Initial Commit
This commit is contained in:
commit
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|
@ -0,0 +1,133 @@
|
|||
## Ignore Visual Studio temporary files, build results, and
|
||||
## files generated by popular Visual Studio add-ons.
|
||||
|
||||
# User-specific files
|
||||
*.suo
|
||||
*.user
|
||||
*.sln.docstates
|
||||
|
||||
# Build results
|
||||
|
||||
[Dd]ebug/
|
||||
[Rr]elease/
|
||||
x64/
|
||||
[Bb]in/
|
||||
[Oo]bj/
|
||||
|
||||
# MSTest test Results
|
||||
[Tt]est[Rr]esult*/
|
||||
[Bb]uild[Ll]og.*
|
||||
|
||||
*_i.c
|
||||
*_p.c
|
||||
*_i.h
|
||||
*.ilk
|
||||
*.meta
|
||||
*.obj
|
||||
*.pch
|
||||
*.pdb
|
||||
*.pgc
|
||||
*.pgd
|
||||
*.rsp
|
||||
*.sbr
|
||||
*.tlb
|
||||
*.tli
|
||||
*.tlh
|
||||
*.tmp
|
||||
*.tmp_proj
|
||||
*.log
|
||||
*.vspscc
|
||||
*.vssscc
|
||||
.builds
|
||||
*.pidb
|
||||
*.log
|
||||
*.svclog
|
||||
*.scc
|
||||
|
||||
# Visual C++ cache files
|
||||
ipch/
|
||||
*.aps
|
||||
*.ncb
|
||||
*.opensdf
|
||||
*.sdf
|
||||
*.cachefile
|
||||
|
||||
# Visual Studio profiler
|
||||
*.psess
|
||||
*.vsp
|
||||
*.vspx
|
||||
|
||||
# Guidance Automation Toolkit
|
||||
*.gpState
|
||||
|
||||
# ReSharper is a .NET coding add-in
|
||||
_ReSharper*/
|
||||
*.[Rr]e[Ss]harper
|
||||
*.DotSettings.user
|
||||
|
||||
# Click-Once directory
|
||||
publish/
|
||||
|
||||
# Publish Web Output
|
||||
*.Publish.xml
|
||||
*.pubxml
|
||||
*.azurePubxml
|
||||
|
||||
# NuGet Packages Directory
|
||||
## TODO: If you have NuGet Package Restore enabled, uncomment the next line
|
||||
packages/
|
||||
## TODO: If the tool you use requires repositories.config, also uncomment the next line
|
||||
!packages/repositories.config
|
||||
|
||||
# Windows Azure Build Output
|
||||
csx/
|
||||
*.build.csdef
|
||||
|
||||
# Windows Store app package directory
|
||||
AppPackages/
|
||||
|
||||
# Others
|
||||
sql/
|
||||
*.Cache
|
||||
ClientBin/
|
||||
[Ss]tyle[Cc]op.*
|
||||
![Ss]tyle[Cc]op.targets
|
||||
~$*
|
||||
*~
|
||||
*.dbmdl
|
||||
*.[Pp]ublish.xml
|
||||
|
||||
*.publishsettings
|
||||
|
||||
# RIA/Silverlight projects
|
||||
Generated_Code/
|
||||
|
||||
# Backup & report files from converting an old project file to a newer
|
||||
# Visual Studio version. Backup files are not needed, because we have git ;-)
|
||||
_UpgradeReport_Files/
|
||||
Backup*/
|
||||
UpgradeLog*.XML
|
||||
UpgradeLog*.htm
|
||||
|
||||
# SQL Server files
|
||||
App_Data/*.mdf
|
||||
App_Data/*.ldf
|
||||
|
||||
# =========================
|
||||
# Windows detritus
|
||||
# =========================
|
||||
|
||||
# Windows image file caches
|
||||
Thumbs.db
|
||||
ehthumbs.db
|
||||
|
||||
# Folder config file
|
||||
Desktop.ini
|
||||
|
||||
# Recycle Bin used on file shares
|
||||
$RECYCLE.BIN/
|
||||
|
||||
# Mac desktop service store files
|
||||
.DS_Store
|
||||
|
||||
_NCrunch*
|
|
@ -0,0 +1,617 @@
|
|||
### GNU GENERAL PUBLIC LICENSE
|
||||
|
||||
Version 3, 29 June 2007
|
||||
|
||||
Copyright (C) 2007 Free Software Foundation, Inc.
|
||||
<https://fsf.org/>
|
||||
|
||||
Everyone is permitted to copy and distribute verbatim copies of this
|
||||
license document, but changing it is not allowed.
|
||||
|
||||
### Preamble
|
||||
|
||||
The GNU General Public License is a free, copyleft license for
|
||||
software and other kinds of works.
|
||||
|
||||
The licenses for most software and other practical works are designed
|
||||
to take away your freedom to share and change the works. By contrast,
|
||||
the GNU General Public License is intended to guarantee your freedom
|
||||
to share and change all versions of a program--to make sure it remains
|
||||
free software for all its users. We, the Free Software Foundation, use
|
||||
the GNU General Public License for most of our software; it applies
|
||||
also to any other work released this way by its authors. You can apply
|
||||
it to your programs, too.
|
||||
|
||||
When we speak of free software, we are referring to freedom, not
|
||||
price. Our General Public Licenses are designed to make sure that you
|
||||
have the freedom to distribute copies of free software (and charge for
|
||||
them if you wish), that you receive source code or can get it if you
|
||||
want it, that you can change the software or use pieces of it in new
|
||||
free programs, and that you know you can do these things.
|
||||
|
||||
To protect your rights, we need to prevent others from denying you
|
||||
these rights or asking you to surrender the rights. Therefore, you
|
||||
have certain responsibilities if you distribute copies of the
|
||||
software, or if you modify it: responsibilities to respect the freedom
|
||||
of others.
|
||||
|
||||
For example, if you distribute copies of such a program, whether
|
||||
gratis or for a fee, you must pass on to the recipients the same
|
||||
freedoms that you received. You must make sure that they, too, receive
|
||||
or can get the source code. And you must show them these terms so they
|
||||
know their rights.
|
||||
|
||||
Developers that use the GNU GPL protect your rights with two steps:
|
||||
(1) assert copyright on the software, and (2) offer you this License
|
||||
giving you legal permission to copy, distribute and/or modify it.
|
||||
|
||||
For the developers' and authors' protection, the GPL clearly explains
|
||||
that there is no warranty for this free software. For both users' and
|
||||
authors' sake, the GPL requires that modified versions be marked as
|
||||
changed, so that their problems will not be attributed erroneously to
|
||||
authors of previous versions.
|
||||
|
||||
Some devices are designed to deny users access to install or run
|
||||
modified versions of the software inside them, although the
|
||||
manufacturer can do so. This is fundamentally incompatible with the
|
||||
aim of protecting users' freedom to change the software. The
|
||||
systematic pattern of such abuse occurs in the area of products for
|
||||
individuals to use, which is precisely where it is most unacceptable.
|
||||
Therefore, we have designed this version of the GPL to prohibit the
|
||||
practice for those products. If such problems arise substantially in
|
||||
other domains, we stand ready to extend this provision to those
|
||||
domains in future versions of the GPL, as needed to protect the
|
||||
freedom of users.
|
||||
|
||||
Finally, every program is threatened constantly by software patents.
|
||||
States should not allow patents to restrict development and use of
|
||||
software on general-purpose computers, but in those that do, we wish
|
||||
to avoid the special danger that patents applied to a free program
|
||||
could make it effectively proprietary. To prevent this, the GPL
|
||||
assures that patents cannot be used to render the program non-free.
|
||||
|
||||
The precise terms and conditions for copying, distribution and
|
||||
modification follow.
|
||||
|
||||
### TERMS AND CONDITIONS
|
||||
|
||||
#### 0. Definitions.
|
||||
|
||||
"This License" refers to version 3 of the GNU General Public License.
|
||||
|
||||
"Copyright" also means copyright-like laws that apply to other kinds
|
||||
of works, such as semiconductor masks.
|
||||
|
||||
"The Program" refers to any copyrightable work licensed under this
|
||||
License. Each licensee is addressed as "you". "Licensees" and
|
||||
"recipients" may be individuals or organizations.
|
||||
|
||||
To "modify" a work means to copy from or adapt all or part of the work
|
||||
in a fashion requiring copyright permission, other than the making of
|
||||
an exact copy. The resulting work is called a "modified version" of
|
||||
the earlier work or a work "based on" the earlier work.
|
||||
|
||||
A "covered work" means either the unmodified Program or a work based
|
||||
on the Program.
|
||||
|
||||
To "propagate" a work means to do anything with it that, without
|
||||
permission, would make you directly or secondarily liable for
|
||||
infringement under applicable copyright law, except executing it on a
|
||||
computer or modifying a private copy. Propagation includes copying,
|
||||
distribution (with or without modification), making available to the
|
||||
public, and in some countries other activities as well.
|
||||
|
||||
To "convey" a work means any kind of propagation that enables other
|
||||
parties to make or receive copies. Mere interaction with a user
|
||||
through a computer network, with no transfer of a copy, is not
|
||||
conveying.
|
||||
|
||||
An interactive user interface displays "Appropriate Legal Notices" to
|
||||
the extent that it includes a convenient and prominently visible
|
||||
feature that (1) displays an appropriate copyright notice, and (2)
|
||||
tells the user that there is no warranty for the work (except to the
|
||||
extent that warranties are provided), that licensees may convey the
|
||||
work under this License, and how to view a copy of this License. If
|
||||
the interface presents a list of user commands or options, such as a
|
||||
menu, a prominent item in the list meets this criterion.
|
||||
|
||||
#### 1. Source Code.
|
||||
|
||||
The "source code" for a work means the preferred form of the work for
|
||||
making modifications to it. "Object code" means any non-source form of
|
||||
a work.
|
||||
|
||||
A "Standard Interface" means an interface that either is an official
|
||||
standard defined by a recognized standards body, or, in the case of
|
||||
interfaces specified for a particular programming language, one that
|
||||
is widely used among developers working in that language.
|
||||
|
||||
The "System Libraries" of an executable work include anything, other
|
||||
than the work as a whole, that (a) is included in the normal form of
|
||||
packaging a Major Component, but which is not part of that Major
|
||||
Component, and (b) serves only to enable use of the work with that
|
||||
Major Component, or to implement a Standard Interface for which an
|
||||
implementation is available to the public in source code form. A
|
||||
"Major Component", in this context, means a major essential component
|
||||
(kernel, window system, and so on) of the specific operating system
|
||||
(if any) on which the executable work runs, or a compiler used to
|
||||
produce the work, or an object code interpreter used to run it.
|
||||
|
||||
The "Corresponding Source" for a work in object code form means all
|
||||
the source code needed to generate, install, and (for an executable
|
||||
work) run the object code and to modify the work, including scripts to
|
||||
control those activities. However, it does not include the work's
|
||||
System Libraries, or general-purpose tools or generally available free
|
||||
programs which are used unmodified in performing those activities but
|
||||
which are not part of the work. For example, Corresponding Source
|
||||
includes interface definition files associated with source files for
|
||||
the work, and the source code for shared libraries and dynamically
|
||||
linked subprograms that the work is specifically designed to require,
|
||||
such as by intimate data communication or control flow between those
|
||||
subprograms and other parts of the work.
|
||||
|
||||
The Corresponding Source need not include anything that users can
|
||||
regenerate automatically from other parts of the Corresponding Source.
|
||||
|
||||
The Corresponding Source for a work in source code form is that same
|
||||
work.
|
||||
|
||||
#### 2. Basic Permissions.
|
||||
|
||||
All rights granted under this License are granted for the term of
|
||||
copyright on the Program, and are irrevocable provided the stated
|
||||
conditions are met. This License explicitly affirms your unlimited
|
||||
permission to run the unmodified Program. The output from running a
|
||||
covered work is covered by this License only if the output, given its
|
||||
content, constitutes a covered work. This License acknowledges your
|
||||
rights of fair use or other equivalent, as provided by copyright law.
|
||||
|
||||
You may make, run and propagate covered works that you do not convey,
|
||||
without conditions so long as your license otherwise remains in force.
|
||||
You may convey covered works to others for the sole purpose of having
|
||||
them make modifications exclusively for you, or provide you with
|
||||
facilities for running those works, provided that you comply with the
|
||||
terms of this License in conveying all material for which you do not
|
||||
control copyright. Those thus making or running the covered works for
|
||||
you must do so exclusively on your behalf, under your direction and
|
||||
control, on terms that prohibit them from making any copies of your
|
||||
copyrighted material outside their relationship with you.
|
||||
|
||||
Conveying under any other circumstances is permitted solely under the
|
||||
conditions stated below. Sublicensing is not allowed; section 10 makes
|
||||
it unnecessary.
|
||||
|
||||
#### 3. Protecting Users' Legal Rights From Anti-Circumvention Law.
|
||||
|
||||
No covered work shall be deemed part of an effective technological
|
||||
measure under any applicable law fulfilling obligations under article
|
||||
11 of the WIPO copyright treaty adopted on 20 December 1996, or
|
||||
similar laws prohibiting or restricting circumvention of such
|
||||
measures.
