
 | 
					                        }
 | 
				
			||||||
 | 
					                        await ctx.SendTextAsync(CreateIndex(item.Title,ExistingNoteForm(item)));
 | 
				
			||||||
 | 
					                    }
 | 
				
			||||||
 | 
					                    
 | 
				
			||||||
 | 
					                }
 | 
				
			||||||
 | 
					                else
 | 
				
			||||||
 | 
					                {
 | 
				
			||||||
 | 
					                    if(ctx.Method == "POST")
 | 
				
			||||||
 | 
					                    {
 | 
				
			||||||
 | 
					                            if(ctx.QueryParams.TryGetFirst("title",out var title) && ctx.QueryParams.TryGetFirst("body",out var body))
 | 
				
			||||||
 | 
					                            {
 | 
				
			||||||
 | 
					                                var item = new Note();
 | 
				
			||||||
 | 
					                                item.Title = title;
 | 
				
			||||||
 | 
					                                item.Body = body;
 | 
				
			||||||
 | 
					                                db.GetCollection2(ctx).Insert(item);
 | 
				
			||||||
 | 
					                            }
 | 
				
			||||||
 | 
					                    }
 | 
				
			||||||
 | 
					                    await ctx.SendTextAsync(MainIndex(db.GetCollection2(ctx).FindAll()));
 | 
				
			||||||
 | 
					                }
 | 
				
			||||||
 | 
					            
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					            async Task ApiNote(ServerContext ctx)
 | 
				
			||||||
 | 
					            {
 | 
				
			||||||
 | 
					            try{
 | 
				
			||||||
 | 
					                
 | 
				
			||||||
 | 
					                if(ctx.Method != "DELETE")
 | 
				
			||||||
 | 
					                {
 | 
				
			||||||
 | 
					                    if(ctx.Method == "POST")
 | 
				
			||||||
 | 
					                    {
 | 
				
			||||||
 | 
					                        
 | 
				
			||||||
 | 
					                        Note n = await ctx.ReadJsonAsync<Note>();
 | 
				
			||||||
 | 
					                        var f = n.Id == 0 ? null :  db.GetCollection2(ctx).FindById(n.Id);
 | 
				
			||||||
 | 
					                        if(f == null)
 | 
				
			||||||
 | 
					                            n.Id = (long)db.GetCollection2(ctx).Insert(n);
 | 
				
			||||||
 | 
					                        else
 | 
				
			||||||
 | 
					                            db.GetCollection2(ctx).Update(n);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					                        await ctx.SendJsonAsync(new{success=true,note=n});
 | 
				
			||||||
 | 
					                    }
 | 
				
			||||||
 | 
					                    else if (ctx.Method == "GET")
 | 
				
			||||||
 | 
					                    {
 | 
				
			||||||
 | 
					                        bool justKeysBool=false;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					                        if(ctx.QueryParams.TryGetFirst("justkeys",out var justKeys) && justKeys == "true")
 | 
				
			||||||
 | 
					                            justKeysBool=true;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					                        if(ctx.QueryParams.TryGetFirst("id",out var id) && long.TryParse(id,out var idV))
 | 
				
			||||||
 | 
					                        {
 | 
				
			||||||
 | 
					                            Note note = db.GetCollection2(ctx).FindById(idV);
 | 
				
			||||||
 | 
					                            if(note == null)
 | 
				
			||||||
 | 
					                                await ctx.SendJsonAsync(new{success=false});
 | 
				
			||||||
 | 
					                            else
 | 
				
			||||||
 | 
					                                await ctx.SendJsonAsync(new{success=true,note = note});
 | 
				
			||||||
 | 
					                        }
 | 
				
			||||||
 | 
					                        else
 | 
				
			||||||
 | 
					                        {
 | 
				
			||||||
 | 
					                            if(justKeysBool)
 | 
				
			||||||
 | 
					                            {
 | 
				
			||||||
 | 
					                                
 | 
				
			||||||
 | 
					                            }
 | 
				
			||||||
 | 
					                            else
 | 
				
			||||||
 | 
					                            {
 | 
				
			||||||
 | 
					                                List<Note> notes = new List<Note>();
 | 
				
			||||||
 | 
					                                foreach(var item in db.GetCollection2(ctx).FindAll())
 | 
				
			||||||
 | 
					                                {
 | 
				
			||||||
 | 
					                                    notes.Add(item);
 | 
				
			||||||
 | 
					                                }
 | 
				
			||||||
 | 
					                                await ctx.SendJsonAsync(new{success=true,notes=notes});
 | 
				
			||||||
 | 
					                            }
 | 
				
			||||||
 | 
					                        }
 | 
				
			||||||
 | 
					                    }
 | 
				
			||||||
 | 
					                }
 | 
				
			||||||
 | 
					                else
 | 
				
			||||||
 | 
					                {
 | 
				
			||||||
 | 
					                    if(ctx.QueryParams.TryGetFirst("id",out var id) && long.TryParse(id,out var idV))
 | 
				
			||||||
 | 
					                    {
 | 
				
			||||||
 | 
					                        bool res=db.GetCollection2(ctx).Delete(idV);
 | 
				
