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No commits in common. "3c2212b951970793bd5786439b6b6df100c5349d" and "94a39fbc9c4212f312894ee940b3e99495fd83ae" have entirely different histories.
3c2212b951
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94a39fbc9c
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@ -10,7 +10,7 @@
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<PropertyGroup>
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<PropertyGroup>
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<OutputType>Exe</OutputType>
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<OutputType>Exe</OutputType>
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<TargetFramework>net8.0</TargetFramework>
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<TargetFramework>net7.0</TargetFramework>
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<ImplicitUsings>enable</ImplicitUsings>
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<ImplicitUsings>enable</ImplicitUsings>
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<Nullable>enable</Nullable>
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<Nullable>enable</Nullable>
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</PropertyGroup>
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</PropertyGroup>
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@ -9,17 +9,5 @@ btn.Click += (sender,e)=>{
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btn.Text = $"Clicked {++i} time(s)";
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btn.Text = $"Clicked {++i} time(s)";
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};
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};
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ui.Publish("/",btn);
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ui.Publish("/",btn);
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ui.Publish("/query",(ctx)=>{
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Ooui.List list=new List();
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foreach(var item in ctx.QueryParams)
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{
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foreach(var v in item.Value)
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{
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Ooui.ListItem listItem=new ListItem();
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listItem.Text = $"{item.Key}: {v}";
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list.AppendChild(listItem);
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}
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}
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return list;
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});
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ui.StartServer(45252);
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ui.StartServer(45252);
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@ -125,7 +125,7 @@ function connectWebSocket() {
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saveSize (initialSize);
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saveSize (initialSize);
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var wsArgs = (rootElementPath.indexOf("?") >= 0 ? "&" : "?") +
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var wsArgs = (rootElementPath.indexOf("?") >= 0 ? "&" : "?") +
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"w=" + initialSize.width + "&h=" + initialSize.height + window.location.search.replace('?','&');
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"w=" + initialSize.width + "&h=" + initialSize.height;
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var proto = "ws";
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var proto = "ws";
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if (location.protocol == "https:") {
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if (location.protocol == "https:") {
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@ -1,6 +1,6 @@
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<Project Sdk="Microsoft.NET.Sdk">
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<PropertyGroup>
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<Version>1.0.0.5</Version>
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<Version>1.0.0.1</Version>
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<Description>A tesses webserver port of https://github.com/praeclarum/Ooui</Description>
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<Description>A tesses webserver port of https://github.com/praeclarum/Ooui</Description>
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<PackageTags>Ooui;UI;CrossPlatform</PackageTags>
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<PackageTags>Ooui;UI;CrossPlatform</PackageTags>
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<PackageIcon>Icon.png</PackageIcon>
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<PackageIcon>Icon.png</PackageIcon>
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@ -19,7 +19,7 @@
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<ItemGroup>
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<ItemGroup>
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<PackageReference Include="Newtonsoft.Json" Version="13.0.1" />
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<PackageReference Include="Newtonsoft.Json" Version="13.0.1" />
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<PackageReference Include="Tesses.WebServer" Version="1.0.4" />
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<PackageReference Include="Tesses.WebServer" Version="1.0.4" />
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<PackageReference Include="Tesses.WebServer.WebSocket" Version="1.0.1.1" />
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<PackageReference Include="Tesses.WebServer.WebSocket" Version="1.0.1" />
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<EmbeddedResource Include="Client.js" />
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<EmbeddedResource Include="Client.js" />
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@ -489,7 +489,6 @@ namespace Ooui
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bool disposeElementWhenDone = true;
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bool disposeElementWhenDone = true;
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try {
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try {
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var context = UIContext.ForListenerContext (listenerContext, variables);
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var context = UIContext.ForListenerContext (listenerContext, variables);
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context.QueryParams = listenerContext.QueryParams;
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element = elementHandler.GetElement (context);
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element = elementHandler.GetElement (context);
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disposeElementWhenDone = elementHandler.DisposeElementWhenDone;
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disposeElementWhenDone = elementHandler.DisposeElementWhenDone;
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@ -531,7 +530,7 @@ namespace Ooui
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// Create a new session and let it handle everything from here
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// Create a new session and let it handle everything from here