|
||||
|
||||
When you convey a covered work, you waive any legal power to forbid
|
||||
circumvention of technological measures to the extent such
|
||||
circumvention is effected by exercising rights under this License with
|
||||
respect to the covered work, and you disclaim any intention to limit
|
||||
operation or modification of the work as a means of enforcing, against
|
||||
the work's users, your or third parties' legal rights to forbid
|
||||
circumvention of technological measures.
|
||||
|
||||
#### 4. Conveying Verbatim Copies.
|
||||
|
||||
You may convey verbatim copies of the Program's source code as you
|
||||
receive it, in any medium, provided that you conspicuously and
|
||||
appropriately publish on each copy an appropriate copyright notice;
|
||||
keep intact all notices stating that this License and any
|
||||
non-permissive terms added in accord with section 7 apply to the code;
|
||||
keep intact all notices of the absence of any warranty; and give all
|
||||
recipients a copy of this License along with the Program.
|
||||
|
||||
You may charge any price or no price for each copy that you convey,
|
||||
and you may offer support or warranty protection for a fee.
|
||||
|
||||
#### 5. Conveying Modified Source Versions.
|
||||
|
||||
You may convey a work based on the Program, or the modifications to
|
||||
produce it from the Program, in the form of source code under the
|
||||
terms of section 4, provided that you also meet all of these
|
||||
conditions:
|
||||
|
||||
- a) The work must carry prominent notices stating that you modified
|
||||
it, and giving a relevant date.
|
||||
- b) The work must carry prominent notices stating that it is
|
||||
released under this License and any conditions added under
|
||||
section 7. This requirement modifies the requirement in section 4
|
||||
to "keep intact all notices".
|
||||
- c) You must license the entire work, as a whole, under this
|
||||
License to anyone who comes into possession of a copy. This
|
||||
License will therefore apply, along with any applicable section 7
|
||||
additional terms, to the whole of the work, and all its parts,
|
||||
regardless of how they are packaged. This License gives no
|
||||
permission to license the work in any other way, but it does not
|
||||
invalidate such permission if you have separately received it.
|
||||
- d) If the work has interactive user interfaces, each must display
|
||||
Appropriate Legal Notices; however, if the Program has interactive
|
||||
interfaces that do not display Appropriate Legal Notices, your
|
||||
work need not make them do so.
|
||||
|
||||
A compilation of a covered work with other separate and independent
|
||||
works, which are not by their nature extensions of the covered work,
|
||||
and which are not combined with it such as to form a larger program,
|
||||
in or on a volume of a storage or distribution medium, is called an
|
||||
"aggregate" if the compilation and its resulting copyright are not
|
||||
used to limit the access or legal rights of the compilation's users
|
||||
beyond what the individual works permit. Inclusion of a covered work
|
||||
in an aggregate does not cause this License to apply to the other
|
||||
parts of the aggregate.
|
||||
|
||||
#### 6. Conveying Non-Source Forms.
|
||||
|
||||
You may convey a covered work in object code form under the terms of
|
||||
sections 4 and 5, provided that you also convey the machine-readable
|
||||
Corresponding Source under the terms of this License, in one of these
|
||||
ways:
|
||||
|
||||
- a) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by the
|
||||
Corresponding Source fixed on a durable physical medium
|
||||
customarily used for software interchange.
|
||||
- b) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by a
|
||||
written offer, valid for at least three years and valid for as
|
||||
long as you offer spare parts or customer support for that product
|
||||
model, to give anyone who possesses the object code either (1) a
|
||||
copy of the Corresponding Source for all the software in the
|
||||
product that is covered by this License, on a durable physical
|
||||
medium customarily used for software interchange, for a price no
|
||||
more than your reasonable cost of physically performing this
|
||||
conveying of source, or (2) access to copy the Corresponding
|
||||
Source from a network server at no charge.
|
||||
- c) Convey individual copies of the object code with a copy of the
|
||||
written offer to provide the Corresponding Source. This
|
||||
alternative is allowed only occasionally and noncommercially, and
|
||||
only if you received the object code with such an offer, in accord
|
||||
with subsection 6b.
|
||||
- d) Convey the object code by offering access from a designated
|
||||
place (gratis or for a charge), and offer equivalent access to the
|
||||
Corresponding Source in the same way through the same place at no
|
||||
further charge. You need not require recipients to copy the
|
||||
Corresponding Source along with the object code. If the place to
|
||||
copy the object code is a network server, the Corresponding Source
|
||||
may be on a different server (operated by you or a third party)
|
||||
that supports equivalent copying facilities, provided you maintain
|
||||
clear directions next to the object code saying where to find the
|
||||
Corresponding Source. Regardless of what server hosts the
|
||||
Corresponding Source, you remain obligated to ensure that it is
|
||||
available for as long as needed to satisfy these requirements.
|
||||
- e) Convey the object code using peer-to-peer transmission,
|
||||
provided you inform other peers where the object code and
|
||||
Corresponding Source of the work are being offered to the general
|
||||
public at no charge under subsection 6d.
|
||||
|
||||
A separable portion of the object code, whose source code is excluded
|
||||
from the Corresponding Source as a System Library, need not be
|
||||
included in conveying the object code work.
|
||||
|
||||
A "User Product" is either (1) a "consumer product", which means any
|
||||
tangible personal property which is normally used for personal,
|
||||
family, or household purposes, or (2) anything designed or sold for
|
||||
incorporation into a dwelling. In determining whether a product is a
|
||||
consumer product, doubtful cases shall be resolved in favor of
|
||||
coverage. For a particular product received by a particular user,
|
||||
"normally used" refers to a typical or common use of that class of
|
||||
product, regardless of the status of the particular user or of the way
|
||||
in which the particular user actually uses, or expects or is expected
|
||||
to use, the product. A product is a consumer product regardless of
|
||||
whether the product has substantial commercial, industrial or
|
||||
non-consumer uses, unless such uses represent the only significant
|
||||
mode of use of the product.
|
||||
|
||||
"Installation Information" for a User Product means any methods,
|
||||
procedures, authorization keys, or other information required to
|
||||
install and execute modified versions of a covered work in that User
|
||||
Product from a modified version of its Corresponding Source. The
|
||||
information must suffice to ensure that the continued functioning of
|
||||
the modified object code is in no case prevented or interfered with
|
||||
solely because modification has been made.
|
||||
|
||||
If you convey an object code work under this section in, or with, or
|
||||
specifically for use in, a User Product, and the conveying occurs as
|
||||
part of a transaction in which the right of possession and use of the
|
||||
User Product is transferred to the recipient in perpetuity or for a
|
||||
fixed term (regardless of how the transaction is characterized), the
|
||||
Corresponding Source conveyed under this section must be accompanied
|
||||
by the Installation Information. But this requirement does not apply
|
||||
if neither you nor any third party retains the ability to install
|
||||
modified object code on the User Product (for example, the work has
|
||||
been installed in ROM).
|
||||
|
||||
The requirement to provide Installation Information does not include a
|
||||
requirement to continue to provide support service, warranty, or
|
||||
updates for a work that has been modified or installed by the
|
||||
recipient, or for the User Product in which it has been modified or
|
||||
installed. Access to a network may be denied when the modification
|
||||
itself materially and adversely affects the operation of the network
|
||||
or violates the rules and protocols for communication across the
|
||||
network.
|
||||
|
||||
Corresponding Source conveyed, and Installation Information provided,
|
||||
in accord with this section must be in a format that is publicly
|
||||
documented (and with an implementation available to the public in
|
||||
source code form), and must require no special password or key for
|
||||
unpacking, reading or copying.
|
||||
|
||||
#### 7. Additional Terms.
|
||||
|
||||
"Additional permissions" are terms that supplement the terms of this
|
||||
License by making exceptions from one or more of its conditions.
|
||||
Additional permissions that are applicable to the entire Program shall
|
||||
be treated as though they were included in this License, to the extent
|
||||
that they are valid under applicable law. If additional permissions
|
||||
apply only to part of the Program, that part may be used separately
|
||||
under those permissions, but the entire Program remains governed by
|
||||
this License without regard to the additional permissions.
|
||||
|
||||
When you convey a copy of a covered work, you may at your option
|
||||
remove any additional permissions from that copy, or from any part of
|
||||
it. (Additional permissions may be written to require their own
|
||||
removal in certain cases when you modify the work.) You may place
|
||||
additional permissions on material, added by you to a covered work,
|
||||
for which you have or can give appropriate copyright permission.
|
||||
|
||||
Notwithstanding any other provision of this License, for material you
|
||||
add to a covered work, you may (if authorized by the copyright holders
|
||||
of that material) supplement the terms of this License with terms:
|
||||
|
||||
- a) Disclaiming warranty or limiting liability differently from the
|
||||
terms of sections 15 and 16 of this License; or
|
||||
- b) Requiring preservation of specified reasonable legal notices or
|
||||
author attributions in that material or in the Appropriate Legal
|
||||
Notices displayed by works containing it; or
|
||||
- c) Prohibiting misrepresentation of the origin of that material,
|
||||
or requiring that modified versions of such material be marked in
|
||||
reasonable ways as different from the original version; or
|
||||
- d) Limiting the use for publicity purposes of names of licensors
|
||||
or authors of the material; or
|
||||
- e) Declining to grant rights under trademark law for use of some
|
||||
trade names, trademarks, or service marks; or
|
||||
- f) Requiring indemnification of licensors and authors of that
|
||||
material by anyone who conveys the material (or modified versions
|
||||
of it) with contractual assumptions of liability to the recipient,
|
||||
for any liability that these contractual assumptions directly
|
||||
impose on those licensors and authors.
|
||||
|
||||
All other non-permissive additional terms are considered "further
|
||||
restrictions" within the meaning of section 10. If the Program as you
|
||||
received it, or any part of it, contains a notice stating that it is
|
||||
governed by this License along with a term that is a further
|
||||
restriction, you may remove that term. If a license document contains
|
||||
a further restriction but permits relicensing or conveying under this
|
||||
License, you may add to a covered work material governed by the terms
|
||||
of that license document, provided that the further restriction does
|
||||
not survive such relicensing or conveying.
|
||||
|
||||
If you add terms to a covered work in accord with this section, you
|
||||
must place, in the relevant source files, a statement of the
|
||||
additional terms that apply to those files, or a notice indicating
|
||||
where to find the applicable terms.
|
||||
|
||||
Additional terms, permissive or non-permissive, may be stated in the
|
||||
form of a separately written license, or stated as exceptions; the
|
||||
above requirements apply either way.
|
||||
|
||||
#### 8. Termination.
|
||||
|
||||
You may not propagate or modify a covered work except as expressly
|
||||
provided under this License. Any attempt otherwise to propagate or
|
||||
modify it is void, and will automatically terminate your rights under
|
||||
this License (including any patent licenses granted under the third
|
||||
paragraph of section 11).
|
||||
|
||||
However, if you cease all violation of this License, then your license
|
||||
from a particular copyright holder is reinstated (a) provisionally,
|
||||
unless and until the copyright holder explicitly and finally
|
||||
terminates your license, and (b) permanently, if the copyright holder
|
||||
fails to notify you of the violation by some reasonable means prior to
|
||||
60 days after the cessation.
|
||||
|
||||
Moreover, your license from a particular copyright holder is
|
||||
reinstated permanently if the copyright holder notifies you of the
|
||||
violation by some reasonable means, this is the first time you have
|
||||
received notice of violation of this License (for any work) from that
|
||||
copyright holder, and you cure the violation prior to 30 days after
|
||||
your receipt of the notice.
|
||||
|
||||
Termination of your rights under this section does not terminate the
|
||||
licenses of parties who have received copies or rights from you under
|
||||
this License. If your rights have been terminated and not permanently
|
||||
reinstated, you do not qualify to receive new licenses for the same
|
||||
material under section 10.
|
||||
|
||||
#### 9. Acceptance Not Required for Having Copies.
|
||||
|
||||
You are not required to accept this License in order to receive or run
|
||||
a copy of the Program. Ancillary propagation of a covered work
|
||||
occurring solely as a consequence of using peer-to-peer transmission
|
||||
to receive a copy likewise does not require acceptance. However,
|
||||
nothing other than this License grants you permission to propagate or
|
||||
modify any covered work. These actions infringe copyright if you do
|
||||
not accept this License. Therefore, by modifying or propagating a
|
||||
covered work, you indicate your acceptance of this License to do so.
|
||||
|
||||
#### 10. Automatic Licensing of Downstream Recipients.
|
||||
|
||||
Each time you convey a covered work, the recipient automatically
|
||||
receives a license from the original licensors, to run, modify and
|
||||
propagate that work, subject to this License. You are not responsible
|
||||
for enforcing compliance by third parties with this License.
|
||||
|
||||
An "entity transaction" is a transaction transferring control of an
|
||||
organization, or substantially all assets of one, or subdividing an
|
||||
organization, or merging organizations. If propagation of a covered
|
||||
work results from an entity transaction, each party to that
|
||||
transaction who receives a copy of the work also receives whatever
|
||||
licenses to the work the party's predecessor in interest had or could
|
||||
give under the previous paragraph, plus a right to possession of the
|
||||
Corresponding Source of the work from the predecessor in interest, if
|
||||
the predecessor has it or can get it with reasonable efforts.
