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using System;
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namespace Ooui
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{
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public class Heading : Element
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{
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public Heading (int level = 1)
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: base ("h" + level)
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{
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}
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public Heading (int level, string text)
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: this (level)
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{
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Text = text;
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}
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public Heading (string text)
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: this ()
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{
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Text = text;
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}
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}
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}
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