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//
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//
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try {
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try {
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var session = new WebSocketSession (element, disposeElementWhenDone, w, h, Error, serverToken);
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var session = new WebSocketSession (this,element, disposeElementWhenDone, w, h, Error, serverToken);
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listenerContext.StartWebSocketConnection(session.Opened,
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listenerContext.StartWebSocketConnection(session.Opened,
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session.Arrived,
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session.Arrived,
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session.Closed); }
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session.Closed); }
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@ -610,7 +609,6 @@ namespace Ooui
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public class UIContext
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public class UIContext
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{
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{
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public Dictionary<string,List<string>> QueryParams {get;set;}=new Dictionary<string, List<string>>();
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readonly Dictionary<string, string> variables = new Dictionary<string, string> ();
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readonly Dictionary<string, string> variables = new Dictionary<string, string> ();
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public string RequestUrl { get; }
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public string RequestUrl { get; }
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@ -24,11 +24,11 @@ namespace Ooui
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DateTime lastTransmitTime = DateTime.MinValue;
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DateTime lastTransmitTime = DateTime.MinValue;
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readonly TimeSpan throttleInterval = TimeSpan.FromSeconds (1.0 / UI.MaxFps);
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readonly TimeSpan throttleInterval = TimeSpan.FromSeconds (1.0 / UI.MaxFps);
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public WebSocketSession (Element element, bool disposeElementAfterSession, double initialWidth, double initialHeight, Action<string, Exception> errorLogger, CancellationToken serverToken)
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public WebSocketSession (UI ui,Element element, bool disposeElementAfterSession, double initialWidth, double initialHeight, Action<string, Exception> errorLogger, CancellationToken serverToken)
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: base (element, disposeElementAfterSession, initialWidth, initialHeight, errorLogger)
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: base (element, disposeElementAfterSession, initialWidth, initialHeight, errorLogger)
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{
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{
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this.ui = ui;
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//
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//
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// Create a new session cancellation token that will trigger
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// Create a new session cancellation token that will trigger
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// automatically if the server shutsdown or the session shutsdown.
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// automatically if the server shutsdown or the session shutsdown.
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@ -110,6 +110,19 @@ namespace Ooui
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}
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}
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}
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}
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catch ( System.AggregateException ex)
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{
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if(ex.ToString().Replace(" ","").ToLower().Contains("mutexisnotowned"))
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{
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if(ui.Verbose)
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Console.WriteLine("Mutex is not owned error, continue going");
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}else{
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Error ("Failed to send queued messages, aborting session", ex);
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element.MessageSent -= handleElementMessageSent;
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sessionCts.Cancel ();
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}
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_=ex;
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}
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catch (Exception ex) {
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catch (Exception ex) {
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Error ("Failed to send queued messages, aborting session", ex);
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Error ("Failed to send queued messages, aborting session", ex);
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element.MessageSent -= handleElementMessageSent;
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element.MessageSent -= handleElementMessageSent;
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@ -122,6 +135,7 @@ namespace Ooui
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sendMsg = arg1;
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sendMsg = arg1;
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Init();
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Init();
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}
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}
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internal UI ui;
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internal void Arrived(WebSocketMessage obj)
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internal void Arrived(WebSocketMessage obj)
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{
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{
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@ -130,5 +130,3 @@ Ooui is open source and I love merging PRs. Please fork away, and please obey th
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## Why I ported this library to Tesses.WebServer
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## Why I ported this library to Tesses.WebServer
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Well so this would work on mono (mono to my knowledge doesn't support System.Net.WebSockets) and I would like to integrate this library into my webserver
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Well so this would work on mono (mono to my knowledge doesn't support System.Net.WebSockets) and I would like to integrate this library into my webserver
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