|
||||
|
||||
You may not impose any further restrictions on the exercise of the
|
||||
rights granted or affirmed under this License. For example, you may
|
||||
not impose a license fee, royalty, or other charge for exercise of
|
||||
rights granted under this License, and you may not initiate litigation
|
||||
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
||||
any patent claim is infringed by making, using, selling, offering for
|
||||
sale, or importing the Program or any portion of it.
|
||||
|
||||
#### 11. Patents.
|
||||
|
||||
A "contributor" is a copyright holder who authorizes use under this
|
||||
License of the Program or a work on which the Program is based. The
|
||||
work thus licensed is called the contributor's "contributor version".
|
||||
|
||||
A contributor's "essential patent claims" are all patent claims owned
|
||||
or controlled by the contributor, whether already acquired or
|
||||
hereafter acquired, that would be infringed by some manner, permitted
|
||||
by this License, of making, using, or selling its contributor version,
|
||||
but do not include claims that would be infringed only as a
|
||||
consequence of further modification of the contributor version. For
|
||||
purposes of this definition, "control" includes the right to grant
|
||||
patent sublicenses in a manner consistent with the requirements of
|
||||
this License.
|
||||
|
||||
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
||||
patent license under the contributor's essential patent claims, to
|
||||
make, use, sell, offer for sale, import and otherwise run, modify and
|
||||
propagate the contents of its contributor version.
|
||||
|
||||
In the following three paragraphs, a "patent license" is any express
|
||||
agreement or commitment, however denominated, not to enforce a patent
|
||||
(such as an express permission to practice a patent or covenant not to
|
||||
sue for patent infringement). To "grant" such a patent license to a
|
||||
party means to make such an agreement or commitment not to enforce a
|
||||
patent against the party.
|
||||
|
||||
If you convey a covered work, knowingly relying on a patent license,
|
||||
and the Corresponding Source of the work is not available for anyone
|
||||
to copy, free of charge and under the terms of this License, through a
|
||||
publicly available network server or other readily accessible means,
|
||||
then you must either (1) cause the Corresponding Source to be so
|
||||
available, or (2) arrange to deprive yourself of the benefit of the
|
||||
patent license for this particular work, or (3) arrange, in a manner
|
||||
consistent with the requirements of this License, to extend the patent
|
||||
license to downstream recipients. "Knowingly relying" means you have
|
||||
actual knowledge that, but for the patent license, your conveying the
|
||||
covered work in a country, or your recipient's use of the covered work
|
||||
in a country, would infringe one or more identifiable patents in that
|
||||
country that you have reason to believe are valid.
|
||||
|
||||
If, pursuant to or in connection with a single transaction or
|
||||
arrangement, you convey, or propagate by procuring conveyance of, a
|
||||
covered work, and grant a patent license to some of the parties
|
||||
receiving the covered work authorizing them to use, propagate, modify
|
||||
or convey a specific copy of the covered work, then the patent license
|
||||
you grant is automatically extended to all recipients of the covered
|
||||
work and works based on it.
|
||||
|
||||
A patent license is "discriminatory" if it does not include within the
|
||||
scope of its coverage, prohibits the exercise of, or is conditioned on
|
||||
the non-exercise of one or more of the rights that are specifically
|
||||
granted under this License. You may not convey a covered work if you
|
||||
are a party to an arrangement with a third party that is in the
|
||||
business of distributing software, under which you make payment to the
|
||||
third party based on the extent of your activity of conveying the
|
||||
work, and under which the third party grants, to any of the parties
|
||||
who would receive the covered work from you, a discriminatory patent
|
||||
license (a) in connection with copies of the covered work conveyed by
|
||||
you (or copies made from those copies), or (b) primarily for and in
|
||||
connection with specific products or compilations that contain the
|
||||
covered work, unless you entered into that arrangement, or that patent
|
||||
license was granted, prior to 28 March 2007.
|
||||
|
||||
Nothing in this License shall be construed as excluding or limiting
|
||||
any implied license or other defenses to infringement that may
|
||||
otherwise be available to you under applicable patent law.
|
||||
|
||||
#### 12. No Surrender of Others' Freedom.
|
||||
|
||||
If conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot convey a
|
||||
covered work so as to satisfy simultaneously your obligations under
|
||||
this License and any other pertinent obligations, then as a
|
||||
consequence you may not convey it at all. For example, if you agree to
|
||||
terms that obligate you to collect a royalty for further conveying
|
||||
from those to whom you convey the Program, the only way you could
|
||||
satisfy both those terms and this License would be to refrain entirely
|
||||
from conveying the Program.
|
||||
|
||||
#### 13. Use with the GNU Affero General Public License.
|
||||
|
||||
Notwithstanding any other provision of this License, you have
|
||||
permission to link or combine any covered work with a work licensed
|
||||
under version 3 of the GNU Affero General Public License into a single
|
||||
combined work, and to convey the resulting work. The terms of this
|
||||
License will continue to apply to the part which is the covered work,
|
||||
but the special requirements of the GNU Affero General Public License,
|
||||
section 13, concerning interaction through a network will apply to the
|
||||
combination as such.
|
||||
|
||||
#### 14. Revised Versions of this License.
|
||||
|
||||
The Free Software Foundation may publish revised and/or new versions
|
||||
of the GNU General Public License from time to time. Such new versions
|
||||
will be similar in spirit to the present version, but may differ in
|
||||
detail to address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the Program
|
||||
specifies that a certain numbered version of the GNU General Public
|
||||
License "or any later version" applies to it, you have the option of
|
||||
following the terms and conditions either of that numbered version or
|
||||
of any later version published by the Free Software Foundation. If the
|
||||
Program does not specify a version number of the GNU General Public
|
||||
License, you may choose any version ever published by the Free
|
||||
Software Foundation.
|
||||
|
||||
If the Program specifies that a proxy can decide which future versions
|
||||
of the GNU General Public License can be used, that proxy's public
|
||||
statement of acceptance of a version permanently authorizes you to
|
||||
choose that version for the Program.
|
||||
|
||||
Later license versions may give you additional or different
|
||||
permissions. However, no additional obligations are imposed on any
|
||||
author or copyright holder as a result of your choosing to follow a
|
||||
later version.
|
||||
|
||||
#### 15. Disclaimer of Warranty.
|
||||
|
||||
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
||||
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
||||
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT
|
||||
WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT
|
||||
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
A PARTICULAR PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND
|
||||
PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE PROGRAM PROVE
|
||||
DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING, REPAIR OR
|
||||
CORRECTION.
|
||||
|
||||
#### 16. Limitation of Liability.
|
||||
|
||||
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR
|
||||
CONVEYS THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES,
|
||||
INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES
|
||||
ARISING OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT
|
||||
NOT LIMITED TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR
|
||||
LOSSES SUSTAINED BY YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM
|
||||
TO OPERATE WITH ANY OTHER PROGRAMS), EVEN IF SUCH HOLDER OR OTHER
|
||||
PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
|
||||
|
||||
#### 17. Interpretation of Sections 15 and 16.
|
||||
|
||||
If the disclaimer of warranty and limitation of liability provided
|
||||
above cannot be given local legal effect according to their terms,
|
||||
reviewing courts shall apply local law that most closely approximates
|
||||
an absolute waiver of all civil liability in connection with the
|
||||
Program, unless a warranty or assumption of liability accompanies a
|
||||
copy of the Program in return for a fee.
|
|
@ -0,0 +1,101 @@
|
|||
# Tesses.VirtualFilesystem
|
||||
|
||||
A library for virtual filesystems in .NET
|
||||
|
||||
# Nuget
|
||||
Tesses.VirtualFilesystem.Base
|
||||
|
||||
[![Downloads](https://img.shields.io/nuget/dt/Tesses.VirtualFilesystem.Base.svg)](https://nuget.org/packages/Tesses.VirtualFilesystem.Base)
|
||||
[![Version](https://img.shields.io/nuget/v/Tesses.VirtualFilesystem.Base.svg)](https://nuget.org/packages/Tesses.VirtualFilesystem.Base)
|
||||
|
||||
Tesses.VirtualFilesystem
|
||||
|
||||
[![Downloads](https://img.shields.io/nuget/dt/Tesses.VirtualFilesystem.svg)](https://nuget.org/packages/Tesses.VirtualFilesystem)
|
||||
[![Version](https://img.shields.io/nuget/v/Tesses.VirtualFilesystem.svg)](https://nuget.org/packages/Tesses.VirtualFilesystem)
|
||||
|
||||
Tesses.VirtualFilesystem.Local
|
||||
|
||||
[![Downloads](https://img.shields.io/nuget/dt/Tesses.VirtualFilesystem.Local.svg)](https://nuget.org/packages/Tesses.VirtualFilesystem.Local)
|
||||
[![Version](https://img.shields.io/nuget/v/Tesses.VirtualFilesystem.Local.svg)](https://nuget.org/packages/Tesses.VirtualFilesystem.Local)
|
||||
|
||||
Tesses.VirtualFilesystem.Zio
|
||||
|
||||
[![Downloads](https://img.shields.io/nuget/dt/Tesses.VirtualFilesystem.Zio.svg)](https://nuget.org/packages/Tesses.VirtualFilesystem.Zio)
|
||||
[![Version](https://img.shields.io/nuget/v/Tesses.VirtualFilesystem.Zio.svg)](https://nuget.org/packages/Tesses.VirtualFilesystem.Zio)
|
||||
|
||||
Tesses.VirtualFilesystem.Extensions
|
||||
|
||||
[![Downloads](https://img.shields.io/nuget/dt/Tesses.VirtualFilesystem.Extensions.svg)](https://nuget.org/packages/Tesses.VirtualFilesystem.Extensions)
|
||||
[![Version](https://img.shields.io/nuget/v/Tesses.VirtualFilesystem.Extensions.svg)](https://nuget.org/packages/Tesses.VirtualFilesystem.Extensions)
|
||||
|
||||
# License
|
||||
|
||||
![GPL3-only](https://www.gnu.org/graphics/gplv3-with-text-136x68.png)
|
||||
Licensed under [GPL3](https://www.gnu.org/licenses/)
|
||||
|
||||
# How to use (way 1 uses LocalFileSystem)
|
||||
```csharp
|
||||
