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144
Program.cs
144
Program.cs
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using CommandLine;
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.IO.Pipes;
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using System.Reflection;
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@ -13,104 +14,56 @@ namespace youtube_downloader
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class Program
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{
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static void SendStringArray(System.IO.Stream s, string[] array)
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public static string[] ArgsFromString(string s)
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{
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s.Write(BitConverter.GetBytes(array.Length), 0, 4);
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foreach (var item in array)
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List<string> s2 = new List<string>();
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StringBuilder b = new StringBuilder();
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bool inQuote=false;
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foreach(var c in s)
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{
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byte[] lenOfitem = BitConverter.GetBytes(item.Length);
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byte[] argtext = System.Text.Encoding.UTF8.GetBytes(item);
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s.Write(lenOfitem, 0, lenOfitem.Length);
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s.Write(argtext, 0, argtext.Length);
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if(c == '\"')
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{
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inQuote = !inQuote;
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continue;
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}
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if(c == ' ')
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{
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if (!inQuote)
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{
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if (b.Length > 0)
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{
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s2.Add(b.ToString());
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b.Clear();
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}
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continue;
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}
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}
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b.Append(c);
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}
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}
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static string[] GetStringArray(System.IO.Stream s)
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{
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byte[] items = new byte[4];
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s.Read(items, 0, items.Length);
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int items2 = BitConverter.ToInt32(items, 0);
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string[] arraydata = new string[items2];
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for (int i = 0; i < items2; i++)
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if (b.Length > 0)
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{
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s.Read(items, 0, 4);
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int item3 = BitConverter.ToInt32(items, 0);
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byte[] v = new byte[item3];
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s.Read(v, 0, item3);
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arraydata[i] = System.Text.Encoding.UTF8.GetString(v);
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s2.Add(b.ToString());
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b.Clear();
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}
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return arraydata;
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return s2.ToArray();
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}
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static string _AppName =
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Path.GetFileNameWithoutExtension(Assembly.GetEntryAssembly().GetName().Name);
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static void Main(string[] args)
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{
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// we need to get our app name so that
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// we can create unique names for our mutex and our pipe
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var notAlreadyRunning = true;
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// wrap the meat of the application code with a named mutex so it runs only once
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using (var mutex = new Mutex(true, _AppName + "Singleton", out notAlreadyRunning))
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do
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{
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if (notAlreadyRunning)
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{
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// do additional work here, startup stuff
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// Console.WriteLine("Running. Press any key to exit...");
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// ...
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// now process our initial main command line
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_ProcessCommandLine(args);
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// start the IPC sink.
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var srv = new NamedPipeServerStream(_AppName + "IPC",
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PipeDirection.InOut, 1, PipeTransmissionMode.Byte, PipeOptions.Asynchronous);
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// it's easier to use the AsyncCallback than it is to use Tasks here:
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// this can't block, so some form of async is a must
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srv.BeginWaitForConnection(new AsyncCallback(_ConnectionHandler), srv);
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// block here until exit
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Console.ReadKey();
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// if this was a windows forms app you would put your
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// "Applicantion.Run(new MyForm());" here
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// finally, run any teardown code and exit
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srv.Close();
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}
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else // another instance is running
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{
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// connect to the main app
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var cli = new NamedPipeClientStream(".", _AppName + "IPC", PipeDirection.InOut);
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cli.Connect();
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SendStringArray(cli, args);
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byte[] leng = new byte[4];
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cli.Read(leng, 0, 4);
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int sz = BitConverter.ToInt32(leng,0);
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byte[] sdata = new byte[sz];
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cli.Read(sdata, 0, sz);
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string strdata = System.Text.Encoding.UTF8.GetString(sdata);
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Console.Write(strdata);
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// serialize and send the command line
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cli.Close();
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// and exit
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}
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}
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}
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static void _ConnectionHandler(IAsyncResult result)
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{
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var srv = result.AsyncState as NamedPipeServerStream;
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srv.EndWaitForConnection(result);
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// we're connected, now deserialize the incoming command line
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Console.Write("> ");
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var a2 = ArgsFromString(Console.ReadLine());
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_ProcessCommandLine(a2);
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} while (true);
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var inargs = GetStringArray(srv);
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r = new RESPONSE(srv);
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// process incoming command line
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_ProcessCommandLine(inargs);
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r.SendResponse();
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srv = new NamedPipeServerStream(_AppName + "IPC", PipeDirection.InOut,
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1, PipeTransmissionMode.Byte, PipeOptions.Asynchronous);
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srv.BeginWaitForConnection(new AsyncCallback(_ConnectionHandler), srv);
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}
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[Verb("exit", HelpText = "Download Video")]
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@ -179,7 +132,7 @@ namespace youtube_downloader
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public string Page { get; set; }
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}
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static RESPONSE r=null;
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static void _ProcessCommandLine(string[] args)
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{
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CommandLine.Parser.Default.ParseArguments<DownloadVideo, DownloadPlaylist, DownloadChannel, DownloadUser, MoveQueue, Info, ExitApp>(args)
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}
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}
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private static int RunInfo(Info opts)
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{ if (r != null)
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{
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{
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//if ( != null)
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switch (opts.Page)
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{
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case "progress":
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if (opts.ForMachine)
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{
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string jsonData = Newtonsoft.Json.JsonConvert.SerializeObject(Server.Functions.Downloader.GetProgress());
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r.SendResponse(jsonData);
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Console.WriteLine(jsonData);
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}
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else
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{
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sb.AppendLine();
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sb.AppendLine("=======Video Info=======");
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WriteVideoInfo(sb, s.Saved, false);
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r.SendResponse(sb.ToString());
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Console.WriteLine(sb.ToString());
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}
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break;
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case "queue":
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if (opts.ForMachine)
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{
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string jsonData = Server.Functions.Downloader.GetQueue();
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r.SendResponse(jsonData);
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Console.WriteLine(jsonData);
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}
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else
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{
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WriteVideoInfo(sb, item.Video, false);
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sb.AppendLine();
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}
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r.SendResponse(sb.ToString());
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Console.WriteLine(sb.ToString());
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}
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break;
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case "location":
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r.SendResponse(Server.Functions.Downloader.DL.StorageLocation);
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Console.WriteLine(Server.Functions.Downloader.DL.StorageLocation);
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break;
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}
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}
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return 0;
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}
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27
RESPONSE.cs
27
RESPONSE.cs
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using System;
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namespace youtube_downloader
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{
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internal class RESPONSE
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{
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public RESPONSE(System.IO.Stream strm)
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{
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this.strm = strm;
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}
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System.IO.Stream strm;
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public void SendResponse(string response)
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{
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if(strm != null)
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{
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strm.Write(BitConverter.GetBytes(response.Length), 0, 4);
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strm.Write(System.Text.Encoding.UTF8.GetBytes(response), 0, response.Length);
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strm.Dispose();
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strm = null;
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}
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}
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public void SendResponse()
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{
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SendResponse("");
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}
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}
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}
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6acf12007b654605f4a149e8bf10292d9c49014f
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2a5e8789af6d18f40163043d238b63564245c869
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<ItemGroup>
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<Compile Include="Program.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="RESPONSE.cs" />
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<Compile Include="Server\Functions\Downloader.cs" />
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<Compile Include="Server\Functions\ffmpeg.cs" />
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<Compile Include="Server\Models\SavedChannel.cs" />
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