Add Width and Height to Canvas
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@ -7,6 +7,18 @@ namespace Ooui
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Context2d context2d = new Context2d ();
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int gotContext2d = 0;
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int width = 150;
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public int Width {
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get => width;
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set => SetProperty (ref width, value <= 0 ? 150 : value, "width");
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}
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int height = 150;
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public int Height {
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get => height;
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set => SetProperty (ref height, value <= 0 ? 150 : value, "height");
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}
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public Canvas ()
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: base ("canvas")
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{
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@ -19,5 +19,39 @@ namespace Tests
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Assert.AreEqual (2, c.StateMessages.Count);
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Assert.AreEqual (c2d, c2d2);
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}
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[TestMethod]
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public void DefaultWidthAndHeight ()
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{
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var c = new Canvas ();
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Assert.AreEqual (150, c.Width);
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Assert.AreEqual (150, c.Height);
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}
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[TestMethod]
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public void WidthAndHeight ()
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{
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var c = new Canvas {
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Width = 640,
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Height = 480,
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};
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Assert.AreEqual (640, c.Width);
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Assert.AreEqual (480, c.Height);
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}
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[TestMethod]
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public void CantBeNegativeOrZero ()
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{
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var c = new Canvas {
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Width = 640,
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Height = 480,
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};
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Assert.AreEqual (640, c.Width);
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Assert.AreEqual (480, c.Height);
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c.Width = 0;
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c.Height = 0;
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Assert.AreEqual (150, c.Width);
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Assert.AreEqual (150, c.Height);
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}
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}
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}
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