using Tesses.VirtualFilesystem;
|
||||
using Tesses.VirtualFilesystem.Filesystems;
|
||||
using Tesses.VirtualFilesystem.Extensions;
|
||||
|
||||
LocalFileSystem fileSystem = new LocalFileSystem();
|
||||
//Special.Home is $HOME on linux (usually /home/username) or %UserProfile% on Windows (usually C:\Users\username)
|
||||
foreach(var item in fileSystem.EnumerateDirectories(Special.Home))
|
||||
{
|
||||
Console.WriteLine(item.Name); //this is name
|
||||
//Console.WriteLine(item.Path) //this is entire path
|
||||
}
|
||||
fileSystem.WriteAllText(Special.CurDir / "file.txt","Some Text"); //write to file in current directory
|
||||
fileSystem.CreateDirectory(Special.CurDir / "dir1/dir2/dir3" / "dir4"); //shows how you can use normal paths too within special ones
|
||||
|
||||
//enumerates directories in linux home dir (not cross platform)
|
||||
foreach(var item in fileSystem.EnumerateDirectories("/home"))
|
||||
{
|
||||
Console.WriteLine(item.Name);
|
||||
}
|
||||
|
||||
fileSystem.CreateSymlink("fileToLinkTo","symlinkFile");
|
||||
fileSystem.ReadSymlink("symlinkFile"); //should be equal to Special.CurDir / "fileToLinkTo" in this instance
|
||||
|
||||
fileSystem.CreateHardlink("originalFileName","newFileName"); //for people who dont know what hardlinks are, a simple explanation is a hard link is giving a file another name (not copying) and can only be done to files and on same real filesystem
|
||||
|
||||
fileSystem.DirectoryExists(Special.Home); //should be true if directory exists
|
||||
```
|
||||
# How to use (way 2 uses LocalFileSystem)
|
||||
```csharp
|
||||
using Tesses.VirtualFilesystem;
|
||||
using Tesses.VirtualFilesystem.Filesystems;
|
||||
using Tesses.VirtualFilesystem.Extensions;
|
||||
|
||||
var res=fileSystem.OpenDirectory(Special.Home);
|
||||
foreach(var item in res)
|
||||
{
|
||||
if(item.IsDirectoryPointer)
|
||||
{
|
||||
var dir=item.AsDirectoryPointer();
|
||||
//dir.EnumerateDirectories(); //enumerate directories IEnumerable<DirectoryPointer>
|
||||
Console.WriteLine($"DIR: {item.Name}");
|
||||
}
|
||||
if(item.IsFilePointer)
|
||||
{
|
||||
var file=item.AsFilePointer();
|
||||
//file.Delete(); //deletes file
|
||||
Console.WriteLine($"FILE: {item.Name}");
|
||||
}
|
||||
if(item.IsSymlinkPointer)
|
||||
{
|
||||
var link = item.AsSymlinkPointer();
|
||||
//do something with symlink
|
||||
//link.Target = Special.Music; //sets link to Music folder
|
||||
Console.WriteLine($"LINK: {item.Name}");
|
||||
}
|
||||
}
|
||||
|
||||
```
|
||||
|
||||
# How to implement
|
||||
|
||||
Inherit from SyncFileSystem or AsyncFileSystem
|
||||
|
||||
Look in the source for Tesses.VirtualFilesystem.Local for help with SyncFileSystem (I might add documentation for this later)
|
|
@ -0,0 +1,52 @@
|
|||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio Version 16
|
||||
VisualStudioVersion = 16.0.30114.105
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Tesses.VirtualFilesystem", "Tesses.VirtualFilesystem\Tesses.VirtualFilesystem.csproj", "{BF686FC8-389C-4CFF-85B7-199A9338E69D}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Tesses.VirtualFilesystem.Base", "Tesses.VirtualFilesystem.Base\Tesses.VirtualFilesystem.Base.csproj", "{60CF3C26-860C-467D-89E4-0EF5C12427AD}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Tesses.VirtualFilesystem.Example", "Tesses.VirtualFilesystem.Example\Tesses.VirtualFilesystem.Example.csproj", "{ABCE84AA-20E9-4A6B-987C-9141E7371263}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Tesses.VirtualFilesystem.Extensions", "Tesses.VirtualFilesystem.Extensions\Tesses.VirtualFilesystem.Extensions.csproj", "{4B70171E-6E6D-46EB-8582-8EC3D979064A}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Tesses.VirtualFilesystem.Local", "Tesses.VirtualFilesystem.Local\Tesses.VirtualFilesystem.Local.csproj", "{E2F91599-BC51-4F91-B79A-0C4943461384}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Tesses.VirtualFilesystem.Zio", "Tesses.VirtualFilesystem.Zio\Tesses.VirtualFilesystem.Zio.csproj", "{F30FD55D-194C-437E-AAD2-6E1E0FEEF1C2}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Any CPU = Debug|Any CPU
|
||||
Release|Any CPU = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{BF686FC8-389C-4CFF-85B7-199A9338E69D}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{BF686FC8-389C-4CFF-85B7-199A9338E69D}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{BF686FC8-389C-4CFF-85B7-199A9338E69D}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{BF686FC8-389C-4CFF-85B7-199A9338E69D}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{60CF3C26-860C-467D-89E4-0EF5C12427AD}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{60CF3C26-860C-467D-89E4-0EF5C12427AD}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{60CF3C26-860C-467D-89E4-0EF5C12427AD}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{60CF3C26-860C-467D-89E4-0EF5C12427AD}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{ABCE84AA-20E9-4A6B-987C-9141E7371263}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{ABCE84AA-20E9-4A6B-987C-9141E7371263}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{ABCE84AA-20E9-4A6B-987C-9141E7371263}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{ABCE84AA-20E9-4A6B-987C-9141E7371263}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{4B70171E-6E6D-46EB-8582-8EC3D979064A}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{4B70171E-6E6D-46EB-8582-8EC3D979064A}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{4B70171E-6E6D-46EB-8582-8EC3D979064A}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{4B70171E-6E6D-46EB-8582-8EC3D979064A}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{E2F91599-BC51-4F91-B79A-0C4943461384}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{E2F91599-BC51-4F91-B79A-0C4943461384}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{E2F91599-BC51-4F91-B79A-0C4943461384}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{E2F91599-BC51-4F91-B79A-0C4943461384}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{F30FD55D-194C-437E-AAD2-6E1E0FEEF1C2}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{F30FD55D-194C-437E-AAD2-6E1E0FEEF1C2}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{F30FD55D-194C-437E-AAD2-6E1E0FEEF1C2}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{F30FD55D-194C-437E-AAD2-6E1E0FEEF1C2}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
EndGlobalSection
|
||||
EndGlobal
|
File diff suppressed because it is too large
Load Diff
|
@ -0,0 +1,31 @@
|
|||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<TargetFramework>netstandard2.0</TargetFramework>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="Microsoft.Bcl.AsyncInterfaces" Version="7.0.0" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="..\README.md" Pack="true" PackagePath="\"/>
|
||||
</ItemGroup>
|
||||
|
||||
<PropertyGroup>
|
||||
<TargetFramework>netstandard2.0</TargetFramework>
|
||||
<IsPackable>true</IsPackable>
|
||||
<PackageId>Tesses.VirtualFilesystem.Base</PackageId>
|
||||
<Author>Mike Nolan</Author>
|
||||
<Company>Tesses</Company>
|
||||
<Version>1.0.0</Version>
|
||||
<AssemblyVersion>1.0.0</AssemblyVersion>
|
||||
<FileVersion>1.0.0</FileVersion>
|
||||
<Description>Another VirtualFilesystem for .NET</Description>
|
||||
<PackageLicenseExpression>GPL-3.0-only</PackageLicenseExpression>
|
||||
<PackageRequireLicenseAcceptance>true</PackageRequireLicenseAcceptance>
|
||||
<PackageTags>VFS, Filesystem, VirtualFilesystem</PackageTags>
|
||||
<RepositoryUrl>https://gitlab.tesses.net/tesses50/tesses-vfs</RepositoryUrl>
|
||||
<LangVersion>8.0</LangVersion>
|
||||
<PackageReadmeFile>README.md</PackageReadmeFile>
|
||||
</PropertyGroup>
|
||||
</Project>
|
|
@ -0,0 +1,42 @@
|
|||
/*
|
||||
Tesses.VirtualFilesystem a library for virtual filesystems in .NET
|
||||
Copyright (C) 2023 Mike Nolan
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
using Tesses.VirtualFilesystem;
|
||||
using Tesses.VirtualFilesystem.Filesystems;
|
||||
using Tesses.VirtualFilesystem.Extensions;
|
||||
|
||||
LocalFileSystem fileSystem=new LocalFileSystem();
|
||||
|
||||
var res=fileSystem.OpenDirectory(Special.Home);
|
||||
foreach(var item in res)
|
||||
{
|
||||
if(item.IsDirectoryPointer)
|
||||
{
|
||||
|
||||
Console.WriteLine($"DIR: {item.Name}");
|
||||
}
|
||||
if(item.IsFilePointer)
|
||||
{
|
||||
Console.WriteLine($"FILE: {item.Name}");
|
||||
}
|
||||
if(item.IsSymlinkPointer)
|
||||
{
|
||||
Console.WriteLine($"LINK: {item.Name}");
|
||||
}
|
||||
}
|
||||
|
||||
fileSystem.CreateDirectory(Special.CurDir / "Some Stuff");
|
|
@ -0,0 +1,14 @@
|
|||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\Tesses.VirtualFilesystem.Local\Tesses.VirtualFilesystem.Local.csproj" />
|
||||
</ItemGroup>
|
||||
|
||||
<PropertyGroup>
|
||||
<OutputType>Exe</OutputType>
|
||||
<TargetFramework>net6.0</TargetFramework>
|
||||
<ImplicitUsings>enable</ImplicitUsings>
|
||||
<Nullable>enable</Nullable>
|
||||
</PropertyGroup>
|
||||
|
||||
</Project>
|
|
@ -0,0 +1,602 @@
|
|||
/*
|
||||
Tesses.VirtualFilesystem a library for virtual filesystems in .NET
|
||||
Copyright (C) 2023 Mike Nolan
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
using System;
|
||||
using Tesses.VirtualFilesystem;
|
||||
using System.IO;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using System.Linq;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
|
||||
namespace Tesses.VirtualFilesystem.Extensions
|
||||
{
|
||||
public static class Extensions
|
||||
{
|
||||
public static StreamReader OpenText(this IVirtualFilesystem fs,UnixPath path,Encoding encoding)
|
||||
{
|
||||
Stream strm=fs.OpenRead(path);
|
||||
return new StreamReader(strm,encoding,false,4096,false);
|
||||
}
|
||||
public static async Task<StreamReader> OpenTextAsync(this IVirtualFilesystem fs,UnixPath path,Encoding encoding)
|
||||
{
|
||||
Stream strm=await fs.OpenReadAsync(path);
|
||||
return new StreamReader(strm,encoding,false,4096,false);
|
||||
}
|
||||
public static StreamReader OpenText(this IVirtualFilesystem fs,UnixPath path)
|
||||
{
|
||||
Stream strm = fs.OpenRead(path);
|
||||
return new StreamReader(strm,Encoding.UTF8,false,4096,false);
|
||||
}
|
||||
public static async Task<StreamReader> OpenTextAsync(this IVirtualFilesystem fs,UnixPath path)
|
||||
{
|
||||
Stream strm = await fs.OpenReadAsync(path);
|
||||
return new StreamReader(strm,Encoding.UTF8,false,4096,false);
|
||||
}
|
||||
public static StreamWriter CreateText(this IVirtualFilesystem fs,UnixPath path,Encoding encoding)
|
||||
{
|
||||
Stream strm = fs.Create(path);
|
||||
return new StreamWriter(strm,encoding,4096,false);
|
||||
}
|
||||
public static async Task<StreamWriter> CreateTextAsync(this IVirtualFilesystem fs,UnixPath path,Encoding encoding)
|
||||
{
|
||||
Stream strm = await fs.CreateAsync(path);
|
||||
return new StreamWriter(strm,encoding,4096,false);
|
||||
}
|
||||
public static StreamWriter CreateText(this IVirtualFilesystem fs,UnixPath path)
|
||||
{
|
||||
Stream strm = fs.Create(path);
|
||||
return new StreamWriter(strm,Encoding.UTF8,4096,false);
|
||||
}
|
||||
public static async Task<StreamWriter> CreateTextAsync(this IVirtualFilesystem fs,UnixPath path)
|
||||
{
|
||||
Stream strm = await fs.CreateAsync(path);
|
