101 lines
4.2 KiB
Markdown
101 lines
4.2 KiB
Markdown
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# Tesses.VirtualFilesystem
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A library for virtual filesystems in .NET
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# Nuget
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Tesses.VirtualFilesystem.Base
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[![Downloads](https://img.shields.io/nuget/dt/Tesses.VirtualFilesystem.Base.svg)](https://nuget.org/packages/Tesses.VirtualFilesystem.Base)
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[![Version](https://img.shields.io/nuget/v/Tesses.VirtualFilesystem.Base.svg)](https://nuget.org/packages/Tesses.VirtualFilesystem.Base)
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Tesses.VirtualFilesystem
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[![Downloads](https://img.shields.io/nuget/dt/Tesses.VirtualFilesystem.svg)](https://nuget.org/packages/Tesses.VirtualFilesystem)
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[![Version](https://img.shields.io/nuget/v/Tesses.VirtualFilesystem.svg)](https://nuget.org/packages/Tesses.VirtualFilesystem)
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Tesses.VirtualFilesystem.Local
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[![Downloads](https://img.shields.io/nuget/dt/Tesses.VirtualFilesystem.Local.svg)](https://nuget.org/packages/Tesses.VirtualFilesystem.Local)
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[![Version](https://img.shields.io/nuget/v/Tesses.VirtualFilesystem.Local.svg)](https://nuget.org/packages/Tesses.VirtualFilesystem.Local)
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Tesses.VirtualFilesystem.Zio
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[![Downloads](https://img.shields.io/nuget/dt/Tesses.VirtualFilesystem.Zio.svg)](https://nuget.org/packages/Tesses.VirtualFilesystem.Zio)
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[![Version](https://img.shields.io/nuget/v/Tesses.VirtualFilesystem.Zio.svg)](https://nuget.org/packages/Tesses.VirtualFilesystem.Zio)
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Tesses.VirtualFilesystem.Extensions
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[![Downloads](https://img.shields.io/nuget/dt/Tesses.VirtualFilesystem.Extensions.svg)](https://nuget.org/packages/Tesses.VirtualFilesystem.Extensions)
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[![Version](https://img.shields.io/nuget/v/Tesses.VirtualFilesystem.Extensions.svg)](https://nuget.org/packages/Tesses.VirtualFilesystem.Extensions)
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# License
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![GPL3-only](https://www.gnu.org/graphics/gplv3-with-text-136x68.png)
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Licensed under [GPL3](https://www.gnu.org/licenses/)
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# How to use (way 1 uses LocalFileSystem)
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```csharp
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using Tesses.VirtualFilesystem;
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using Tesses.VirtualFilesystem.Filesystems;
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using Tesses.VirtualFilesystem.Extensions;
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LocalFileSystem fileSystem = new LocalFileSystem();
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//Special.Home is $HOME on linux (usually /home/username) or %UserProfile% on Windows (usually C:\Users\username)
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foreach(var item in fileSystem.EnumerateDirectories(Special.Home))
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{
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Console.WriteLine(item.Name); //this is name
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//Console.WriteLine(item.Path) //this is entire path
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}
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fileSystem.WriteAllText(Special.CurDir / "file.txt","Some Text"); //write to file in current directory
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fileSystem.CreateDirectory(Special.CurDir / "dir1/dir2/dir3" / "dir4"); //shows how you can use normal paths too within special ones
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//enumerates directories in linux home dir (not cross platform)
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foreach(var item in fileSystem.EnumerateDirectories("/home"))
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{
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Console.WriteLine(item.Name);
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}
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fileSystem.CreateSymlink("fileToLinkTo","symlinkFile");
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fileSystem.ReadSymlink("symlinkFile"); //should be equal to Special.CurDir / "fileToLinkTo" in this instance
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fileSystem.CreateHardlink("originalFileName","newFileName"); //for people who dont know what hardlinks are, a simple explanation is a hard link is giving a file another name (not copying) and can only be done to files and on same real filesystem
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fileSystem.DirectoryExists(Special.Home); //should be true if directory exists
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```
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# How to use (way 2 uses LocalFileSystem)
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```csharp
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using Tesses.VirtualFilesystem;
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using Tesses.VirtualFilesystem.Filesystems;
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using Tesses.VirtualFilesystem.Extensions;
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var res=fileSystem.OpenDirectory(Special.Home);
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foreach(var item in res)
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{
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if(item.IsDirectoryPointer)
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{
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var dir=item.AsDirectoryPointer();
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//dir.EnumerateDirectories(); //enumerate directories IEnumerable<DirectoryPointer>
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Console.WriteLine($"DIR: {item.Name}");
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}
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if(item.IsFilePointer)
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{
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var file=item.AsFilePointer();
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//file.Delete(); //deletes file
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Console.WriteLine($"FILE: {item.Name}");
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}
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if(item.IsSymlinkPointer)
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{
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var link = item.AsSymlinkPointer();
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//do something with symlink
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//link.Target = Special.Music; //sets link to Music folder
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Console.WriteLine($"LINK: {item.Name}");
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}
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}
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```
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# How to implement
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Inherit from SyncFileSystem or AsyncFileSystem
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Look in the source for Tesses.VirtualFilesystem.Local for help with SyncFileSystem (I might add documentation for this later)
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