			||||||
 | 
					                        await ctx.SendJsonAsync(new {
 | 
				
			||||||
 | 
					                            success=res,
 | 
				
			||||||
 | 
					                        });
 | 
				
			||||||
 | 
					                    }
 | 
				
			||||||
 | 
					                    else
 | 
				
			||||||
 | 
					                    {
 | 
				
			||||||
 | 
					                        int v=db.GetCollection2(ctx).DeleteAll();
 | 
				
			||||||
 | 
					                        await ctx.SendJsonAsync(new {
 | 
				
			||||||
 | 
					                            success=true,
 | 
				
			||||||
 | 
					                            deleted=v
 | 
				
			||||||
 | 
					                        });
 | 
				
			||||||
 | 
					                    }
 | 
				
			||||||
 | 
					                    
 | 
				
			||||||
 | 
					                }
 | 
				
			||||||
 | 
					                }catch(Exception ex)
 | 
				
			||||||
 | 
					                {
 | 
				
			||||||
 | 
					                    Console.WriteLine(ex);
 | 
				
			||||||
 | 
					                    await ctx.SendJsonAsync(new{success=false,exception=ex});
 | 
				
			||||||
 | 
					                }
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					            foreach(var meth in new[]{"GET","POST","DELETE"})
 | 
				
			||||||
 | 
					            routeServer.Add("/api/note",ApiNote,meth);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					            routeServer.Add("/delete",async(ctx)=>{
 | 
				
			||||||
 | 
					                // /delete?confirm=true
 | 
				
			||||||
 | 
					                
 | 
				
			||||||
 | 
					                if(ctx.QueryParams.TryGetFirst("id",out var id) && long.TryParse(id,out var idV))
 | 
				
			||||||
 | 
					                    {
 | 
				
			||||||
 | 
					                        if(ctx.QueryParams.TryGetFirst("confirm",out var confirm) && confirm == "true")
 | 
				
			||||||
 | 
					                        {
 | 
				
			||||||
 | 
					                            db.GetCollection2(ctx).Delete(idV);
 | 
				
			||||||
 | 
					                            await ctx.SendRedirectAsync("/");
 | 
				
			||||||
 | 
					                        }
 | 
				
			||||||
 | 
					                        else
 | 
				
			||||||
 | 
					                        {
 | 
				
			||||||
 | 
					                            await ctx.SendTextAsync(CreateIndex("Delete note?",$"{A($"/delete?id={idV}&confirm=true","Yes")} {A("/","No")}"));
 | 
				
			||||||
 | 
					                        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					                        
 | 
				
			||||||
 | 
					                        
 | 
				
			||||||
 | 
					                    }
 | 
				
			||||||
 | 
					                    else
 | 
				
			||||||
 | 
					                    {
 | 
				
			||||||
 | 
					                        if(ctx.QueryParams.TryGetFirst("confirm",out var confirm) && confirm == "true")
 | 
				
			||||||
 | 
					                        {
 | 
				
			||||||
 | 
					                            db.GetCollection2(ctx).DeleteAll();
 | 
				
			||||||
 | 
					                            await ctx.SendRedirectAsync("/");
 | 
				
			||||||
 | 
					                        }
 | 
				
			||||||
 | 
					                        else
 | 
				
			||||||
 | 
					                        {
 | 
				
			||||||
 | 
					                            await ctx.SendTextAsync(CreateIndex("Delete note?",$"{A($"/delete?confirm=true","Yes")} {A("/","No")}"));
 | 
				
			||||||
 | 
					                        }
 | 
				
			||||||
 | 
					                    }
 | 
				
			||||||
 | 
					                
 | 
				
			||||||
 | 
					            },"GET");
 | 
				
			||||||
 | 
					            
 | 
				
			||||||
 | 
					            BasicAuthServer authServer=new BasicAuthServer((user,pass)=>{
 | 
				
			||||||
 | 
					                var userColl = db.GetCollection<User>("users");
 | 
				
			||||||
 | 
					                return User.ValidUser(userColl,user,pass);
 | 
				
			||||||
 | 
					            },routeServer,"NotesRealm");
 | 
				
			||||||
 | 
					            authServer.StartServer(19428);
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    public class User
 | 
				
			||||||
 | 
					    {
 | 
				
			||||||
 | 
					        public long Id {get;set;}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        public string Username {get;set;}="";
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        public string Salt {get;set;}="";
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        public string HashedPassword {get;set;}="";
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        public static bool ValidUser(ILiteCollection<User> users,string username,string password)
 | 
				
			||||||
 | 
					        {
 | 
				
			||||||
 | 
					            
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					            if(users.Count() == 0)
 | 
				
			||||||
 | 
					            {
 | 
				
			||||||
 | 
					                return AddUser(users,username,password);
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					            else
 | 
				
			||||||
 | 
					            {
 | 
				
			||||||
 | 
					                var user = FindUser(users,username);
 | 
				
			||||||
 | 
					                if(user == null) return false;
 | 
				
			||||||
 | 
					                return user.CorrectPassword(password);
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					            
 | 
				