||||
return new StreamWriter(strm,Encoding.UTF8,4096,false);
|
||||
}
|
||||
public static void WriteAllText(this IVirtualFilesystem fs,UnixPath path,string text,Encoding encoding)
|
||||
{
|
||||
using(var sw=fs.CreateText(path,encoding))
|
||||
sw.Write(text);
|
||||
}
|
||||
public static async Task WriteAllTextAsync(this IVirtualFilesystem fs,UnixPath path,string text,Encoding encoding)
|
||||
{
|
||||
using(var sw=await fs.CreateTextAsync(path,encoding))
|
||||
await sw.WriteAsync(text);
|
||||
}
|
||||
public static void WriteAllText(this IVirtualFilesystem fs,UnixPath path,string text)
|
||||
{
|
||||
using(var sw=fs.CreateText(path,Encoding.UTF8))
|
||||
sw.Write(text);
|
||||
}
|
||||
public static async Task WriteAllTextAsync(this IVirtualFilesystem fs,UnixPath path,string text)
|
||||
{
|
||||
using(var sw=await fs.CreateTextAsync(path,Encoding.UTF8))
|
||||
await sw.WriteAsync(text);
|
||||
}
|
||||
public static string ReadAllText(this IVirtualFilesystem fs,UnixPath path,Encoding encoding)
|
||||
{
|
||||
using(var sr = fs.OpenText(path,encoding))
|
||||
return sr.ReadToEnd();
|
||||
}
|
||||
public static async Task<string> ReadAllTextAsync(this IVirtualFilesystem fs,UnixPath path,Encoding encoding)
|
||||
{
|
||||
using(var sr = await fs.OpenTextAsync(path,encoding))
|
||||
return await sr.ReadToEndAsync();
|
||||
}
|
||||
public static string ReadAllText(this IVirtualFilesystem fs,UnixPath path)
|
||||
{
|
||||
using(var sr = fs.OpenText(path,Encoding.UTF8))
|
||||
return sr.ReadToEnd();
|
||||
}
|
||||
public static async Task<string> ReadAllTextAsync(this IVirtualFilesystem fs,UnixPath path)
|
||||
{
|
||||
using(var sr = await fs.OpenTextAsync(path,Encoding.UTF8))
|
||||
return await sr.ReadToEndAsync();
|
||||
}
|
||||
|
||||
public static void WriteAllBytes(this IVirtualFilesystem fs,UnixPath path,byte[] data)
|
||||
{
|
||||
using(var s = fs.Create(path))
|
||||
StreamHelper.WriteAllBytes(s,data);
|
||||
}
|
||||
public static async Task WriteAllBytesAsync(this IVirtualFilesystem fs,UnixPath path,byte[] data,CancellationToken token=default)
|
||||
{
|
||||
using(var strm = await fs.CreateAsync(path,token))
|
||||
{
|
||||
using(MemoryStream ms = new MemoryStream(data))
|
||||
await ms.CopyToAsync(strm,4096,token);
|
||||
}
|
||||
}
|
||||
public static byte[] ReadAllBytes(this IVirtualFilesystem fs,UnixPath path)
|
||||
{
|
||||
using(var s = fs.OpenRead(path))
|
||||
return StreamHelper.ReadAllBytes(s);
|
||||
}
|
||||
public static async Task<byte[]> ReadAllBytesAsync(this IVirtualFilesystem fs,UnixPath path,CancellationToken token=default)
|
||||
{
|
||||
using(var strm = await fs.OpenReadAsync(path,token))
|
||||
{
|
||||
MemoryStream ms=new MemoryStream();
|
||||
await strm.CopyToAsync(ms,4096,token);
|
||||
return ms.ToArray();
|
||||
}
|
||||
}
|
||||
public static Stream OpenRead(this IVirtualFilesystem fs,UnixPath path)
|
||||
{
|
||||
return fs.Open(path,FileMode.Open,FileAccess.Read,FileShare.Read);
|
||||
}
|
||||
public static async Task<Stream> OpenReadAsync(this IVirtualFilesystem fs,UnixPath path,CancellationToken token=default)
|
||||
{
|
||||
return await fs.OpenAsync(path,FileMode.Open,FileAccess.Read,FileShare.Read,token);
|
||||
}
|
||||
public static Stream OpenWrite(this IVirtualFilesystem fs,UnixPath path)
|
||||
{
|
||||
return fs.Open(path,FileMode.OpenOrCreate,FileAccess.Write,FileShare.None);
|
||||
}
|
||||
public static async Task<Stream> OpenWriteAsync(this IVirtualFilesystem fs,UnixPath path,CancellationToken token=default)
|
||||
{
|
||||
return await fs.OpenAsync(path,FileMode.OpenOrCreate,FileAccess.Write,FileShare.None,token);
|
||||
}
|
||||
public static Stream Create(this IVirtualFilesystem fs,UnixPath path)
|
||||
{
|
||||
return fs.Open(path,FileMode.Create,FileAccess.ReadWrite,FileShare.None);
|
||||
}
|
||||
public static async Task<Stream> CreateAsync(this IVirtualFilesystem fs,UnixPath path,CancellationToken token=default)
|
||||
{
|
||||
return await fs.OpenAsync(path,FileMode.Create,FileAccess.ReadWrite,FileShare.None,token);
|
||||
}
|
||||
public static DirectoryPointer OpenDirectory(this IVirtualFilesystem fs,Environment.SpecialFolder specialFolder)
|
||||
{
|
||||
return new DirectoryPointer(fs,UnixPath.FromSpecialDirectory(specialFolder));
|
||||
}
|
||||
public static bool MoveFile(this IVirtualFilesystem srcfs,IVirtualFilesystem destfs,UnixPath path,IProgress<TransferProgress> progress=null,int bufferLength=4096,bool deleteDir=true)
|
||||
{
|
||||
return srcfs.MoveFile(destfs,path,path,progress,bufferLength);
|
||||
}
|
||||
public static bool MoveDirectory(this IVirtualFilesystem srcfs,IVirtualFilesystem destfs,UnixPath path,IProgress<TransferProgress> progress=null,int bufferLength=4096,bool deleteDir=true)
|
||||
{
|
||||
return srcfs.MoveDirectory(destfs,path,path,progress,bufferLength,deleteDir);
|
||||
}
|
||||
public static async Task<bool> MoveFileAsync(this IVirtualFilesystem srcfs,IVirtualFilesystem destfs,UnixPath path,CancellationToken token=default(CancellationToken),IProgress<TransferProgress> progress=null,int bufferLength=4096,bool deleteDir=true)
|
||||
{
|
||||
return await srcfs.MoveFileAsync(destfs,path,path,token,progress,bufferLength);
|
||||
}
|
||||
public static async Task<bool> MoveDirectoryAsync(this IVirtualFilesystem srcfs,IVirtualFilesystem destfs,UnixPath path,CancellationToken token=default(CancellationToken),IProgress<TransferProgress> progress=null,int bufferLength=4096,bool deleteDir=true)
|
||||
{
|
||||
|
||||
return await srcfs.MoveDirectoryAsync(destfs,path,path,token,progress,bufferLength,deleteDir);
|
||||
}
|
||||
public static async Task<bool> MoveDirectoryAsync(this IVirtualFilesystem srcfs,IVirtualFilesystem destfs,UnixPath source,UnixPath destination,CancellationToken token=default(CancellationToken),IProgress<TransferProgress> progress=null,int bufferLength=4096,bool deleteDir=true)
|
||||
{
|
||||
DateTime laccess=DateTime.Now;
|
||||
DateTime lwrite = DateTime.Now;
|
||||
try{
|
||||
laccess = await srcfs.GetLastAccessTimeAsync(source,token);
|
||||
lwrite = await srcfs.GetLastWriteTimeAsync(source,token);
|
||||
if(!await destfs.DirectoryExistsAsync(destination,token))
|
||||
await destfs.CreateDirectoryAsync(destination,token);
|
||||
await foreach(var directory in srcfs.EnumerateDirectoriesAsync(source,token))
|
||||
{
|
||||
if(token.IsCancellationRequested) return false;
|
||||
var newPath = destination / directory.Name;
|
||||
var res=await srcfs.MoveDirectoryAsync(destfs,directory,newPath,token,progress,bufferLength);
|
||||
if(!res) return false;
|
||||
if(token.IsCancellationRequested) return false;
|
||||
}
|
||||
await foreach(var file in srcfs.EnumerateFilesAsync(source,token))
|
||||
{
|
||||
if(token.IsCancellationRequested) return false;
|
||||
var newPath = destination / file.Name;
|
||||
var res=await srcfs.MoveFileAsync(destfs,file,newPath,token,progress,bufferLength);
|
||||
if(!res) return false;
|
||||
if(token.IsCancellationRequested) return false;
|
||||
}
|
||||
}catch(Exception ex)
|
||||
{
|
||||
_=ex;
|
||||
return false;
|
||||
}
|
||||
if(token.IsCancellationRequested) return false;
|
||||
await destfs.SetCreationTimeAsync(destination,DateTime.Now,token);
|
||||
await destfs.SetLastWriteTimeAsync(destination,lwrite,token);
|
||||
await destfs.SetLastAccessTimeAsync(destination,laccess,token);
|
||||
if(deleteDir && !token.IsCancellationRequested)
|
||||
await srcfs.DeleteDirectoryAsync(source,token);
|
||||
|
||||
return true;
|
||||
}
|
||||
public static async Task<bool> MoveFileAsync(this IVirtualFilesystem srcfs,IVirtualFilesystem destfs,UnixPath source,UnixPath destination,CancellationToken token=default(CancellationToken),IProgress<TransferProgress> progress=null,int bufferLength=4096)
|
||||
{
|
||||
var success=await srcfs.CopyFileAsync(destfs,source,destination,token,progress,bufferLength);
|
||||
if(!token.IsCancellationRequested && success)
|
||||
await srcfs.DeleteFileAsync(source,token);
|
||||
return success;
|
||||
}
|
||||
public static bool MoveFile(this IVirtualFilesystem srcfs,IVirtualFilesystem destfs,UnixPath source,UnixPath destination,IProgress<TransferProgress> progress=null,int bufferLength=4096)
|
||||
{
|
||||
bool success= srcfs.CopyFile(destfs,source,destination,progress,bufferLength);
|
||||
if(success)
|
||||
srcfs.DeleteFile(source);
|
||||
return success;
|
||||
}
|
||||
public static bool MoveDirectory(this IVirtualFilesystem srcfs,IVirtualFilesystem destfs,UnixPath source,UnixPath destination,IProgress<TransferProgress> progress=null,int bufferLength=4096,bool deleteDir=true)
|
||||
{
|
||||
DateTime laccess = DateTime.Now;
|
||||
DateTime lwrite = DateTime.Now;
|
||||
try{
|
||||
laccess = srcfs.GetLastAccessTime(source);
|
||||
lwrite = srcfs.GetLastWriteTime(source);
|
||||
if(!destfs.DirectoryExists(destination))
|
||||
destfs.CreateDirectory(destination);
|
||||
foreach(var directory in srcfs.EnumerateDirectories(source))
|
||||
{
|
||||
var newPath = destination / directory.Name;
|
||||
srcfs.MoveDirectory(destfs,directory,newPath,progress,bufferLength);
|
||||
}
|
||||
foreach(var file in srcfs.EnumerateFiles(source))
|
||||
{
|
||||
var newPath = destination / file.Name;
|
||||
srcfs.MoveFile(destfs,file,newPath,progress,bufferLength);
|
||||
}
|
||||
}catch(Exception ex)
|
||||
{
|
||||
_=ex;
|
||||
return false;
|
||||
}
|
||||
destfs.SetCreationTime(destination,DateTime.Now);
|
||||
destfs.SetLastWriteTime(destination,lwrite);
|
||||
destfs.SetLastAccessTime(destination,laccess);
|
||||
if(deleteDir)
|
||||
srcfs.DeleteDirectory(source);
|
||||
return true;
|
||||
}
|
||||
public static UnixPath[] GetFiles(this IVirtualFilesystem fs,UnixPath path)
|
||||
{
|
||||
return fs.EnumerateFiles(path).ToArray();
|
||||
}
|
||||
public static UnixPath[] GetDirectories(this IVirtualFilesystem fs,UnixPath path)
|
||||
{
|
||||
return fs.EnumerateDirectories(path).ToArray();
|
||||
}
|
||||
public static async Task<UnixPath[]> GetFilesAsync(this IVirtualFilesystem fs,UnixPath path,CancellationToken token = default(CancellationToken))
|
||||
{
|
||||
return await fs.EnumerateFilesAsync(path,token).ToArrayAsync(token);
|
||||
}
|
||||
|
||||
public static async Task<T[]> ToArrayAsync<T>(this IAsyncEnumerable<T> enumerator,CancellationToken token=default(CancellationToken))
|
||||
{
|
||||
List<T> paths=new List<T>();
|
||||
|
||||
await foreach(var item in enumerator)
|
||||
{
|
||||
if(token.IsCancellationRequested) return paths.ToArray();
|
||||
paths.Add(item);
|
||||
}
|
||||
return paths.ToArray();
|
||||
}
|
||||
public static async Task<UnixPath[]> GetDirectoriesAsync(this IVirtualFilesystem fs,UnixPath path,CancellationToken token=default(CancellationToken))
|
||||
{
|
||||
return await fs.EnumerateDirectoriesAsync(path).ToArrayAsync(token);
|
||||
}
|
||||
public static async Task DeleteDirectoryAsync(this IVirtualFilesystem fs,UnixPath path,bool recursive,CancellationToken token=default(CancellationToken))
|
||||
{
|
||||
if(recursive)
|
||||
{
|
||||
await foreach(var dir in fs.EnumerateDirectoriesAsync(path,token))
|
||||
{
|
||||
if(token.IsCancellationRequested) return;
|
||||
await fs.DeleteDirectoryAsync(dir,recursive,token);
|
||||
}
|
||||
