Ooui-tws-port/Tests/CanvasTests.cs

66 lines
1.7 KiB
C#

using System;
#if NUNIT
using NUnit.Framework;
using TestClassAttribute = NUnit.Framework.TestFixtureAttribute;
using TestMethodAttribute = NUnit.Framework.TestCaseAttribute;
#else
using Microsoft.VisualStudio.TestTools.UnitTesting;
#endif
using Ooui;
namespace Tests
{
[TestClass]
public class CanvasTests
{
[TestMethod]
public void Context2DState ()
{
var c = new Canvas ();
Assert.AreEqual (1, c.StateMessages.Count);
var c2d = c.GetContext2D ();
Assert.AreEqual (2, c.StateMessages.Count);
var c2d2 = c.GetContext2D ();
Assert.AreEqual (2, c.StateMessages.Count);
Assert.AreEqual (c2d, c2d2);
Assert.AreEqual (0, c2d.StateMessages.Count);
}
[TestMethod]
public void DefaultWidthAndHeight ()
{
var c = new Canvas ();
Assert.AreEqual (300, c.Width);
Assert.AreEqual (150, c.Height);
}
[TestMethod]
public void WidthAndHeight ()
{
var c = new Canvas {
Width = 640,
Height = 480,
};
Assert.AreEqual (640, c.Width);
Assert.AreEqual (480, c.Height);
}
[TestMethod]
public void CantBeNegativeOrZero ()
{
var c = new Canvas {
Width = 640,
Height = 480,
};
Assert.AreEqual (640, c.Width);
Assert.AreEqual (480, c.Height);
c.Width = 0;
c.Height = -100;
Assert.AreEqual (0, c.Width);
Assert.AreEqual (0, c.Height);
}
}
}