59 lines
1.5 KiB
C#
59 lines
1.5 KiB
C#
using System;
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using Microsoft.VisualStudio.TestTools.UnitTesting;
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using Ooui;
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namespace Tests
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{
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[TestClass]
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public class CanvasTests
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{
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[TestMethod]
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public void Context2DState ()
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{
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var c = new Canvas ();
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Assert.AreEqual (1, c.StateMessages.Count);
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var c2d = c.GetContext2D ();
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Assert.AreEqual (2, c.StateMessages.Count);
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var c2d2 = c.GetContext2D ();
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Assert.AreEqual (2, c.StateMessages.Count);
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Assert.AreEqual (c2d, c2d2);
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Assert.AreEqual (0, c2d.StateMessages.Count);
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}
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[TestMethod]
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public void DefaultWidthAndHeight ()
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{
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var c = new Canvas ();
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Assert.AreEqual (150, c.Width);
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Assert.AreEqual (150, c.Height);
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}
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[TestMethod]
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public void WidthAndHeight ()
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{
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var c = new Canvas {
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Width = 640,
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Height = 480,
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};
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Assert.AreEqual (640, c.Width);
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Assert.AreEqual (480, c.Height);
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}
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[TestMethod]
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public void CantBeNegativeOrZero ()
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{
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var c = new Canvas {
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Width = 640,
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Height = 480,
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};
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Assert.AreEqual (640, c.Width);
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Assert.AreEqual (480, c.Height);
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c.Width = 0;
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c.Height = -100;
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Assert.AreEqual (150, c.Width);
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Assert.AreEqual (150, c.Height);
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}
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}
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}
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