Add ScrollTo support to ScrollView
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@ -5,18 +5,56 @@ using Xamarin.Forms;
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namespace Ooui.Forms.Renderers
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{
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public class ScrollViewRenderer : ViewRenderer<ScrollView, Div>
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public class ScrollViewRenderer : VisualElementRenderer<ScrollView>
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{
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bool disposed = false;
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protected override void OnElementChanged (ElementChangedEventArgs<ScrollView> e)
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{
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base.OnElementChanged (e);
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this.Style.Overflow = "scroll";
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if (e.OldElement != null) {
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e.OldElement.ScrollToRequested -= Element_ScrollToRequested;
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}
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protected override void OnElementPropertyChanged (object sender, PropertyChangedEventArgs e)
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if (e.NewElement != null) {
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Style.Overflow = "scroll";
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e.NewElement.ScrollToRequested += Element_ScrollToRequested;
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}
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base.OnElementChanged (e);
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}
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protected override void Dispose (bool disposing)
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{
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base.OnElementPropertyChanged (sender, e);
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base.Dispose (disposing);
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if (disposing && !disposed) {
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if (Element != null) {
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Element.ScrollToRequested -= Element_ScrollToRequested;
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}
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disposed = true;
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}
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}
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void Element_ScrollToRequested (object sender, ScrollToRequestedEventArgs e)
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{
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var oe = (ITemplatedItemsListScrollToRequestedEventArgs)e;
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var item = oe.Item;
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var group = oe.Group;
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if (e.Mode == ScrollToMode.Position) {
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Send (Ooui.Message.Set (Id, "scrollTop", e.ScrollY));
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Send (Ooui.Message.Set (Id, "scrollLeft", e.ScrollX));
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}
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else {
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switch (e.Position) {
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case ScrollToPosition.Start:
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Send (Ooui.Message.Set (Id, "scrollTop", 0));
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break;
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case ScrollToPosition.End:
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Send (Ooui.Message.Set (Id, "scrollTop", new Ooui.Message.PropertyReference { TargetId = Id, Key = "scrollHeight" }));
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break;
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}
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}
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}
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}
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}
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