tlang-runtime-compiler/TLang.Common/BytecodeChunk.cs

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2023-07-29 00:11:09 +00:00
using System.Collections.Generic;
using TLang.Common;
namespace TLang.Common
{
public class BytecodeChunk
{
public int CurrentByteLength {get;set;}=0;
public void Add(Instruction instruction)
{
var i = instruction as LabelInstruction;
if(i != null) Offsets.Add(i.Key,CurrentByteLength);
else {
CurrentByteLength += instruction.CalculateLength();
Instructions.Add(instruction);
}
}
public void SetLabelable()
{
foreach(var item in Instructions)
{
var item2 = item as ILabelable;
if(item2 != null)
{
if(Offsets.ContainsKey(item2.Key)) item2.Value = Offsets[item2.Key];
}
}
}
public Dictionary<string,int> Offsets {get;set;}=new Dictionary<string, int>();
public List<string> Arguments {get;set;}=new List<string>();
public List<Instruction> Instructions {get;set;}=new List<Instruction>();
}
}