Refactor the JS wasm loader
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@ -13,7 +13,7 @@ Expand that into this directory.
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## Build
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```bash
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csc /nostdlib /target:library /r:managed/mscorlib.dll /r:managed/Ooui.dll /out:managed/Ooui.Sample.dll ooui-sample.cs
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csc /nostdlib /target:library /r:managed/mscorlib.dll /r:managed/System.Runtime.dll /r:managed/Ooui.dll /out:managed/Ooui.Sample.dll ooui-sample.cs
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```
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@ -1,12 +1,17 @@
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using System;
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using Ooui;
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public class Math {
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public static string Add (string a, string b) {
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public class Program
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{
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public static string Main (string a0, string a1)
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{
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try {
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Console.WriteLine ("ENTER");
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var e = new Div ();
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return e.Id;
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var l = new Label { Text = "Hello" };
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var b = new Button ("Click Me");
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var e = new Div (new Div (l), b);
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UI.SetGlobalElement ("main", e);
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return e.ToString ();
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}
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catch (Exception e) {
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Console.WriteLine (e);
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@ -1,14 +1,16 @@
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<!doctype html>
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<html lang="en-us">
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<head>
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</head>
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<body>
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C# output:
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<br>
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<textarea rows="10" cols="100" id="output"></textarea>
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<br>
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<button type="button" onclick="App.onClick()" id="button" disabled="true">Run</button>
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<br>
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<!DOCTYPE html>
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<html>
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<head>
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<title>Ooui Wasm</title>
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<meta name="viewport" content="width=device-width, initial-scale=1" />
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<link rel="stylesheet" href="https://ajax.aspnetcdn.com/ajax/bootstrap/3.3.7/css/bootstrap.min.css" />
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<link rel="stylesheet" href="https://cdnjs.cloudflare.com/ajax/libs/font-awesome/4.7.0/css/font-awesome.min.css">
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</head>
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<body>
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<div id="ooui-body" class="container-fluid">
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<p id="loading"><i class="fa fa-refresh fa-spin" style="font-size:14px"></i> Loading...</p>
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<textarea rows="10" cols="100" id="output" hidden="true"></textarea>
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</div>
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<script type='text/javascript'>
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var mainAsmName = "Ooui.Sample";
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@ -22,32 +24,32 @@
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onRuntimeInitialized: function () {
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var assemblies = [
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"mscorlib.dll",
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"Microsoft.CSharp.dll",
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"Newtonsoft.Json.dll",
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"System.dll",
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"System.Core.dll",
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"System.Runtime.dll",
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"System.Xml.XDocument.dll",
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"System.Threading.Tasks.dll",
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"System.Diagnostics.Debug.dll",
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"System.ComponentModel.TypeConverter.dll",
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"System.Dynamic.Runtime.dll",
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"System.Runtime.Serialization.Primitives.dll",
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"System.Collections.dll",
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"System.ComponentModel.TypeConverter.dll",
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"System.Core.dll",
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"System.Diagnostics.Debug.dll",
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"System.Dynamic.Runtime.dll",
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"System.Globalization.dll",
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"System.IO.dll",
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"System.Linq.dll",
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"System.Linq.Expressions.dll",
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"System.ObjectModel.dll",
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"System.Text.RegularExpressions.dll",
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"System.Text.Encoding.dll",
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"System.Text.Encoding.Extensions.dll",
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"System.Xml.ReaderWriter.dll",
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"System.Xml.dll",
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"System.IO.dll",
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"System.Threading.dll",
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"System.Globalization.dll",
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"System.Runtime.Extensions.dll",
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"System.Threading.Tasks.dll",
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"System.Reflection.dll",
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"System.Reflection.Extensions.dll",
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"Microsoft.CSharp.dll",
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"System.Linq.dll",
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"System.Linq.Expressions.dll",
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"Newtonsoft.Json.dll",
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"System.Runtime.dll",
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"System.Runtime.Extensions.dll",
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"System.Runtime.Serialization.Primitives.dll",
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"System.Xml.dll",
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"System.Xml.ReaderWriter.dll",
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"System.Xml.XDocument.dll",
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"Ooui.dll",
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mainAsmName + ".dll"
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];
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@ -91,20 +93,9 @@
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this.find_method = Module.cwrap ('mono_wasm_assembly_find_method', 'number', ['number', 'string', 'number']);
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this.invoke_method = Module.cwrap ('mono_wasm_invoke_method', 'number', ['number', 'number', 'number']);
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this.mono_string_get_utf8 = Module.cwrap ('mono_wasm_string_get_utf8', 'number', ['number']);
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this.mono_string = Module.cwrap ('mono_wasm_string_from_js', 'number', ['string'])
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this.mono_string = Module.cwrap ('mono_wasm_string_from_js', 'number', ['string']);
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this.load_runtime ("managed", 1);
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this.main_module = this.assembly_load (mainAsmName)
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if (!this.main_module)
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throw "Could not find Main Module sample.dll";
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this.math_class = this.find_class (this.main_module, "", "Math")
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if (!this.math_class)
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throw "Could not find Math class in main module";
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this.add_method = this.find_method (this.math_class, "Add", -1)
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if (!this.add_method)
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throw "Could not find add method";
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runtimeLoadTime = Date.now ();
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@ -144,33 +135,59 @@
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return res;
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},
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};
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perform_add: function (a, b) {
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var App = {
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init: function () {
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this.loading = document.getElementById ("loading");
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this.output = document.getElementById ("output");
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this.findMethods ();
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var res = this.runApp ("1", "2");
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this.output.value = res;
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this.output.hidden = false;
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this.loading.hidden = true;
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},
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runApp: function (a, b) {
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try {
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var res = this.call_method (this.add_method, null, [this.mono_string (a), this.mono_string (b)]);
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return this.conv_string (res);
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MonoRuntime.call_method (this.ooui_method, null, [MonoRuntime.mono_string (a), MonoRuntime.mono_string (b)]);
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var res = MonoRuntime.call_method (this.add_method, null, [MonoRuntime.mono_string (a), MonoRuntime.mono_string (b)]);
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return MonoRuntime.conv_string (res);
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} catch (e) {
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return e.msg;
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}
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},
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};
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findMethods: function () {
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this.ooui_module = MonoRuntime.assembly_load ("Ooui")
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if (!this.ooui_module)
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throw "Could not find Ooui.dll";
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var App = {
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onClick: function () {
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this.output.value = "...";
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var res = MonoRuntime.perform_add("1", "2");
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this.output.value = res;
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},
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this.ooui_class = MonoRuntime.find_class (this.ooui_module, "Ooui", "UI")
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if (!this.ooui_class)
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throw "Could not find UI class in Ooui module";
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init: function () {
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this.output = document.getElementById ("output");
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this.button = document.getElementById ("button");
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this.ooui_method = MonoRuntime.find_method (this.ooui_class, "StartWebAssemblySession", -1)
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if (!this.ooui_method)
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throw "Could not find StartWebAssemblySession method";
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this.button.disabled = false;
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this.main_module = MonoRuntime.assembly_load (mainAsmName)
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if (!this.main_module)
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throw "Could not find Main Module " + mainAsmName + ".dll";
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this.math_class = MonoRuntime.find_class (this.main_module, "", "Program")
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if (!this.math_class)
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throw "Could not find Program class in main module";
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this.add_method = MonoRuntime.find_method (this.math_class, "Main", -1)
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if (!this.add_method)
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throw "Could not find Main method";
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},
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};
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</script>
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<script async type="text/javascript" src="mono.js"></script>
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</body>
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</html>
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</body>
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</html>
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