fixed a bug with messages over 4096 bytes and added easier way to use this
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61caa43268
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10603d336d
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@ -13,6 +13,67 @@ using System.IO;
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namespace Tesses.WebServer
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{
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public abstract class EasyWebSocketServer
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{
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System.Timers.Timer timer;
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Func<WebSocketMessage,Task> wsm;
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Func<byte[],Task> ping;
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bool canEnable;
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public bool Enabled {
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get{
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if(!canEnable) return false;
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return timer.Enabled;
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}
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set{
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if(canEnable) timer.Enabled = value;
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}}
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internal async Task Opened(Func<WebSocketMessage,Task> sendWsm,Func<byte[],Task> ping,CancellationToken token)
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{
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this.wsm=sendWsm;
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this.ping =ping;
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timer=new System.Timers.Timer();
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timer.Elapsed += async(sender,e)=>{
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try{
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await Ping();
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}catch(Exception ex)
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{
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_=ex;
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}
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};
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timer.Interval = 10000;
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canEnable=true;
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await OnConnectionStarted(token);
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}
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public abstract Task OnConnectionStarted(CancellationToken token);
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public async Task Ping()
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{
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await Ping(new byte[]{ (byte)'P', (byte)'i', (byte)'n', (byte)'g' });
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}
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public async Task Ping(byte[] data)
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{
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await ping(data);
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}
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public abstract Task OnReceiveMessage(WebSocketMessage msg);
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public async Task SendMessage(WebSocketMessage msg)
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{
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await wsm(msg);
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}
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public void Close(bool clean)
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{
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canEnable=false;
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timer.Enabled=false;
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timer.Dispose();
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OnConnectionEnded(clean);
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}
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protected virtual void OnConnectionEnded(bool clean)
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{
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}
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}
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public static class WebSocketExtensions
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{
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@ -44,6 +105,10 @@ namespace Tesses.WebServer
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},c)),async(m)=>await Task.Run(()=>arrived(m)),closed);
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Task.Run(()=>t).Wait();
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}
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public static async Task StartEasyWebSocketConnectionAsync(this ServerContext ctx,EasyWebSocketServer wss)
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{
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await ctx.StartWebSocketConnectionAsync(wss.Opened,wss.OnReceiveMessage,wss.Close);
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}
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public static async Task StartWebSocketConnectionAsync(this ServerContext ctx,Func<Func<WebSocketMessage,Task>,Func<byte[],Task>,CancellationToken,Task> opened,Func<WebSocketMessage,Task> arrived,Action<bool> closed)
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{
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WebSocketServer server=new WebSocketServer(ctx);
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@ -122,20 +187,6 @@ namespace Tesses.WebServer.WebSocket
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{
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Text=JsonConvert.SerializeObject(data);
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}
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internal IEnumerable<(byte[] array,int)> GetPackets()
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{
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int read=0;
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int offset=0;
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byte[] buffer=new byte[4096];
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do
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{
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read = Math.Min(buffer.Length,data.Length-offset);
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Array.Copy(data,offset,buffer,0,read);
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yield return (buffer,read);
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offset+=read;
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}while(read>0);
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}
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public string Text {get{return Encoding.UTF8.GetString(Data);} private set{data=Encoding.UTF8.GetBytes(value); Binary=false;}}
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@ -159,6 +210,7 @@ namespace Tesses.WebServer.WebSocket
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public class WebSocketServer
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{
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Mutex mtx=new Mutex();
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bool hasInit=false;
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ServerContext context;
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public WebSocketServer(ServerContext ctx)
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@ -194,30 +246,42 @@ namespace Tesses.WebServer.WebSocket
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public async Task SendMessageAsync(WebSocketMessage msg)
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{
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while(!hasInit) ;
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int opCode = msg.Binary ? 0x2 : 0x1;
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(byte[] buff,int len)[] parts = msg.GetPackets().ToArray();
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for(int i = 0;i<parts.Length;i++)
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while(!hasInit) ;
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mtx.WaitOne();
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int opCode = msg.Binary ? 0x2 : 0x1;
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int dataBytes = msg.Data.Length;
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int lengthlastByte = dataBytes % 4096;
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int noPackets = (int)Math.Ceiling(dataBytes / 4096.0);
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for(int i = 0;i<noPackets;i++)
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{
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bool fin = i == parts.Length-1;
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bool fin = i == noPackets-1;
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int finField = fin ? 0b10000000 : 0;
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int opCode2 = i==0 ? opCode : 0;
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byte firstByte= (byte)(finField | (opCode2 & 0xF));
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var b=glenBytes(parts[i].len);
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byte[] message = new byte[1+b.Length + parts[i].len];
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int r=(i==noPackets-1?lengthlastByte : 4096);
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var b=glenBytes(r);
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byte[] message = new byte[1+b.Length + (fin?lengthlastByte : 4096)];
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message[0]=firstByte;
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Array.Copy(b,0,message,1,b.Length);
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Array.Copy(parts[i].buff,0,message,1+b.Length,parts[i].len);
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Array.Copy(msg.Data,i*4096,message,1+b.Length,r);
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await context.NetworkStream.WriteAsync(message,0,message.Length);
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}
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mtx.ReleaseMutex();
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}
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private async Task PongSend(byte[] msg,long len)
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{
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mtx.WaitOne();
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int finField = 0b10000000 ;
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byte firstByte= (byte)(finField | 0xA);
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@ -227,7 +291,7 @@ namespace Tesses.WebServer.WebSocket
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Array.Copy(b,0,message,1,b.Length);
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Array.Copy(msg,0,message,1+b.Length,len);
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await context.NetworkStream.WriteAsync(message,0,message.Length);
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mtx.ReleaseMutex();
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}
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private string get_Sec_WebSocketAccept(string headerVal)
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{
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@ -264,6 +328,7 @@ namespace Tesses.WebServer.WebSocket
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public async Task Ping(byte[] ping)
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{
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mtx.WaitOne();
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int finField = 0b10000000 ;
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byte firstByte= (byte)(finField | 0x9);
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@ -273,6 +338,7 @@ namespace Tesses.WebServer.WebSocket
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Array.Copy(b,0,message,1,b.Length);
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Array.Copy(ping,0,message,1+b.Length,ping.Length);
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await context.NetworkStream.WriteAsync(message,0,message.Length);
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mtx.ReleaseMutex();
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}
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private async Task<short> get_short()
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{
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@ -286,6 +352,7 @@ namespace Tesses.WebServer.WebSocket
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}
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private async Task<(byte[] data,long len)> read_packet_async(byte len)
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{
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int realLen=len & 127;
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bool masked=(len & 0b10000000) > 0;
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long realLen2 = realLen >= 126 ? realLen > 126 ? await get_long() : await get_short() : realLen;
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@ -5,9 +5,9 @@
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<PackageId>Tesses.WebServer.WebSocket</PackageId>
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<Author>Mike Nolan</Author>
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<Company>Tesses</Company>
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<Version>1.0.0</Version>
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<AssemblyVersion>1.0.0</AssemblyVersion>
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<FileVersion>1.0.0</FileVersion>
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<Version>1.0.1</Version>
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<AssemblyVersion>1.0.1</AssemblyVersion>
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<FileVersion>1.0.1<FileVersion>
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<Description>WebSockets for Tesses.WebServer</Description>
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<PackageLicenseExpression>MIT</PackageLicenseExpression>
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<PackageTags>HTTP, WebServer, Website, WebSockets</PackageTags>
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