await foreach(var file in fs.EnumerateFilesAsync(path,token))
|
||||
{
|
||||
if(token.IsCancellationRequested) return;
|
||||
await fs.DeleteFileAsync(file,token);
|
||||
}
|
||||
}
|
||||
}
|
||||
public static void DeleteDirectory(this IVirtualFilesystem fs,UnixPath path,bool recursive)
|
||||
{
|
||||
if(recursive)
|
||||
{
|
||||
foreach(var dir in fs.EnumerateDirectories(path))
|
||||
{
|
||||
fs.DeleteDirectory(dir,true);
|
||||
}
|
||||
foreach(var file in fs.EnumerateFiles(path))
|
||||
{
|
||||
fs.DeleteFile(file);
|
||||
}
|
||||
}
|
||||
fs.DeleteDirectory(path);
|
||||
}
|
||||
public static async Task<bool> CopyDirectoryAsync(this IVirtualFilesystem srcfs,IVirtualFilesystem destfs,UnixPath path,CancellationToken token=default(CancellationToken),IProgress<TransferProgress> progress=null,int bufferLength=4096)
|
||||
{
|
||||
return await srcfs.CopyDirectoryAsync(destfs,path,path,token,progress,bufferLength);
|
||||
}
|
||||
public static async Task<bool> CopyDirectoryAsync(this IVirtualFilesystem srcfs,UnixPath srcPath,UnixPath destPath,CancellationToken token=default(CancellationToken),IProgress<TransferProgress> progress=null,int bufferLength=4096)
|
||||
{
|
||||
return await srcfs.CopyDirectoryAsync(srcfs,srcPath,destPath,token,progress,bufferLength);
|
||||
}
|
||||
public static async Task<bool> CopyFileAsync(this IVirtualFilesystem srcfs,IVirtualFilesystem destfs,UnixPath path,CancellationToken token=default(CancellationToken),IProgress<TransferProgress> progress=null,int bufferLength=4096)
|
||||
{
|
||||
return await srcfs.CopyFileAsync(destfs,path,path,token,progress,bufferLength);
|
||||
}
|
||||
public static async Task<bool> CopyFileAsync(this IVirtualFilesystem srcfs,UnixPath source,UnixPath destination,CancellationToken token=default(CancellationToken),IProgress<TransferProgress> progress=null,int bufferLength=4096)
|
||||
{
|
||||
return await srcfs.CopyFileAsync(srcfs,source,destination,token,progress,bufferLength);
|
||||
}
|
||||
public static async Task<bool> CopyDirectoryAsync(this IVirtualFilesystem srcfs,IVirtualFilesystem destfs,UnixPath source,UnixPath destination,CancellationToken token = default(CancellationToken),IProgress<TransferProgress> progress=null,int bufferLength=4096)
|
||||
{
|
||||
DateTime laccess=DateTime.Now;
|
||||
try{
|
||||
laccess = await srcfs.GetLastAccessTimeAsync(source);
|
||||
if(!await destfs.DirectoryExistsAsync(destination,token))
|
||||
await destfs.CreateDirectoryAsync(destination,token);
|
||||
await foreach(var directory in srcfs.EnumerateDirectoriesAsync(source,token))
|
||||
{
|
||||
if(token.IsCancellationRequested) return false;
|
||||
var newPath = destination / directory.Name;
|
||||
var res= await srcfs.CopyDirectoryAsync(destfs,directory,newPath,token,progress,bufferLength);
|
||||
if(!res) return false;
|
||||
}
|
||||
await foreach(var file in srcfs.EnumerateFilesAsync(source,token))
|
||||
{
|
||||
if(token.IsCancellationRequested) return false;
|
||||
var newPath = destination / file.Name;
|
||||
var res= await srcfs.CopyFileAsync(destfs,file,newPath,token,progress,bufferLength);
|
||||
if(!res) return false;
|
||||
}
|
||||
}catch(Exception ex)
|
||||
{
|
||||
_=ex;
|
||||
return false;
|
||||
}
|
||||
await destfs.SetCreationTimeAsync(destination,DateTime.Now,token);
|
||||
await destfs.SetLastWriteTimeAsync(destination,await srcfs.GetLastWriteTimeAsync(source,token),token);
|
||||
await destfs.SetLastAccessTimeAsync(destination,laccess,token);
|
||||
try
|
||||
{
|
||||
await srcfs.SetLastAccessTimeAsync(source,DateTime.Now,token);
|
||||
}catch(Exception ex)
|
||||
{
|
||||
_=ex;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
public static async Task<bool> CopyFileAsync(this IVirtualFilesystem srcfs, IVirtualFilesystem destfs,UnixPath source,UnixPath destination,CancellationToken token=default(CancellationToken),IProgress<TransferProgress> progress=null,int bufferLength=4096)
|
||||
{
|
||||
DateTime laccess=DateTime.Now;
|
||||
try{
|
||||
laccess= await srcfs.GetLastAccessTimeAsync(source,token);
|
||||
if(await destfs.DirectoryExistsAsync(destination,token)) destination /= source.Name;
|
||||
|
||||
using(var src = await srcfs.OpenAsync(source,FileMode.Open,FileAccess.Read,FileShare.Read,token))
|
||||
{
|
||||
using(var dest = await destfs.OpenAsync(destination,FileMode.OpenOrCreate,FileAccess.Write,FileShare.None,token))
|
||||
{
|
||||
byte[] buffer = new byte[bufferLength];
|
||||
int read=0;
|
||||
long readTotal=0;
|
||||
long length = src.Length;
|
||||
|
||||
do
|
||||
{
|
||||
if(token.IsCancellationRequested) return false;
|
||||
read = await src.ReadAsync(buffer,0,buffer.Length,token);
|
||||
readTotal += read;
|
||||
if(token.IsCancellationRequested) return false;
|
||||
await dest.WriteAsync(buffer,0,read,token);
|
||||
if(token.IsCancellationRequested) return false;
|
||||
progress?.Report(new TransferProgress(readTotal,length,source,destination));
|
||||
}
|
||||
while(read != 0);
|
||||
}
|
||||
}
|
||||
}catch(Exception ex)
|
||||
{
|
||||
_=ex;
|
||||
|
||||
return false;
|
||||
}
|
||||
await destfs.SetCreationTimeAsync(destination,DateTime.Now,token);
|
||||
await destfs.SetLastWriteTimeAsync(destination,await srcfs.GetLastWriteTimeAsync(source,token),token);
|
||||
await destfs.SetLastAccessTimeAsync(destination,laccess,token);
|
||||
try
|
||||
{
|
||||
await srcfs.SetLastAccessTimeAsync(source,DateTime.Now,token);
|
||||
}catch(Exception ex)
|
||||
{
|
||||
_=ex;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
public static bool CopyFile(this IVirtualFilesystem srcfs,IVirtualFilesystem destfs,UnixPath path,IProgress<TransferProgress> progress=null,int bufferLength=4096)
|
||||
{
|
||||
return srcfs.CopyFile(destfs,path,path,progress,bufferLength);
|
||||
}
|
||||
|
||||
public static bool CopyFile(this IVirtualFilesystem srcfs,IVirtualFilesystem destfs,UnixPath source,UnixPath destination,IProgress<TransferProgress> progress=null,int bufferLength=4096)
|
||||
{
|
||||
DateTime laccess=DateTime.Now;
|
||||
try{
|
||||
laccess = srcfs.GetLastAccessTime(source);
|
||||
if(destfs.DirectoryExists(destination)) destination /= source.Name;
|
||||
using(var src = srcfs.Open(source,FileMode.Open,FileAccess.Read,FileShare.Read))
|
||||
{
|
||||
using(var dest = destfs.Open(destination,FileMode.OpenOrCreate,FileAccess.Write,FileShare.None))
|
||||
{
|
||||
byte[] buffer = new byte[bufferLength];
|
||||
int read=0;
|
||||
long readTotal=0;
|
||||
long length = src.Length;
|
||||
|
||||
do
|
||||
{
|
||||
read = src.Read(buffer,0,buffer.Length);
|
||||
readTotal += read;
|
||||
dest.Write(buffer,0,read);
|
||||
progress?.Report(new TransferProgress(readTotal,length,source,destination));
|
||||
}
|
||||
while(read != 0);
|
||||
}
|
||||
}
|
||||
}catch(Exception ex)
|
||||
{
|
||||
_=ex;
|
||||
return false;
|
||||
}
|
||||
destfs.SetCreationTime(destination,DateTime.Now);
|
||||
destfs.SetLastWriteTime(destination,srcfs.GetLastWriteTime(source));
|
||||
destfs.SetLastAccessTime(destination,laccess);
|
||||
try
|
||||
{
|
||||
srcfs.SetLastAccessTime(source,DateTime.Now);
|
||||
}catch(Exception ex)
|
||||
{
|
||||
_=ex;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
public static bool CopyFile(this IVirtualFilesystem fs,UnixPath source,UnixPath dest,IProgress<TransferProgress> progress = null,int bufferLength=4096)
|
||||
{
|
||||
return fs.CopyFile(fs,source,dest,progress,bufferLength);
|
||||
}
|
||||
public static bool CopyDirectory(this IVirtualFilesystem fs,IVirtualFilesystem destfs,UnixPath path,IProgress<TransferProgress> progress=null,int bufferLength=4096)
|
||||
{
|
||||
return fs.CopyDirectory(destfs,path,path,progress,bufferLength);
|
||||
}
|
||||
public static bool CopyDirectory(this IVirtualFilesystem fs,IVirtualFilesystem destfs,UnixPath source,UnixPath destination,IProgress<TransferProgress> progress=null,int bufferLength=4096)
|
||||
{
|
||||
DateTime laccess=DateTime.Now;
|
||||
try{
|
||||
laccess = fs.GetLastAccessTime(source);
|
||||
if(!destfs.DirectoryExists(destination))
|
||||
destfs.CreateDirectory(destination);
|
||||
foreach(var directory in fs.EnumerateDirectories(source))
|
||||
{
|
||||
var newPath = destination / directory.Name;
|
||||
fs.CopyDirectory(destfs,directory,newPath,progress,bufferLength);
|
||||
}
|
||||
foreach(var file in fs.EnumerateFiles(source))
|
||||
{
|
||||
var newPath = destination / file.Name;
|
||||
fs.CopyFile(destfs,file,newPath,progress,bufferLength);
|
||||
}
|
||||
}catch(Exception ex)
|
||||
{
|
||||
_=ex;
|
||||
return false;
|
||||
}
|
||||
destfs.SetCreationTime(destination,DateTime.Now);
|
||||
destfs.SetLastWriteTime(destination,fs.GetLastWriteTime(source));
|
||||
destfs.SetLastAccessTime(destination,laccess);
|
||||
try
|
||||
{
|
||||
fs.SetLastAccessTime(source,DateTime.Now);
|
||||
}catch(Exception ex)
|
||||
{
|
||||
_=ex;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
public static bool CopyDirectory(this IVirtualFilesystem fs,UnixPath source,UnixPath destination,IProgress<TransferProgress> progress=null,int bufferLength = 4096)
|
||||
{
|
||||
return fs.CopyDirectory(fs,source,destination,progress,bufferLength);
|
||||
}
|
||||
|
||||
public static double DivideByWith2Digits(long value,long divBy)
|
||||
{
|
||||
return Math.Round((double)value / (double)divBy,2);
|
||||
}
|
||||
|
||||
public static double DivideByPowWith2Digits(long value,int unitSz,int pow)
|
||||
{
|
||||
return DivideByWith2Digits(value,(long)Math.Pow(unitSz,pow));
|
||||
}
|
||||
|
||||
public static string ToDataUnits(this long val,bool binary=true)
|
||||
{
|
||||
int unitSz = binary ? 1024 : 1000;
|
||||
string bytesSuffix = binary ? "iB" : "B";
|
||||
|
||||
if(val < unitSz)
|
||||
{
|
||||
return $"{val} B";
|
||||
}
|
||||
else if(val < Math.Pow(unitSz,2))
|
||||
{
|
||||
|
||||
return $"{DivideByPowWith2Digits(val,unitSz,1)} k{bytesSuffix}";
|
||||
}
|
||||
else if(val < Math.Pow(unitSz,3))
|
||||
{
|
||||
|
||||
return $"{DivideByPowWith2Digits(val,unitSz,2)} M{bytesSuffix}";
|
||||
}
|
||||
else if(val < Math.Pow(unitSz,4))
|
||||
{
|
||||
|
||||
return $"{DivideByPowWith2Digits(val,unitSz,3)} G{bytesSuffix}";
|
||||
}
|
||||
return $"{DivideByPowWith2Digits(val,unitSz,4)} T{bytesSuffix}";
|
||||
}
|
||||
|
||||
}
|
||||
public class TransferProgress
|
||||
{
|
||||
public bool HasFiles {get;private set;}
|
||||
|
||||
public UnixPath DestinationPath {get;private set;}
|
||||
public UnixPath SourcePath {get;private set;}
|
||||
public long CopiedBytes {get;private set;}
|
||||
public long RemainingBytes {get{return Length - CopiedBytes;}}
|
||||
public long Length {get;private set;}
|
||||
|
||||
public double ProgressRaw {get;private set;}
|
||||
public int Progress {get{return (int)(Math.Floor((double)(Progress * 100)) % 101);}}
|
||||
public TransferProgress(long offset,long length,UnixPath src,UnixPath dest)
|
||||
{
|
||||
SourcePath = src;
|
||||
DestinationPath = dest;
|
||||
HasFiles = true;
|
||||
CopiedBytes = offset;
|
||||
Length = length;
|
||||
|
||||
|
||||
if(length != 0)
|
||||
{
|
||||
ProgressRaw = offset / length;
|
||||
}else{
|
||||
|
||||
ProgressRaw=0;
|
||||
}
|
||||
}
|
||||
public TransferProgress(long offset,long length) : this(offset,length,new UnixPath(),new UnixPath())
