175 lines
5.8 KiB
C#
Executable File
175 lines
5.8 KiB
C#
Executable File
#define FIX_WINPHONE_BUTTON // IsEnabled = false doesn't disable button
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#pragma warning disable 4014 // for non-await'ed async call
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using System;
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using System.Linq;
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using System.Threading.Tasks;
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using Xamarin.Forms;
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namespace BugSweeper
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{
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public partial class BugSweeperPage : ContentPage
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{
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const string timeFormat = @"%m\:ss";
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bool isGameInProgress;
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DateTime gameStartTime;
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public BugSweeperPage()
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{
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InitializeComponent();
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board.GameStarted += (sender, args) =>
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{
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isGameInProgress = true;
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gameStartTime = DateTime.Now;
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Device.StartTimer(TimeSpan.FromSeconds(1), () =>
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{
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timeLabel.Text = (DateTime.Now - gameStartTime).ToString(timeFormat);
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return isGameInProgress;
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});
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};
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board.GameEnded += (sender, hasWon) =>
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{
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isGameInProgress = false;
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if (hasWon)
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{
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DisplayWonAnimation();
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}
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else
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{
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DisplayLostAnimation();
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}
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};
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PrepareForNewGame();
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}
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void PrepareForNewGame()
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{
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board.NewGameInitialize();
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congratulationsText.IsVisible = false;
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consolationText.IsVisible = false;
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playAgainButton.IsVisible = false;
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playAgainButton.IsEnabled = false;
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timeLabel.Text = new TimeSpan().ToString(timeFormat);
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isGameInProgress = false;
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}
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void OnMainContentViewSizeChanged(object sender, EventArgs args)
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{
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ContentView contentView = (ContentView)sender;
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double width = contentView.Width;
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double height = contentView.Height;
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bool isLandscape = width > height;
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if (isLandscape)
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{
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mainGrid.RowDefinitions[0].Height = 0;
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mainGrid.RowDefinitions[1].Height = new GridLength(1, GridUnitType.Star);
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mainGrid.ColumnDefinitions[0].Width = new GridLength(1, GridUnitType.Star);
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mainGrid.ColumnDefinitions[1].Width = new GridLength(1, GridUnitType.Star);
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Grid.SetRow(textStack, 1);
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Grid.SetColumn(textStack, 0);
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}
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else // portrait
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{
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mainGrid.RowDefinitions[0].Height = new GridLength(3, GridUnitType.Star);
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mainGrid.RowDefinitions[1].Height = new GridLength(5, GridUnitType.Star);
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mainGrid.ColumnDefinitions[0].Width = 0;
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mainGrid.ColumnDefinitions[1].Width = new GridLength(1, GridUnitType.Star);
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Grid.SetRow(textStack, 0);
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Grid.SetColumn(textStack, 1);
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}
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}
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// Maintains a square aspect ratio for the board.
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void OnBoardContentViewSizeChanged(object sender, EventArgs args)
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{
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ContentView contentView = (ContentView)sender;
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double width = contentView.Width;
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double height = contentView.Height;
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double dimension = Math.Min(width, height);
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double horzPadding = (width - dimension) / 2;
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double vertPadding = (height - dimension) / 2;
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contentView.Padding = new Thickness(horzPadding, vertPadding);
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}
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async void DisplayWonAnimation()
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{
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congratulationsText.Scale = 0;
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congratulationsText.IsVisible = true;
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// Because IsVisible has been false, the text might not have a size yet,
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// in which case Measure will return a size.
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double congratulationsTextWidth = congratulationsText.Measure(Double.PositiveInfinity, Double.PositiveInfinity).Request.Width;
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congratulationsText.Rotation = 0;
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congratulationsText.RotateTo(3 * 360, 1000, Easing.CubicOut);
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double maxScale = 0.9 * board.Width / congratulationsTextWidth;
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await congratulationsText.ScaleTo(maxScale, 1000);
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foreach (View view in congratulationsText.Children)
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{
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view.Rotation = 0;
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view.RotateTo(180);
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await view.ScaleTo(3, 100);
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view.RotateTo(360);
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await view.ScaleTo(1, 100);
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}
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await DisplayPlayAgainButton();
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}
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async void DisplayLostAnimation()
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{
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consolationText.Scale = 0;
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consolationText.IsVisible = true;
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// (See above for rationale)
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double consolationTextWidth = consolationText.Measure(Double.PositiveInfinity, Double.PositiveInfinity).Request.Width;
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double maxScale = 0.9 * board.Width / consolationTextWidth;
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await consolationText.ScaleTo(maxScale, 1000);
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await Task.Delay(1000);
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await DisplayPlayAgainButton();
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}
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async Task DisplayPlayAgainButton()
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{
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playAgainButton.Scale = 0;
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playAgainButton.IsVisible = true;
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playAgainButton.IsEnabled = true;
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// (See above for rationale)
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double playAgainButtonWidth = playAgainButton.Measure(Double.PositiveInfinity, Double.PositiveInfinity).Request.Width;
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double maxScale = board.Width / playAgainButtonWidth;
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await playAgainButton.ScaleTo(maxScale, 1000, Easing.SpringOut);
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}
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void OnplayAgainButtonClicked(object sender, object EventArgs)
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{
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#if FIX_WINPHONE_BUTTON
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if (Device.RuntimePlatform == Device.UWP && !((Button)sender).IsEnabled)
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return;
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#endif
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PrepareForNewGame();
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}
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}
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}
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