			||||||
 | 
					        }   
 | 
				
			||||||
 | 
					        public bool CorrectPassword(string password)
 | 
				
			||||||
 | 
					        {
 | 
				
			||||||
 | 
					            string passwordWithSalt = $"{Salt}{password}";
 | 
				
			||||||
 | 
					            return HashedPassword==Convert.ToBase64String(System.Security.Cryptography.SHA512.HashData(System.Text.Encoding.UTF8.GetBytes(passwordWithSalt)));
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					        public static bool ValidPassword(string password)
 | 
				
			||||||
 | 
					        {
 | 
				
			||||||
 | 
					            return password.Length >= 12;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					        public void SetPassword(string password)
 | 
				
			||||||
 | 
					        {
 | 
				
			||||||
 | 
					            byte[] salt=System.Security.Cryptography.RandomNumberGenerator.GetBytes(32);
 | 
				
			||||||
 | 
					            Salt = Convert.ToBase64String(salt);
 | 
				
			||||||
 | 
					            string passwordWithSalt = $"{Salt}{password}";
 | 
				
			||||||
 | 
					            HashedPassword=Convert.ToBase64String(System.Security.Cryptography.SHA512.HashData(System.Text.Encoding.UTF8.GetBytes(passwordWithSalt)));
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					        public static User FindUser(ILiteCollection<User> users,string username)
 | 
				
			||||||
 | 
					        {
 | 
				
			||||||
 | 
					            return users.FindOne(e=>e.Username==username);
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					        public static bool AddUser(ILiteCollection<User> users,string username,string password)
 | 
				
			||||||
 | 
					        {
 | 
				
			||||||
 | 
					            if(username.Contains(':')) return false;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					            if(FindUser(users,username) != null)
 | 
				
			||||||
 | 
					                return false;
 | 
				
			||||||
 | 
					            User user = new User();
 | 
				
			||||||
 | 
					            user.Username = username;
 | 
				
			||||||
 | 
					            if(!ValidPassword(password)) return false;
 | 
				
			||||||
 | 
					            user.SetPassword(password);
 | 
				
			||||||
 | 
					            users.Insert(user);
 | 
				
			||||||
 | 
					            return true;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        public static bool ChangePassword(ILiteCollection<User> users,string username,string oldPassword,string newPassword)
 | 
				
			||||||
 | 
					        {
 | 
				
			||||||
 | 
					            var user=FindUser(users,username);
 | 
				
			||||||
 | 
					            if(user == null) return false;
 | 
				
			||||||
 | 
					            if(!user.CorrectPassword(oldPassword)) return false;
 | 
				
			||||||
 | 
					            if(!ValidPassword(newPassword)) return false;
 | 
				
			||||||
 | 
					            user.SetPassword(newPassword);
 | 
				
			||||||
 | 
					            users.Update(user);
 | 
				
			||||||
 | 
					            return true;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					        
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
| 
						 | 
					@ -0,0 +1,15 @@
 | 
				
			||||||
 | 
					# SimpleNotes Server
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					# You need .NET 7 (Unless you have docker)
 | 
				
			||||||
 | 
					[Get .NET 7](https://dotnet.microsoft.com/en-us/download/dotnet/7.0)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					# Run Command Line
 | 
				
			||||||
 | 
					```bash
 | 
				
			||||||
 | 
					 $ dotnet run
 | 
				
			||||||
 | 
					```
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					# Run in docker
 | 
				
			||||||
 | 
					```bash
 | 
				
			||||||
 | 
					docker build -t simplenotesserver:latest .
 | 
				
			||||||
 | 
					docker run -d --restart=unless-stopped -v ./data:/App/out/data -p 19428:19428 simplenotesserver:latest
 | 
				
			||||||
 | 
					```
 | 
				
			||||||
| 
						 | 
					@ -0,0 +1,20 @@
 | 
				
			||||||
 | 
					<Project Sdk="Microsoft.NET.Sdk">
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  <PropertyGroup>
 | 
				
			||||||
 | 
					    <OutputType>Exe</OutputType>
 | 
				
			||||||
 | 
					    <TargetFramework>net7.0</TargetFramework>
 | 
				
			||||||
 | 
					    <ImplicitUsings>enable</ImplicitUsings>
 | 
				
			||||||
 | 
					    <Nullable>enable</Nullable>
 | 
				
			||||||
 | 
					  </PropertyGroup>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  <ItemGroup>
 | 
				
			||||||
 | 
					    
 | 
				
			||||||
 | 
					  </ItemGroup>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  <ItemGroup>
 | 
				
			||||||
 | 
					    <PackageReference Include="LiteDb" Version="5.0.17" />
 | 
				
			||||||
 | 
					    <PackageReference Include="Tesses.WebServer" Version="1.0.4.1" />
 | 
				
			||||||
 | 
					    <PackageReference Include="Tesses.WebServer.EasyServer" Version="1.0.1" />
 | 
				
			||||||
 | 
					  </ItemGroup>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					</Project>
 | 
				
			||||||
		Loading…
	
		Reference in New Issue