|
||||
{
|
||||
HasFiles=false;
|
||||
}
|
||||
public override string ToString()
|
||||
{
|
||||
return ToString(true);
|
||||
}
|
||||
public string ToString(bool binary)
|
||||
{
|
||||
return $"{Progress}% {CopiedBytes.ToDataUnits(binary)}/{Length.ToDataUnits(binary)}";
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,29 @@
|
|||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\Tesses.VirtualFilesystem.Base\Tesses.VirtualFilesystem.Base.csproj" />
|
||||
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<None Include="..\README.md" Pack="true" PackagePath="\"/>
|
||||
</ItemGroup>
|
||||
|
||||
<PropertyGroup>
|
||||
<TargetFramework>netstandard2.0</TargetFramework>
|
||||
<IsPackable>true</IsPackable>
|
||||
<PackageId>Tesses.VirtualFilesystem.Extensions</PackageId>
|
||||
<Author>Mike Nolan</Author>
|
||||
<Company>Tesses</Company>
|
||||
<Version>1.0.0</Version>
|
||||
<AssemblyVersion>1.0.0</AssemblyVersion>
|
||||
<FileVersion>1.0.0</FileVersion>
|
||||
<Description>Another VirtualFilesystem for .NET</Description>
|
||||
<PackageLicenseExpression>GPL-3.0-only</PackageLicenseExpression>
|
||||
<PackageRequireLicenseAcceptance>true</PackageRequireLicenseAcceptance>
|
||||
<PackageTags>VFS, Filesystem, VirtualFilesystem</PackageTags>
|
||||
<RepositoryUrl>https://gitlab.tesses.net/tesses50/tesses-vfs</RepositoryUrl>
|
||||
<LangVersion>8.0</LangVersion>
|
||||
<PackageReadmeFile>README.md</PackageReadmeFile>
|
||||
</PropertyGroup>
|
||||
</Project>
|
|
@ -0,0 +1,312 @@
|
|||
/*
|
||||
Tesses.VirtualFilesystem a library for virtual filesystems in .NET
|
||||
Copyright (C) 2023 Mike Nolan
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
using System;
|
||||
using Tesses.VirtualFilesystem;
|
||||
using Tesses.VirtualFilesystem.Extensions;
|
||||
using System.IO;
|
||||
using System.Threading.Tasks;
|
||||
using System.Threading;
|
||||
using System.Linq;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.ComponentModel;
|
||||
|
||||
namespace Tesses.VirtualFilesystem.Filesystems
|
||||
{
|
||||
public class LocalFileSystem : SyncFileSystem
|
||||
{
|
||||
public override string ConvertPathFromUnixPath(UnixPath path)
|
||||
{
|
||||
return path.ToLocal();
|
||||
|
||||
}
|
||||
public override UnixPath ConvertPathToUnixPath(string path)
|
||||
{
|
||||
return UnixPath.FromLocal(path);
|
||||
}
|
||||
public override void CreateDirectory(UnixPath directory)
|
||||
{
|
||||
Directory.CreateDirectory(ConvertPathFromUnixPath(directory));
|
||||
}
|
||||
|
||||
public override void DeleteDirectory(UnixPath path)
|
||||
{
|
||||
Directory.Delete(ConvertPathFromUnixPath(path));
|
||||
}
|
||||
|
||||
public override void DeleteFile(UnixPath path)
|
||||
{
|
||||
File.Delete(ConvertPathFromUnixPath(path));
|
||||
}
|
||||
|
||||
public override bool DirectoryExists(UnixPath path)
|
||||
{
|
||||
return Directory.Exists(ConvertPathFromUnixPath(path));
|
||||
}
|
||||
|
||||
public override IEnumerable<UnixPath> EnumerateFileSystemEntries(UnixPath path)
|
||||
{
|
||||
foreach(var item in Directory.EnumerateFileSystemEntries(ConvertPathFromUnixPath(path)))
|
||||
{
|
||||
yield return ConvertPathToUnixPath(item);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
public override bool FileExists(UnixPath path)
|
||||
{
|
||||
return File.Exists(ConvertPathFromUnixPath(path));
|
||||
}
|
||||
|
||||
public override DateTime GetCreationTime(UnixPath path)
|
||||
{
|
||||
return FileExists(path) ? File.GetCreationTime(ConvertPathFromUnixPath(path)) : Directory.GetCreationTime(ConvertPathFromUnixPath(path));
|
||||
}
|
||||
|
||||
public override DateTime GetLastAccessTime(UnixPath path)
|
||||
{
|
||||
return FileExists(path) ? File.GetLastAccessTime(ConvertPathFromUnixPath(path)) : Directory.GetLastAccessTime(ConvertPathFromUnixPath(path));
|
||||
|
||||
}
|
||||
|
||||
public override DateTime GetLastWriteTime(UnixPath path)
|
||||
{
|
||||
return FileExists(path) ? File.GetLastAccessTime(ConvertPathFromUnixPath(path)) : Directory.GetLastWriteTime(ConvertPathFromUnixPath(path));
|
||||
|
||||
}
|
||||
|
||||
public override void MoveDirectory(UnixPath src, UnixPath dest)
|
||||
{
|
||||
Directory.Move(ConvertPathFromUnixPath(src),ConvertPathFromUnixPath(dest));
|
||||
}
|
||||
|
||||
public override void MoveFile(UnixPath src, UnixPath dest)
|
||||
{
|
||||
File.Move(ConvertPathFromUnixPath(src),ConvertPathFromUnixPath(dest));
|
||||
}
|
||||
|
||||
public override Stream Open(UnixPath path, FileMode mode, FileAccess access, FileShare share)
|
||||
{
|
||||
return File.Open(ConvertPathFromUnixPath(path),mode,access,share);
|
||||
}
|
||||
|
||||
public override void SetCreationTime(UnixPath path, DateTime time)
|
||||
{
|
||||
if(FileExists(path))
|
||||
{
|
||||
File.SetCreationTime(ConvertPathFromUnixPath(path),time);
|
||||
}
|
||||
else
|
||||
{
|
||||
Directory.SetCreationTime(ConvertPathFromUnixPath(path),time);
|
||||
}
|
||||
}
|
||||
|
||||
public override void SetLastAccessTime(UnixPath path, DateTime time)
|
||||
{
|
||||
if(FileExists(path))
|
||||
{
|
||||
File.SetLastAccessTime(ConvertPathFromUnixPath(path),time);
|
||||
}
|
||||
else
|
||||
{
|
||||
Directory.SetLastAccessTime(ConvertPathFromUnixPath(path),time);
|
||||
}
|
||||
}
|
||||
private class LocalWatcher : IVirtualWatcher
|
||||
{
|
||||
FileSystemWatcher watcher;
|
||||
LocalFileSystem _fs;
|
||||
public LocalWatcher(LocalFileSystem fs,UnixPath path)
|
||||
{
|
||||
watcher=new FileSystemWatcher(fs.ConvertPathFromUnixPath(path));
|
||||
watcher.Changed += (sender,e)=>{
|
||||
Changed?.Invoke(this,new VirtualWatcherChangedArgs(fs,e.ChangeType,fs.ConvertPathToUnixPath(e.FullPath)));
|
||||
};
|
||||
watcher.Created += (sender,e)=>{
|
||||
Created?.Invoke(this,new VirtualWatcherChangedArgs(fs,e.ChangeType,fs.ConvertPathToUnixPath(e.FullPath)));
|
||||
};
|
||||
watcher.Deleted += (sender,e)=>{
|
||||
Deleted?.Invoke(this,new VirtualWatcherChangedArgs(fs,e.ChangeType,fs.ConvertPathToUnixPath(e.FullPath)));
|
||||
};
|
||||
watcher.Error += (sender,e)=>{
|
||||
Error?.Invoke(this,e);
|
||||
};
|
||||
watcher.Renamed += (sender,e)=>{
|
||||
Renamed?.Invoke(this,new VirtualWatcherRenamedEventArgs(fs,e.ChangeType,fs.ConvertPathToUnixPath(e.FullPath),fs.ConvertPathToUnixPath(e.OldFullPath)));
|
||||
};
|
||||
_fs=fs;
|
||||
}
|
||||
public int InternalBufferSize { get => watcher.InternalBufferSize; set => watcher.InternalBufferSize=value;}
|
||||
public NotifyFilters NotifyFilter { get => watcher.NotifyFilter; set => watcher.NotifyFilter=value; }
|
||||
public bool EnableRaisingEvents { get => watcher.EnableRaisingEvents; set => watcher.EnableRaisingEvents=value; }
|
||||
public string Filter { get => watcher.Filter; set => watcher.Filter=value; }
|
||||
public bool IncludeSubdirectories { get => watcher.IncludeSubdirectories; set => watcher.IncludeSubdirectories=value;}
|
||||
|
||||
public event EventHandler<VirtualWatcherChangedArgs> Changed;
|
||||
public event EventHandler<VirtualWatcherChangedArgs> Created;
|
||||
public event EventHandler<VirtualWatcherChangedArgs> Deleted;
|
||||
public event EventHandler<VirtualWatcherRenamedEventArgs> Renamed;
|
||||
public event EventHandler<ErrorEventArgs> Error;
|
||||
}
|
||||
|
||||
public override IVirtualWatcher WatchDirectory(UnixPath dir)
|
||||
{
|
||||
return new LocalWatcher(this,dir);
|
||||
}
|
||||
public override void CreateHardlink(UnixPath src, UnixPath dest)
|
||||
{
|
||||
if(DirectoryExists(src)) return;
|
||||
if(Environment.OSVersion.Platform == PlatformID.Win32NT)
|
||||
{
|
||||
WindowsNative.CreateHardlink(ConvertPathFromUnixPath(dest),ConvertPathFromUnixPath(src),IntPtr.Zero);
|
||||
}
|
||||
else
|
||||
{
|
||||
Mono.Unix.Native.Syscall.link(ConvertPathFromUnixPath(src),ConvertPathFromUnixPath(dest));
|
||||
}
|
||||
|
||||
}
|
||||
public override void CreateSymlink(UnixPath src, UnixPath dest)
|
||||
{
|
||||
if(Environment.OSVersion.Platform == PlatformID.Win32NT)
|
||||
{
|
||||
int flag = DirectoryExists(src) ? 0x1 : 0;
|
||||
WindowsNative.CreateSymbolicLinkFix(ConvertPathFromUnixPath(dest),ConvertPathFromUnixPath(src),flag);
|
||||
}else{
|
||||
Mono.Unix.Native.Syscall.symlink(ConvertPathFromUnixPath(src),ConvertPathFromUnixPath(dest));
|
||||
}
|
||||
}
|
||||
|
||||
public override bool SymlinkExists(UnixPath file)
|
||||
{
|
||||
if(Environment.OSVersion.Platform == PlatformID.Win32NT)
|
||||
{
|
||||
return File.GetAttributes(ConvertPathFromUnixPath(file)).HasFlag(FileAttributes.ReparsePoint);
|
||||
}else{
|
||||
/* Mono.Unix.Native.Stat buf;
|
||||
if(Mono.Unix.Native.Syscall.stat(ConvertPathFromUnixPath(file),out buf) == 0)
|
||||
return buf.st_mode.HasFlag(Mono.Unix.Native.FilePermissions.S_IFLNK);*/
|
||||
|
||||
return File.GetAttributes(ConvertPathFromUnixPath(file)).HasFlag(FileAttributes.ReparsePoint);
|
||||
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
private static class WindowsNative
|
||||
{
|
||||
[DllImport("kernel32.dll", EntryPoint = "CreateSymbolicLinkW", CharSet = CharSet.Unicode, SetLastError = true)]
|
||||
static extern int CreateSymbolicLink(string lpSymlinkFileName, string lpTargetFileName, int dwFlags);
|
||||
[DllImport("kernel32.dll", EntryPoint = "CreateHardLinkW", CharSet = CharSet.Unicode, SetLastError = true)]
|
||||
public static extern bool CreateHardlink(string lpSymlinkFileName, string lpTargetFileName, IntPtr dwFlags);
|
||||
|
||||
public static int CreateSymbolicLinkFix(string lpSymlinkFileName, string lpTargetFileName, int dwFlags) {
|
||||
var result = CreateSymbolicLink(lpSymlinkFileName, lpTargetFileName, dwFlags);
|
||||
if (result == 1) return 0; // Success
|
||||
return Marshal.GetLastWin32Error();
|
||||
}
|
||||
private static readonly IntPtr INVALID_HANDLE_VALUE = new IntPtr(-1);
|
||||
|
||||
private const uint FILE_READ_EA = 0x0008;
|
||||
private const uint FILE_FLAG_BACKUP_SEMANTICS = 0x2000000;
|
||||
|
||||
[DllImport("Kernel32.dll", SetLastError = true, CharSet = CharSet.Auto)]
|
||||
static extern uint GetFinalPathNameByHandle(IntPtr hFile, [MarshalAs(UnmanagedType.LPTStr)] StringBuilder lpszFilePath, uint cchFilePath, uint dwFlags);
|
||||
|
||||
[DllImport("kernel32.dll", SetLastError = true)]
|
||||
[return: MarshalAs(UnmanagedType.Bool)]
|
||||
static extern bool CloseHandle(IntPtr hObject);
|
||||
|
||||
[DllImport("kernel32.dll", CharSet = CharSet.Auto, SetLastError = true)]
|
||||
public static extern IntPtr CreateFile(
|
||||
[MarshalAs(UnmanagedType.LPTStr)] string filename,
|
||||
[MarshalAs(UnmanagedType.U4)] uint access,
|
||||
[MarshalAs(UnmanagedType.U4)] FileShare share,
|
||||
IntPtr securityAttributes, // optional SECURITY_ATTRIBUTES struct or IntPtr.Zero
|
||||
[MarshalAs(UnmanagedType.U4)] FileMode creationDisposition,
|
||||
[MarshalAs(UnmanagedType.U4)] uint flagsAndAttributes,
|
||||
IntPtr templateFile);
|
||||
|
||||
public static string GetFinalPathName(string path)
|
||||
{
|
||||
var h = CreateFile(path,
|
||||
FILE_READ_EA,
|
||||
FileShare.ReadWrite | FileShare.Delete,
|
||||
IntPtr.Zero,
|
||||
FileMode.Open,
|
||||
FILE_FLAG_BACKUP_SEMANTICS,
|
||||
IntPtr.Zero);
|
||||
if (h == INVALID_HANDLE_VALUE)
|
||||
throw new Win32Exception();
|
||||
|
||||
try
|
||||
{
|
