Test bubbling up messages

This commit is contained in:
Frank A. Krueger 2017-06-16 17:19:18 -07:00
parent bfaf883c76
commit 84ee2e9785
1 changed files with 55 additions and 0 deletions

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Tests/MessageSendTests.cs Normal file
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using System;
using Microsoft.VisualStudio.TestTools.UnitTesting;
using Ooui;
namespace Tests
{
[TestClass]
public class MessageSendTests
{
[TestMethod]
public void SendTriggers ()
{
var b = new Button ();
var sendCount = 0;
b.MessageSent += m => {
if (m.Key == "test") sendCount++;
};
b.Send (Message.Event (b.Id, "test"));
Assert.AreEqual (1, sendCount);
}
[TestMethod]
public void ChildSendTriggers ()
{
var p = new Div ();
var b = new Button ();
p.AppendChild (b);
var sendCount = 0;
void HandleMessage (Message m) {
if (m.Key == "test") sendCount++;
};
p.MessageSent += HandleMessage;
b.Send (Message.Event (b.Id, "test"));
Assert.AreEqual (1, sendCount);
}
[TestMethod]
public void OldChildSendDoesntTrigger ()
{
var p = new Div ();
var b = new Button ();
p.AppendChild (b);
var sendCount = 0;
void HandleMessage (Message m) {
if (m.Key == "test") sendCount++;
};
p.MessageSent += HandleMessage;
b.Send (Message.Event (b.Id, "test"));
p.RemoveChild (b);
b.Send (Message.Event (b.Id, "test"));
Assert.AreEqual (1, sendCount);
}
}
}