121 lines
3.4 KiB
C#
121 lines
3.4 KiB
C#
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using System;
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using System.Collections.Generic;
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using System.Linq;
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namespace Ooui
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{
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public abstract class EventTarget
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{
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public string Id { get; private set; } = GenerateId ();
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public Mapping Mapping { get; private set; }
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readonly List<Message> stateMessages = new List<Message> ();
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public event Action<Message> MessageSent;
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public IEnumerable<Message> StateMessages => stateMessages;
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public EventTarget ()
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{
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Mapping = Mapping.Get (GetType ());
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}
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protected bool SetProperty<T> (ref T backingStore, T newValue, string attributeName, [System.Runtime.CompilerServices.CallerMemberName] string propertyName = "")
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{
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if (!backingStore.Equals (newValue)) {
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backingStore = newValue;
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SendSet (attributeName, newValue);
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return true;
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}
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return false;
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}
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static long idCounter = 0;
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static string GenerateId ()
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{
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var id = System.Threading.Interlocked.Increment (ref idCounter);
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return "n" + id;
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}
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public virtual void Send (Message message)
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{
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SaveStateMessage (message);
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MessageSent?.Invoke (message);
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}
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protected void SendCreate ()
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{
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Send (new Message {
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MessageType = MessageType.Create,
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TargetId = Id,
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Key = Mapping.TagName,
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});
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}
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protected void SendCall (string methodName, params object[] args)
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{
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Send (new Message {
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MessageType = MessageType.Call,
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TargetId = Id,
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Key = methodName,
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Value = args,
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});
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}
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protected void SendSet (string attributeName, object value)
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{
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Send (new Message {
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MessageType = MessageType.Set,
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TargetId = Id,
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Key = attributeName,
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Value = value,
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});
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}
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public virtual void Receive (Message message)
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{
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if (message == null)
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return;
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if (message.TargetId != Id)
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return;
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SaveStateMessageIfNeeded (message);
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TriggerEventFromMessage (message);
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}
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protected void SaveStateMessage (Message message)
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{
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stateMessages.Add (message);
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}
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protected void ReplaceStateMessage (Message old, Message message)
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{
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if (old != null) {
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stateMessages.Remove (old);
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}
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stateMessages.Add (message);
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}
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protected virtual void SaveStateMessageIfNeeded (Message message)
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{
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switch (message.MessageType) {
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case MessageType.Create:
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SaveStateMessage (message);
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break;
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case MessageType.Set:
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{
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var old = stateMessages.FirstOrDefault (
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x => x.MessageType == MessageType.Set &&
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x.Key == message.Key);
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ReplaceStateMessage (old, message);
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}
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break;
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}
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}
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protected virtual void TriggerEventFromMessage (Message message)
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{
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}
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}
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}
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