tytd-2019/source/colors.h

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#ifndef COLORS_H
#define COLORS_H
#include "settings.h"
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//get gui color
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u32 GetColor(int component);
static const int DOWNLOAD_BACKGROUND=0; // Originaly Red
static const int DOWNLOAD_TEXTBOX_BACKGROUND=1; //Originaly White
static const int DOWNLOAD_FOREGROUND_NO_SELECTOR=2; // Originaly White
static const int DOWNLOAD_FOREGROUND_SELECTOR=3; // Originaly Blue
static const int DOWNLOAD_KEYBOARD_UNSELECT=4; // Originaly Blue
static const int DOWNLOAD_KEYBOARD_SELECT=5; // Originaly Yellow
static const int DOWNLOAD_TEXTBOX_FOREGROUND=6; // Originaly Black
static const int DOWNLOAD_CURSOR = 7; // Originaly Violet
static const int DOWNLOAD_PROGRESSBAR_FOREGROUND=8; //Originaly Violet
static const int DOWNLOAD_PROGRESSBAR_BACKGROUND=9; //Originaly White
static const int DOWNLOAD_PROGRESSVAL=10; //Originaly Blue
static const int DOWNLOAD_SELECTOR=11; //Originaly Green
static const int DOWNLOAD_KEYBOARD_OUTLINE=12; //Originaly Violet
#define TOTALCOLORS 13
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//set gui color
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void SetColor(u32 color,int component);
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//set scheme
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void InitColor(int scheme);
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//cycle through color schemes
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int AddScheme(int val);
#endif