||||
var sb = new StringBuilder(1024);
|
||||
var res = GetFinalPathNameByHandle(h, sb, 1024, 0);
|
||||
if (res == 0)
|
||||
throw new Win32Exception();
|
||||
|
||||
return sb.ToString();
|
||||
}
|
||||
finally
|
||||
{
|
||||
CloseHandle(h);
|
||||
}
|
||||
}
|
||||
}
|
||||
public override bool CanWatch(UnixPath path)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
public override UnixPath ReadLink(UnixPath file)
|
||||
{
|
||||
|
||||
if(!SymlinkExists(file)) return file;
|
||||
if(Environment.OSVersion.Platform == PlatformID.Win32NT)
|
||||
{
|
||||
return ConvertPathToUnixPath(WindowsNative.GetFinalPathName(ConvertPathFromUnixPath(file)));
|
||||
}else{
|
||||
StringBuilder b=new StringBuilder(4096);
|
||||
if(Mono.Unix.Native.Syscall.readlink(ConvertPathFromUnixPath(file),b)>=0)
|
||||
{
|
||||
return ConvertPathToUnixPath(b.ToString());
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
return file;
|
||||
}
|
||||
|
||||
public override void SetLastWriteTime(UnixPath path, DateTime time)
|
||||
{
|
||||
if(FileExists(path))
|
||||
{
|
||||
File.SetLastWriteTime(ConvertPathFromUnixPath(path),time);
|
||||
}
|
||||
else
|
||||
{
|
||||
Directory.SetLastWriteTime(ConvertPathFromUnixPath(path),time);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,32 @@
|
|||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\Tesses.VirtualFilesystem\Tesses.VirtualFilesystem.csproj" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="Mono.Posix.NETStandard" Version="1.0.0" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="..\README.md" Pack="true" PackagePath="\"/>
|
||||
</ItemGroup>
|
||||
|
||||
<PropertyGroup>
|
||||
<TargetFramework>netstandard2.0</TargetFramework>
|
||||
<IsPackable>true</IsPackable>
|
||||
<PackageId>Tesses.VirtualFilesystem.Local</PackageId>
|
||||
<Author>Mike Nolan</Author>
|
||||
<Company>Tesses</Company>
|
||||
<Version>1.0.0</Version>
|
||||
<AssemblyVersion>1.0.0</AssemblyVersion>
|
||||
<FileVersion>1.0.0</FileVersion>
|
||||
<Description>Another VirtualFilesystem for .NET</Description>
|
||||
<PackageLicenseExpression>GPL-3.0-only</PackageLicenseExpression>
|
||||
<PackageRequireLicenseAcceptance>true</PackageRequireLicenseAcceptance>
|
||||
<PackageTags>VFS, Filesystem, VirtualFilesystem</PackageTags>
|
||||
<RepositoryUrl>https://gitlab.tesses.net/tesses50/tesses-vfs</RepositoryUrl>
|
||||
<LangVersion>8.0</LangVersion>
|
||||
<PackageReadmeFile>README.md</PackageReadmeFile>
|
||||
</PropertyGroup>
|
||||
|
||||
</Project>
|
|
@ -0,0 +1,177 @@
|
|||
/*
|
||||
Tesses.VirtualFilesystem a library for virtual filesystems in .NET
|
||||
Copyright (C) 2023 Mike Nolan
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
using Zio;
|
||||
using Zio.FileSystems;
|
||||
using Tesses.VirtualFilesystem;
|
||||
using System.Collections.Generic;
|
||||
using System;
|
||||
using System.IO;
|
||||
|
||||
namespace Tesses.VirtualFilesystem.Filesystems
|
||||
{
|
||||
|
||||
public class ZioFileSystem : SyncFileSystem
|
||||
{
|
||||
IFileSystem fs;
|
||||
public ZioFileSystem(IFileSystem fs)
|
||||
{
|
||||
this.fs = fs;
|
||||
}
|
||||
public UPath ConvertUPathFromUnixPath(UnixPath path)
|
||||
{
|
||||
return path.Path;
|
||||
}
|
||||
public UnixPath ConvertUPathToUnixPath(UPath path)
|
||||
{
|
||||
return new UnixPath(path.ToString());
|
||||
}
|
||||
public override void CreateDirectory(UnixPath directory)
|
||||
{
|
||||
fs.CreateDirectory(ConvertUPathFromUnixPath(directory));
|
||||
}
|
||||
|
||||
public override void DeleteDirectory(UnixPath path)
|
||||
{
|
||||
fs.DeleteDirectory(ConvertUPathFromUnixPath(path),false);
|
||||
}
|
||||
|
||||
public override void DeleteFile(UnixPath path)
|
||||
{
|
||||
fs.DeleteFile(ConvertUPathFromUnixPath(path));
|
||||
}
|
||||
|
||||
public override bool DirectoryExists(UnixPath path)
|
||||
{
|
||||
return fs.DirectoryExists(ConvertUPathFromUnixPath(path));
|
||||
}
|
||||
|
||||
|
||||
|
||||
public override bool FileExists(UnixPath path)
|
||||
{
|
||||
return fs.FileExists(ConvertUPathFromUnixPath(path));
|
||||
}
|
||||
|
||||
public override DateTime GetCreationTime(UnixPath path)
|
||||
{
|
||||
return fs.GetCreationTime(ConvertUPathFromUnixPath(path));
|
||||
}
|
||||
|
||||
public override DateTime GetLastAccessTime(UnixPath path)
|
||||
{
|
||||
return fs.GetLastAccessTime(ConvertUPathFromUnixPath(path));
|
||||
}
|
||||
|
||||
public override DateTime GetLastWriteTime(UnixPath path)
|
||||
{
|
||||
return fs.GetLastWriteTime(ConvertUPathFromUnixPath(path));
|
||||
}
|
||||
|
||||
public override void MoveDirectory(UnixPath src, UnixPath dest)
|
||||
{
|
||||
fs.MoveDirectory(ConvertUPathFromUnixPath(src),ConvertUPathFromUnixPath(dest));
|
||||
}
|
||||
|
||||
public override void MoveFile(UnixPath src, UnixPath dest)
|
||||
{
|
||||
fs.MoveFile(ConvertUPathFromUnixPath(src),ConvertUPathFromUnixPath(dest));
|
||||
}
|
||||
|
||||
public override Stream Open(UnixPath path, FileMode mode, FileAccess access, FileShare share)
|
||||
{
|
||||
return fs.OpenFile(ConvertUPathFromUnixPath(path),mode,access,share);
|
||||
}
|
||||
|
||||
public override void SetCreationTime(UnixPath path, DateTime time)
|
||||
{
|
||||
fs.SetCreationTime(ConvertUPathFromUnixPath(path),time);
|
||||
}
|
||||
|
||||
public override void SetLastAccessTime(UnixPath path, DateTime time)
|
||||
{
|
||||
fs.SetLastAccessTime(ConvertUPathFromUnixPath(path),time);
|
||||
}
|
||||
|
||||
public override void SetLastWriteTime(UnixPath path, DateTime time)
|
||||
{
|
||||
fs.SetLastWriteTime(ConvertUPathFromUnixPath(path),time);
|
||||
}
|
||||
public override void SetAttributes(UnixPath path, FileAttributes attributes)
|
||||
{
|
||||
fs.SetAttributes(ConvertUPathFromUnixPath(path),attributes);
|
||||
}
|
||||
public override FileAttributes GetAttributes(UnixPath path)
|
||||
{
|
||||
return fs.GetAttributes(ConvertUPathFromUnixPath(path));
|
||||
}
|
||||
public override bool CanWatch(UnixPath path)
|
||||
{
|
||||
return fs.CanWatch(ConvertUPathFromUnixPath(path));
|
||||
}
|
||||
public override IVirtualWatcher WatchDirectory(UnixPath dir)
|
||||
{
|
||||
return new ZioWatcher(this,fs,dir);
|
||||
}
|
||||
|
||||
public override IEnumerable<UnixPath> EnumerateFileSystemEntries(UnixPath path)
|
||||
{
|
||||
foreach(var item in fs.EnumeratePaths(ConvertUPathFromUnixPath(path)))
|
||||
{
|
||||
yield return ConvertUPathToUnixPath(item);
|
||||
}
|
||||
}
|
||||
|
||||
private class ZioWatcher : IVirtualWatcher
|
||||
{
|
||||
Zio.IFileSystemWatcher watcher;
|
||||
ZioFileSystem _fs;
|
||||
public ZioWatcher(ZioFileSystem fs,IFileSystem fs2,UnixPath path)
|
||||
{
|
||||
watcher = fs2.Watch(fs.ConvertUPathFromUnixPath(path));
|
||||
watcher.Changed += (sender,e)=>{
|
||||
Changed?.Invoke(this,new VirtualWatcherChangedArgs(fs,(System.IO.WatcherChangeTypes)(int)e.ChangeType,fs.ConvertUPathToUnixPath(e.FullPath)));
|
||||
};
|
||||
watcher.Created += (sender,e)=>{
|
||||
Created?.Invoke(this,new VirtualWatcherChangedArgs(fs,(System.IO.WatcherChangeTypes)(int)e.ChangeType,fs.ConvertUPathToUnixPath(e.FullPath)));
|
||||
};
|
||||
watcher.Deleted += (sender,e)=>{
|
||||
Deleted?.Invoke(this,new VirtualWatcherChangedArgs(fs,(System.IO.WatcherChangeTypes)(int)e.ChangeType,fs.ConvertUPathToUnixPath(e.FullPath)));
|
||||
};
|
||||
watcher.Error += (sender,e)=>{
|
||||
Error?.Invoke(this,new ErrorEventArgs(e.Exception));
|
||||
};
|
||||
watcher.Renamed += (sender,e)=>{
|
||||
Renamed?.Invoke(this,new VirtualWatcherRenamedEventArgs(fs,(System.IO.WatcherChangeTypes)(int)e.ChangeType,fs.ConvertUPathToUnixPath(e.FullPath),fs.ConvertUPathToUnixPath(e.OldFullPath)));
|
||||
};
|
||||
_fs=fs;
|
||||
}
|
||||
public int InternalBufferSize { get => watcher.InternalBufferSize; set => watcher.InternalBufferSize=value;}
|
||||
public System.IO.NotifyFilters NotifyFilter { get => (System.IO.NotifyFilters)watcher.NotifyFilter; set => watcher.NotifyFilter=(Zio.NotifyFilters)value; }
|
||||
public bool EnableRaisingEvents { get => watcher.EnableRaisingEvents; set => watcher.EnableRaisingEvents=value; }
|
||||
public string Filter { get => watcher.Filter; set => watcher.Filter=value; }
|
||||
public bool IncludeSubdirectories { get => watcher.IncludeSubdirectories; set => watcher.IncludeSubdirectories=value;}
|
||||
|
||||
public event EventHandler<VirtualWatcherChangedArgs> Changed;
|
||||
public event EventHandler<VirtualWatcherChangedArgs> Created;
|
||||
public event EventHandler<VirtualWatcherChangedArgs> Deleted;
|
||||
public event EventHandler<VirtualWatcherRenamedEventArgs> Renamed;
|
||||
public event EventHandler<ErrorEventArgs> Error;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
|
@ -0,0 +1,32 @@
|
|||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\Tesses.VirtualFilesystem\Tesses.VirtualFilesystem.csproj" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="Zio" Version="0.16.1" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<None Include="..\README.md" Pack="true" PackagePath="\"/>
|
||||
</ItemGroup>
|
||||
|
||||
<PropertyGroup>
|
||||
<TargetFramework>netstandard2.0</TargetFramework>
|
||||
<IsPackable>true</IsPackable>
|
||||
<PackageId>Tesses.VirtualFilesystem.Zio</PackageId>
|
||||
<Author>Mike Nolan</Author>
|
||||
<Company>Tesses</Company>
|
||||
<Version>1.0.0</Version>
|
||||
<AssemblyVersion>1.0.0</AssemblyVersion>
|
||||
<FileVersion>1.0.0</FileVersion>
|
||||
<Description>Another VirtualFilesystem for .NET</Description>
|
||||
<PackageLicenseExpression>GPL-3.0-only</PackageLicenseExpression>
|
||||
<PackageRequireLicenseAcceptance>true</PackageRequireLicenseAcceptance>
|
||||
<PackageTags>VFS, Filesystem, VirtualFilesystem</PackageTags>
|
||||
<RepositoryUrl>https://gitlab.tesses.net/tesses50/tesses-vfs</RepositoryUrl>
|
||||
<LangVersion>8.0</LangVersion>
|
||||
<PackageReadmeFile>README.md</PackageReadmeFile>
|
||||
</PropertyGroup>
|
||||
</Project>
|
File diff suppressed because it is too large
Load Diff
|
@ -0,0 +1,28 @@
|
|||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\Tesses.VirtualFilesystem.Base\Tesses.VirtualFilesystem.Base.csproj" />
|
||||
<ProjectReference Include="..\Tesses.VirtualFilesystem.Extensions\Tesses.VirtualFilesystem.Extensions.csproj" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="..\README.md" Pack="true" PackagePath="\"/>
|
||||
</ItemGroup>
|
||||
|
||||
<PropertyGroup>
|
||||
<TargetFramework>netstandard2.0</TargetFramework>
|
||||
<IsPackable>true</IsPackable>
|
||||
<PackageId>Tesses.VirtualFilesystem</PackageId>
|
||||
<Author>Mike Nolan</Author>
|
||||
<Company>Tesses</Company>
|
||||
<Version>1.0.0</Version>
|
||||
<AssemblyVersion>1.0.0</AssemblyVersion>
|
||||
<FileVersion>1.0.0</FileVersion>
|
||||
<Description>Another VirtualFilesystem for .NET</Description>
|
||||
<PackageLicenseExpression>GPL-3.0-only</PackageLicenseExpression>
|
||||
<PackageRequireLicenseAcceptance>true</PackageRequireLicenseAcceptance>
|
||||
<PackageTags>VFS, Filesystem, VirtualFilesystem</PackageTags>
|
||||
<RepositoryUrl>https://gitlab.tesses.net/tesses50/tesses-vfs</RepositoryUrl>
|
||||
<LangVersion>8.0</LangVersion>
|
||||
<PackageReadmeFile>README.md</PackageReadmeFile>
|
||||
</PropertyGroup>
|
||||
</Project>
|
Loading…
Reference in New Issue