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# Ooui Web Framework <img src="https://raw.githubusercontent.com/praeclarum/Ooui/master/Documentation/Icon.png" height="32"> [![Build Status](https://www.bitrise.io/app/86585e168136767d/status.svg?token=G9Svvnv_NvG40gcqu48RNQ)](https://www.bitrise.io/app/86585e168136767d)
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| Version | Package | Description |
| ------- | ------- | ----------- |
| [![NuGet Package ](https://img.shields.io/nuget/v/Ooui.svg )](https://www.nuget.org/packages/Ooui) | [Ooui ](https://www.nuget.org/packages/Ooui ) | Core library with HTML elements and a server. |
| [![NuGet Package ](https://img.shields.io/nuget/v/Ooui.Forms.svg )](https://www.nuget.org/packages/Ooui.Forms) | [Ooui.Forms ](https://www.nuget.org/packages/Ooui.Forms ) | Xamarin.Forms backend using Ooui |
| [![NuGet Package ](https://img.shields.io/nuget/v/Ooui.AspNetCore.svg )](https://www.nuget.org/packages/Ooui.AspNetCore) | [Ooui.AspNetCore ](https://www.nuget.org/packages/Ooui.AspNetCore ) | Integration with ASP.NET Core MVC |
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Ooui (pronounced *weeee!* ) is a small cross-platform UI library for .NET that uses web technologies.
It presents a classic object-oriented UI API that controls a dumb browser. With Ooui, you get the full power of your favorite .NET programming language *plus* the ability to interact with your app using any device.
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## Try it Online
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Head on over to [http://ooui.mecha.parts ](http://ooui.mecha.parts ) to tryout the samples.
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## Try the Samples Locally
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```bash
git clone git@github.com:praeclarum/Ooui.git
cd Ooui
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dotnet restore
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msbuild
dotnet run --project Samples/Samples.csproj --no-build
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```
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There is currently an issue with Xamarin.Forms and building from the dotnet cli, so for now we use the msbuild command and then set the --no-build flag on dotnet run but this will eventually change when the issue is resolved.
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This will open the default starting page for the Samples. Now point your browser at [http://localhost:8080/shared-button ](http://localhost:8080/shared-button )
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You should see a button that tracks the number of times it was clicked.
The source code for that button is shown in the example below.
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## Example Use
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Here is the complete source code to a fully collaborative button clicking app.
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```csharp
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using System;
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using Ooui;
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class Program
{
static void Main(string[] args)
{
// Create the UI
var button = new Button("Click me!");
// Add some logic to it
var count = 0;
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button.Click += (s, e) => {
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count++;
button.Text = $"Clicked {count} times";
};
// Publishing makes an object available at a given URL
// The user should be directed to http://localhost:8080/button
UI.Publish ("/shared-button", button);
// Don't exit the app until someone hits return
Console.ReadLine ();
}
}
```
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Make sure to add a reference to Ooui before you try running!
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```bash
dotnet add package Ooui
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```
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With just that code, the user will be presented with a silly counting button.
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In fact, any number of users can hit that URL and start interacting with the same button. That's right, automatic collaboration!
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If you want each user to get their own button, then you will instead `Publish` a **function** to create it:
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```csharp
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Button MakeButton()
{
var button = new Button("Click me!");
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var count = 0;
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button.Click += (s, e) => {
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count++;
button.Text = $"Clicked {count} times";
};
return button;
}
UI.Publish("/button", MakeButton);
```
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Now every user (well, every load of the page) will get their own button.
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## How it works
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When the user requests a page, Ooui will connect to the client using a Web Socket. This socket is used to keep an in-memory model of the UI (the one you work with as a programmer) in sync with the actual UI shown to the user in their browser. This is done using a simple messaging protocol with JSON packets.
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When the user clicks or otherwise interacts with the UI, those events are sent back over the web socket so that your code can deal with them.
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## Comparison
< table >
< thead > < tr > < th > UI Library< / th > < th > Ooui< / th > < th > Xamarin.Forms< / th > < th > ASP.NET MVC< / th > < / tr > < / thead >
< tr >
< th > How big is it?< / th >
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< td > 50 KB< / td >
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< td > 650 KB< / td >
< td > 1,300 KB< / td >
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< / tr >
< tr >
< th > Where does it run?< / th >
< td > Everywhere< / td >
< td > iOS, Android, Mac, Windows< / td >
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< td > Everywhere< / td >
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< / tr >
< tr >
< th > How do I make a button?< / th >
< td > < pre > new Button()< / pre > < / td >
< td > < pre > new Button()< / pre > < / td >
< td > < pre > < button /> < / pre > < / td >
< / tr >
< tr >
< th > Does it use native controls?< / th >
< td > No, HTML5 controls< / td >
< td > Yes!< / td >
< td > HTML5 controls< / td >
< / tr >
< tr >
< th > What controls are available?< / th >
< td > All of those in HTML5< / td >
< td > Xamarin.Forms controls< / td >
< td > All of those in HTML5< / td >
< / tr >
< tr >
< th > Which architecture will you force me to use?< / th >
< td > None, you're free< / td >
< td > MVVM< / td >
< td > MVC/MVVM< / td >
< / tr >
< tr >
< th > What's the templating language?< / th >
< td > C#< / td >
< td > XAML< / td >
< td > Razor< / td >
< / tr >
< tr >
< th > How do I style things?< / th >
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< td > CSS baby! (soon)< / td >
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< td > XAML resources< / td >
< td > CSS< / td >
< / tr >
< tr >
< th > Is there databinding?< / th >
< td > No :-(< / td >
< td > Yes!< / td >
< td > Debatable< / td >
< / tr >
< tr >
< th > Do I need to run a server?< / th >
< td > Nope< / td >
< td > Heck no< / td >
< td > Yes< / td >
< / tr >
< tr >
< th > Is it web scale?< / th >
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< td > Yes?< / td >
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< td > What's the web?< / td >
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< td > Yes!< / td >
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< / tr >
< / table >