Ooui-tws-port/PlatformTests/iOSTests/UnitTestAppDelegate.cs

46 lines
1.4 KiB
C#

using System;
using System.Linq;
using System.Collections.Generic;
using Foundation;
using UIKit;
using MonoTouch.NUnit.UI;
namespace iOSTests
{
// The UIApplicationDelegate for the application. This class is responsible for launching the
// User Interface of the application, as well as listening (and optionally responding) to
// application events from iOS.
[Register ("UnitTestAppDelegate")]
public partial class UnitTestAppDelegate : UIApplicationDelegate
{
// class-level declarations
UIWindow window;
TouchRunner runner;
//
// This method is invoked when the application has loaded and is ready to run. In this
// method you should instantiate the window, load the UI into it and then make the window
// visible.
//
// You have 17 seconds to return from this method, or iOS will terminate your application.
//
public override bool FinishedLaunching (UIApplication app, NSDictionary options)
{
// create a new window instance based on the screen size
window = new UIWindow (UIScreen.MainScreen.Bounds);
runner = new TouchRunner (window);
// register every tests included in the main application/assembly
runner.Add (System.Reflection.Assembly.GetExecutingAssembly ());
window.RootViewController = new UINavigationController (runner.GetViewController ());
// make the window visible
window.MakeKeyAndVisible ();
return true;
}
}
}