187 lines
6.7 KiB
C#
187 lines
6.7 KiB
C#
/*
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Tesses.RPC A simple RPC library for .NET
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Copyright (C) 2023 Mike Nolan
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Threading.Tasks;
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using Newtonsoft.Json;
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using Newtonsoft.Json.Converters;
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using Newtonsoft.Json.Linq;
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namespace Tesses.RPC
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{
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public abstract class MessageHandler
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{
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public abstract void SendMessage(string msg);
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public void OnMessageReceived(string msg)
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{
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MessageRecv?.Invoke(msg);
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}
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internal event Action<string> MessageRecv;
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}
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public sealed class MessageReceived<T,TType>
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{
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Action<TType> reply;
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internal MessageReceived(T data,bool needReply,Action<TType> reply)
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{
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Data = data;
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NeedReply = needReply;
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this.reply=reply;
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}
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public T Data {get;private set;}
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public bool NeedReply {get;private set;}
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public void Reply(TType msg)
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{
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reply?.Invoke(msg);
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}
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}
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public sealed class JsonMessager<TEnum,TType> where TEnum : Enum
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{
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Dictionary<TEnum,(Type type,Action<JsonMessage<TEnum>> resp)> items=new Dictionary<TEnum, (Type type,Action<JsonMessage<TEnum>> resp)>();
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MessageHandler handler;
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public JsonMessager(MessageHandler handler)
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{
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this.handler = handler;
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this.handler.MessageRecv += message_recv;
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}
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private void message_recv(string msg)
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{
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var res= JsonConvert.DeserializeObject<JsonMessage<TEnum>>(msg);
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if(res != null && items.ContainsKey(res.Type))
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{
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items[res.Type].resp?.Invoke(res);
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}
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}
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private event Action<JsonMessage<TEnum>> recv_res;
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public void Register<T>(TEnum val,Action<MessageReceived<T,TType>> recv) where T : TType
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{
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if(!items.ContainsKey(val))
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{
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Action<JsonMessage<TEnum>> msger= (msg)=>{
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if(recv!=null && msg.MessageState != MessageState.ResponseNoForget)
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{
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MessageReceived<T,TType> msg0=new MessageReceived<T,TType>(msg.Value.ToObject<T>(),msg.MessageState != MessageState.Forget ,(reply)=>{
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SendMessageResponse(reply,msg.Id);
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});
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recv?.Invoke(msg0);
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}else if(msg.MessageState == MessageState.ResponseNoForget){
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recv_res?.Invoke(msg);
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}
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};
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items.Add(val,(typeof(T),msger));
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}
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}
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private void SendMessageResponse(TType msg,long msgId)
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{
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foreach(var item in items)
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{
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if(item.Value.type == msg.GetType())
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{
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JsonMessage<TEnum> jsonMessage = new JsonMessage<TEnum>();
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jsonMessage.Type=item.Key;
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jsonMessage.Value=JToken.FromObject(msg);
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jsonMessage.Id = msgId;
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jsonMessage.MessageState = MessageState.ResponseNoForget;
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string text=JsonConvert.SerializeObject(jsonMessage);
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handler.SendMessage(text);
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return;
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}
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}
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}
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public void SendMessage(TType msg)
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{
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foreach(var item in items)
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{
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if(item.Value.type == msg.GetType())
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{
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JsonMessage<TEnum> jsonMessage = new JsonMessage<TEnum>();
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jsonMessage.Type=item.Key;
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jsonMessage.Value=JToken.FromObject(msg);
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jsonMessage.Id = JsonMessage<TEnum>.GetNewId();
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jsonMessage.MessageState = MessageState.Forget;
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string text=JsonConvert.SerializeObject(jsonMessage);
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handler.SendMessage(text);
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return;
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}
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}
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}
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public void SendMessage<TResponse>(TType msg,Action<TResponse> resp) where TResponse : TType
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{
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foreach(var item in items)
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{
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if(item.Value.type == msg.GetType())
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{
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JsonMessage<TEnum> jsonMessage = new JsonMessage<TEnum>();
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jsonMessage.Type=item.Key;
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jsonMessage.Value=JToken.FromObject(msg);
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jsonMessage.Id = JsonMessage<TEnum>.GetNewId();
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jsonMessage.MessageState = MessageState.RequestNoForget;
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string text=JsonConvert.SerializeObject(jsonMessage);
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recv_res += (e)=>{
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if(e.Id == jsonMessage.Id && e.MessageState == MessageState.ResponseNoForget)
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{
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if(items.ContainsKey(e.Type) && items[e.Type].type == typeof(TResponse))
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{
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resp?.Invoke(e.Value.ToObject<TResponse>());
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}
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}
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};
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handler.SendMessage(text);
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return;
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}
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}
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}
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internal enum MessageState
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{
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Forget=0,
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RequestNoForget=1,
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ResponseNoForget=2
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}
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private class JsonMessage<TEnum2> where TEnum2 : Enum
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{
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private static long _curId=0;
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internal static long GetNewId()
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{
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return _curId++;
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}
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[JsonConverter(typeof(StringEnumConverter))]
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public TEnum2 Type {get;set;}
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public JToken Value {get;set;}
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public long Id {get;set;}
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public MessageState MessageState {get;set;}
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}
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}
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}
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